Elasticsearch 由重复文档问题引起的 RestHig

2021-07-12  本文已影响0人  灰气球

Elasticsearch Guide
Elasticsearch High Level Rest Client 发起请求的过程分析

前言

由于我在同步 MySQL 数据到 Elasticsearch 过程中,并没有自定义 Elasticsearch 的文档的主键,用了 Elasticsearch 默认的主键生成策略。(Elasticsearch mapping 结构在下文展示)

问题来了,在将 MySQL 存量数据迁移至 Elasticsearch 时,发现出现了userId重复的文档,他们的 ”_id” 并不一致。(如何查找 Elasticsearch 中重复的文档可以参考这篇文章《Elasticsearch 重复文档的查找与消除》)

我马上想到 Elasticsearch 支持设置数据分片,而且我连接 Elasticsearch 环境是由三个 Elasticsearch 实例组成集群。所以,利用 redis 简单做个分布式锁,伪代码如下所示,然后又重新做了一次数据迁移。

public void syncByUserId(Long userId) {
    String redisKey = REDIS_KEY_PREFIX + userId;
    try {
        // redisUtil.加锁(redisKey);
    } catch (EsSyncConcurrentLockException e) {
        // 抢锁失败
        return;
    }
    try {
        // 查询 MySQL 内容
        User po = selectMySqlInfoByUserId(qcCode);
        // 同步到 Elasticsearch 用 RestHighLevelClient 实现 
        // 第一步:先根据userId查询Es
        // 第二步: 如果userId不存在,新增文档;如果userId已存在,更新文档;
        insertOrUpdate(po);
    } finally {
        // redisUtil.释放锁(redisKey);
    }
}

又是一轮数据迁移……发现文档重复的问题依然存在,我愈发困惑了,难道是 Elastic Client 的问题(也就是 RestHighLevelClient ),我决心看一下底层实现,也就发现了这一篇文章 Elasticsearch High Level Rest Client 发起请求的过程分析 写得挺不错的,看了下源码,RestClient 会根据 nodes 做负载均衡。但是,我本地测试时只配置了一个节点,难道 RestClient 根据可用节点拉取该集群下所有节点?找了很久没有找到相关的代码实现,也可能自己没找到 “对” 的地方?为了排除这个可能,我直接将集群节点从三个改为一个,现在就只有一个节点。

再来一轮数据迁移……问题依旧扎心,但好的是,根据这一次结果我知道,我的问题,跟集群数量无关、也不是同一 userId 并发 insert 导致。根据自己的经验,跑到 Elasticsearch 官方文档找相关问题,才发现了问题根源。

Elasticsearch insert 后并不会马上刷新分片数据,默认是一秒,支持配置。

官方原文 : Elasticsearch Guide [7.13] » REST APIs » Document APIs » ?refresh

实时配置参数 refresh

对于 Index, Update, Delete, 和 Bulk 相关API支持设置refresh,以控制当申请所做的更改可见搜索。

refresh 参数支持以下传值:

空字符串或 true

操作发生后立即刷新相关的主分片和副本分片(而不是整个索引),以便更新的文档立即出现在搜索结果中。只有在仔细考虑和验证它不会导致性能不佳后,才应该这样做,无论是从索引还是搜索的角度来看。

wait_for

在回复之前等待通过刷新使请求所做的更改可见。这不会强制立即刷新,而是等待刷新发生。Elasticsearch 会自动刷新每更改一次的分片,index.refresh_interval默认为一秒。该设置是 动态的。在任何支持它的 API 上调用Refresh API 或设置refreshtrue也会导致刷新,进而导致已经运行的请求refresh=wait_for 返回。

false (默认)

不执行与刷新相关的操作。此请求所做的更改将在请求返回后的某个时间点可见。

IndexRequest request = new IndexRequest(ElasticsearchConfig.ES_INDEX_NAME, ElasticsearchConfig.ES_TYPE_NAME, esId);
request.source(JSON.toJSONString(po), XContentType.JSON);
// 配置实时刷新
request.setRefreshPolicy(WriteRequest.RefreshPolicy.IMMEDIATE);
IndexResponse response = restHighLevelClient.index(request, RequestOptions.DEFAULT);

