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cocoapods系列教程---原理篇

2016-09-18  本文已影响494人  youngyunxing

cocoapods系列教程---安装与使用
cocoapods系列教程---Podfile文件
cocoapods系列教程---Podfile.lock文件 和 Spec Repo
cocoapods系列教程---spec文件
cocoapods系列教程---原理篇
cocoapods系列教程---让自己的开源框架支持cocoapods
cocoapods系列教程---模块化设计
cocoapods系列教程---创建私有pods

参考:https://www.objccn.io/

概述

大概的原理,它是将所有的依赖库都放到另一个名为 Pods 项目中,然后让主项目依赖 Pods 项目,这样,源码管理工作都从主项目移到了 Pods 项目中。

说实话,感觉知道上面那么多就差不多了,下面的原理我也不太懂,纯属搬运工.

核心组件

CocoaPods是用 Ruby 写的,并由若干个 Ruby 包 (gems) 构成的。在解析整合过程中,最重要的几个 gems 分别是: CocoaPods/CocoaPods, CocoaPods/Core, 和 CocoaPods/Xcodeproj (是的,CocoaPods 是一个依赖管理工具 -- 利用依赖管理进行构建的!)。CocoaPods 是一个 objc 的依赖管理工具,而其本身是利用 ruby 的依赖管理 gem 进行构建的.

运行 pod install 命令

当运行 pod install 命令时会引发许多操作。要想深入了解这个命令执行的详细内容,可以在这个命令后面加上 --verbose。可以看到类似如下的内容:

$ pod install --verbose

Analyzing dependencies

Updating spec repositories
Updating spec repo `master`
  $ /usr/bin/git pull
  Already up-to-date.


Finding Podfile changes
  - AFNetworking
  - HockeySDK

Resolving dependencies of `Podfile`
Resolving dependencies for target `Pods' (iOS 6.0)
  - AFNetworking (= 1.2.1)
  - SDWebImage (= 3.2)
    - SDWebImage/Core

Comparing resolved specification to the sandbox manifest
  - AFNetworking
  - HockeySDK

Downloading dependencies

-> Using AFNetworking (1.2.1)

-> Using HockeySDK (3.0.0)
  - Running pre install hooks
    - HockeySDK

Generating Pods project
  - Creating Pods project
  - Adding source files to Pods project
  - Adding frameworks to Pods project
  - Adding libraries to Pods project
  - Adding resources to Pods project
  - Linking headers
  - Installing libraries
    - Installing target `Pods-AFNetworking` iOS 6.0
      - Adding Build files
      - Adding resource bundles to Pods project
      - Generating public xcconfig file at `Pods/Pods-AFNetworking.xcconfig`
      - Generating private xcconfig file at `Pods/Pods-AFNetworking-Private.xcconfig`
      - Generating prefix header at `Pods/Pods-AFNetworking-prefix.pch`
      - Generating dummy source file at `Pods/Pods-AFNetworking-dummy.m`
    - Installing target `Pods-HockeySDK` iOS 6.0
      - Adding Build files
      - Adding resource bundles to Pods project
      - Generating public xcconfig file at `Pods/Pods-HockeySDK.xcconfig`
      - Generating private xcconfig file at `Pods/Pods-HockeySDK-Private.xcconfig`
      - Generating prefix header at `Pods/Pods-HockeySDK-prefix.pch`
      - Generating dummy source file at `Pods/Pods-HockeySDK-dummy.m`
    - Installing target `Pods` iOS 6.0
      - Generating xcconfig file at `Pods/Pods.xcconfig`
      - Generating target environment header at `Pods/Pods-environment.h`
      - Generating copy resources script at `Pods/Pods-resources.sh`
      - Generating acknowledgements at `Pods/Pods-acknowledgements.plist`
      - Generating acknowledgements at `Pods/Pods-acknowledgements.markdown`
      - Generating dummy source file at `Pods/Pods-dummy.m`
  - Running post install hooks
  - Writing Xcode project file to `Pods/Pods.xcodeproj`
  - Writing Lockfile in `Podfile.lock`
  - Writing Manifest in `Pods/Manifest.lock`

Integrating client project


分析过程

一旦每个 pod 的 target 完成了上面的内容,整个 Pods target 就会被创建。这增加了相同文件的同时,还增加了另外几个文件。如果源码中包含有资源 bundle,将这个 bundle 添加至程序 target 的指令将被添加到 Pods-Resources.sh 文件中。还有一个名为 Pods-environment.h 的文件,文件中包含了一些宏,这些宏可以用来检查某个组件是否来自 pod。最后,将生成两个认可文件,一个是 plist,另一个是 markdown,这两个文件用于给最终用户查阅相关许可信息.

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