2020-09-22 Unity使用DoTween实现曲线移动

2020-09-30  本文已影响0人  VECTOR_Y
      Vector3[] path1 = new Vector3[3];
       path1[0] = ball_Slot.transform.position;//起始点
       path1[1] = new Vector3(ball_Slot.transform.position.x + 0.5f,player._instacce. ball_Slot.position.y + 1, 0);//中间点
       path1[2] = player._instacce.ball_Slot.position;//终点

       var tweenPath = ballA.transform.DOPath(path1, 1f, PathType.CatmullRom);
       tweenPath.onComplete = () =>
       {
       };
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