示例 Elasticsearch mapping 结构

index : user_detail (存储用户相关信息)

{
    "properties": {
        "userId": {
            "type": "long"
        },
        "name": {
            "type": "keyword"
        },
        "age": {
            "type": "integer"
        },
        "email": {
            "type": "keyword"
        },
        "headPortrait": {
            "type": "text"
        },
        "imgs": {
            "type": "text"
        },
        "userOperationLogs": {
            "properties": {
                "id": {
                    "type": "long"
                },
                "userId": {
                    "type": "long"
                },
                "desc": {
                    "type": "text"
                }
            }
        }
    }
}

RestHighLevelClient 发起请求的过程分析

本文讨论的是JAVA High Level Rest Client向ElasticSearch6.3.2发送请求(index操作、update、delete……)的一个详细过程的理解,主要涉及到Rest Client如何选择哪一台Elasticsearch服务器发起请求。

maven依赖如下:

<dependency>
    <groupId>org.elasticsearch.client</groupId>
    <artifactId>elasticsearch-rest-high-level-client</artifactId>
    <version>6.3.2</version>
</dependency>

High Level Rest Client 为这些请求提供了两套接口:同步和异步,异步接口以Async结尾。以update请求为例,如下:

image

官方也提供了详细的示例来演示如何使用这些API:java-rest-high,在使用之前需要先初始化一个RestHighLevelClient 然后就可以参考API文档开发了。RestHighLevelClient 底层封装的是一个http连接池,当需要执行 update、index、delete操作时,直接从连接池中取出一个连接,然后发送http请求到ElasticSearch服务端,服务端基于Netty接收请求。

The high-level client will internally create the low-level client used to perform requests based on the provided builder. That low-level client maintains a pool of connections 

本文的主要内容是探究一下 index/update/delete请求是如何一步步构造,并发送到ElasticSearch服务端的,并重点探讨选择向哪个ElasticSearch服务器发送请求的 round robin 算法

以update请求为例:构造了update请求后:执行esClient.update(updateRequest);发起请求:

updateRequest.doc(XContentFactory.jsonBuilder().startObject().field(fieldName, val).endObject());
            UpdateResponse response = esClient.update(updateRequest);

最终会执行到performRequest(),index、delete请求最终也是执行到这个方法:

    /**
     * Sends a request to the Elasticsearch cluster that the client points to. Blocks until the request is completed and returns
     * its response or fails by throwing an exception. Selects a host out of the provided ones in a round-robin fashion. Failing hosts
     * are marked dead and retried after a certain amount of time (minimum 1 minute, maximum 30 minutes), depending on how many times
     * they previously failed (the more failures, the later they will be retried). In case of failures all of the alive nodes (or dead
     * nodes that deserve a retry) are retried until one responds or none of them does, in which case an {@link IOException} will be thrown.
     *
     *
     */
    public Response performRequest(String method, String endpoint, Map<String, String> params,
                                   HttpEntity entity, HttpAsyncResponseConsumerFactory httpAsyncResponseConsumerFactory,
                                   Header... headers) throws IOException {
        SyncResponseListener listener = new SyncResponseListener(maxRetryTimeoutMillis);
        performRequestAsyncNoCatch(method, endpoint, params, entity, httpAsyncResponseConsumerFactory,
            listener, headers);
        return listener.get();
    }

看这个方法的注释,向Elasticsearch cluster发送请求,并等待响应。等待响应就是通过创建一个SyncResponseListener,然后执行performRequestAsyncNoCatch先异步把HTTP请求发送出去,然后SyncResponseListener等待获取请求的响应结果,即:listener.get();阻塞等待直到拿到HTTP请求的响应结果。

performRequestAsyncNoCatch()里面调用的内容如下:

client.execute(requestProducer, asyncResponseConsumer, context, new FutureCallback<HttpResponse>() {
            @Override
            public void completed(HttpResponse httpResponse) {

也就是CloseableHttpAsyncClient的execute()方法向ElasticSearch服务端发起了HTTP请求。(rest-high-level client封装的底层http连接池)

以上就是:ElasticSearch JAVA High Level 同步方法的具体执行过程。总结起来就二句:performRequestAsyncNoCatch异步发送请求,SyncResponseListener阻塞获取响应结果。异步方法的执行方式也是类似的。

这篇文章中提到,ElasticSearch集群中每个节点默认都是Coordinator 节点,可以接收Client的请求。因为在创建ElasticSearch JAVA High Level 时,一般会配置多个IP地址,如下就配置了三台:

//      es中默认 每个节点都是 coordinating node
            String[] nodes = clusterNode.split(",");
            HttpHost host_0 = new HttpHost(nodes[0].split(":")[0], Integer.parseInt(nodes[0].split(":")[1]), "http");
            HttpHost host_1 = new HttpHost(nodes[1].split(":")[0], Integer.parseInt(nodes[1].split(":")[1]), "http");
            HttpHost host_2 = new HttpHost(nodes[2].split(":")[0], Integer.parseInt(nodes[2].split(":")[1]), "http");
            restHighLevelClient = new RestHighLevelClient(RestClient.builder(host_0, host_1, host_2));

那么,Client在发起HTTP请求时,到底是请求到了哪台ElasticSearch服务器上呢?这就是本文想要讨论的问题。

而发送请求主要由RestClient实现,看看这个类的源码注释,里面就提到了**sending a request, a host gets selected out of the provided ones in a round-robin fashion. **

/** * Client that connects to an Elasticsearch cluster through HTTP. * The hosts that are part of the cluster need to be provided at creation time, but can also be replaced later * The method {@link #performRequest(String, String, Map, HttpEntity, Header...)} allows to send a request to the cluster. When * sending a request, a host gets selected out of the provided ones in a round-robin fashion. Failing hosts are marked dead and * retried after a certain amount of time (minimum 1 minute, maximum 30 minutes), depending on how many times they previously * failed (the more failures, the later they will be retried). In case of failures all of the alive nodes (or dead nodes that * deserve a retry) are retried until one responds or none of them does, in which case an {@link IOException} will be thrown. * <p> * Requests can be either synchronous or asynchronous. The asynchronous variants all end with {@code Async}. * <p> */public class RestClient implements Closeable {        //一些代码                /**     * {@code HostTuple} enables the {@linkplain HttpHost}s and {@linkplain AuthCache} to be set together in a thread     * safe, volatile way.     */    private static class HostTuple<T> {        final T hosts;        final AuthCache authCache;        HostTuple(final T hosts, final AuthCache authCache) {            this.hosts = hosts;            this.authCache = authCache;        }    }}    

HostTuple是RestClient是静态内部类,封装在配置文件中配置的ElasticSearch集群中各台机器的IP地址和端口。

因此,对于Client而言,存在2个问题:

  1. 怎样选一台“可靠的”机器,然后放心地把我的请求交给它?
  2. 如果Client端的请求量非常大,不能老是把请求都往ElasticSearch某一台服务器发,应该要考虑一下负载均衡。

其实具体的算法实现细节我也没有深入去研究理解,不过把这两个问题抽象出来,其实在很多场景中都能碰到。

客户端想要连接服务端,服务器端提供了很多主机可供选择,我应该需要考虑哪些因素,选一台合适的主机连接?

performRequestAsync方法的参数中,会调用RestClient类的netxtHost():方法,选择合适的ElasticSearch服务器IP进行连接。

void performRequestAsyncNoCatch(String method, String endpoint, Map<String, String> params,                                    HttpEntity entity, HttpAsyncResponseConsumerFactory httpAsyncResponseConsumerFactory,                                    ResponseListener responseListener, Header... headers) {        //省略其他无关代码        performRequestAsync(startTime, nextHost(), request, ignoreErrorCodes, httpAsyncResponseConsumerFactory,                failureTrackingResponseListener);} /**     * Returns an {@link Iterable} of hosts to be used for a request call.     * Ideally, the first host is retrieved from the iterable and used successfully for the request.     * Otherwise, after each failure the next host has to be retrieved from the iterator so that the request can be retried until     * there are no more hosts available to retry against. The maximum total of attempts is equal to the number of hosts in the iterable.     * The iterator returned will never be empty. In case there are no healthy hosts available, or dead ones to be be retried,     * one dead host gets returned so that it can be retried.     */    private HostTuple<Iterator<HttpHost>> nextHost() {

nextHost()方法的大致逻辑如下:

do{    //先从HostTuple中拿到ElasticSearch集群配置的主机信息    //....        if (filteredHosts.isEmpty()) {        //last resort: if there are no good hosts to use, return a single dead one, the one that's closest to being retried        //所有的主机都不可用,那就死马当活马医        HttpHost deadHost = sortedHosts.get(0).getKey();        nextHosts = Collections.singleton(deadHost);    }else{        List<HttpHost> rotatedHosts = new ArrayList<>(filteredHosts);        //rotate()方法选取最适合连接的主机                Collections.rotate(rotatedHosts, rotatedHosts.size() - lastHostIndex.getAndIncrement());                nextHosts = rotatedHosts;    }    }while(nextHosts.isEmpty())

选择ElasticSearch主机连接主要是由rotate()实现的。该方法里面又有2种实现,具体代码就不贴了,看注释:

    /**     * Rotates the elements in the specified list by the specified distance.     * After calling this method, the element at index <tt>i</tt> will be     * the element previously at index <tt>(i - distance)</tt> mod     * <tt>list.size()</tt>, for all values of <tt>i</tt> between <tt>0</tt>     * and <tt>list.size()-1</tt>, inclusive.  (This method has no effect on     * the size of the list.)     *     * <p>For example, suppose <tt>list</tt> comprises<tt> [t, a, n, k, s]</tt>.     * After invoking <tt>Collections.rotate(list, 1)</tt> (or     * <tt>Collections.rotate(list, -4)</tt>), <tt>list</tt> will comprise     * <tt>[s, t, a, n, k]</tt>.     *     * <p>Note that this method can usefully be applied to sublists to     * move one or more elements within a list while preserving the     * order of the remaining elements.  For example, the following idiom     * moves the element at index <tt>j</tt> forward to position     * <tt>k</tt> (which must be greater than or equal to <tt>j</tt>):     * <pre>     *     Collections.rotate(list.subList(j, k+1), -1);     * </pre>     * To make this concrete, suppose <tt>list</tt> comprises     * <tt>[a, b, c, d, e]</tt>.  To move the element at index <tt>1</tt>     * (<tt>b</tt>) forward two positions, perform the following invocation:     * <pre>     *     Collections.rotate(l.subList(1, 4), -1);     * </pre>     * The resulting list is <tt>[a, c, d, b, e]</tt>.     *     * <p>To move more than one element forward, increase the absolute value     * of the rotation distance.  To move elements backward, use a positive     * shift distance.     *     * <p>If the specified list is small or implements the {@link     * RandomAccess} interface, this implementation exchanges the first     * element into the location it should go, and then repeatedly exchanges     * the displaced element into the location it should go until a displaced     * element is swapped into the first element.  If necessary, the process     * is repeated on the second and successive elements, until the rotation     * is complete.  If the specified list is large and doesn't implement the     * <tt>RandomAccess</tt> interface, this implementation breaks the     * list into two sublist views around index <tt>-distance mod size</tt>.     * Then the {@link #reverse(List)} method is invoked on each sublist view,     * and finally it is invoked on the entire list.  For a more complete     * description of both algorithms, see Section 2.3 of Jon Bentley's     * <i>Programming Pearls</i> (Addison-Wesley, 1986).     *     */    public static void rotate(List<?> list, int distance) {        if (list instanceof RandomAccess || list.size() < ROTATE_THRESHOLD)            rotate1(list, distance);        else            rotate2(list, distance);    }
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