AVPlayer工具栏以及画中画的自定义实现
AVPlayerViewController
使用方便但不够灵活。
搜索引擎了半天并没有找到自定义工具栏的方法。于是老老实实自己实现。
工具栏的自定义
基于AVplayer,自定义UIView,用于Player以及工具栏的显示
@interface WKPlayerView : UIView
@property(nonatomic, strong)AVPlayer *player;
@property(nonatomic, strong)AVPlayerLayer *playerLayer;
@property(nonatomic, strong)UIControl *contentView;//用于自定义工具栏,手势事件等。
@end
在这里,我删除了具体的界面布局代码。用户期望的自定义界面或事件都在contentView上实现即可。
实现方式:
_contentView = [UIControl new];
[self addSubview:_contentView];
[_contentView mas_makeConstraints:^(MASConstraintMaker *make){
make.size.equalTo(self);
make.center.equalTo(self);
}];
_player = [AVPlayer playerWithURL:[NSURL URLWithString:URLString]];
_playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
[_playerLayer setVideoGravity:AVLayerVideoGravityResizeAspect];
//将playerLayer添加到contentView下,以免contentView的事件被挡住。
[self.layer insertSublayer:_playerLayer below:_contentView.layer];
[_player play];
界面部分就完成了。
播放的自定义
播放过程中,我们可能会有播放、暂停、跳转、获取进度、缓冲等等事件。AVPlayer提供了
- (void)play;
- (void)pause;
- (void)seekToTime:(CMTime)time;
(还有更多实现)
- (CMTime)currentTime;
等api,可以灵活的根据需求自定义实现。
在这里记录一下观察播放进度和缓冲进度的方法:
播放进度:- addPeriodicTimeObserverForInterval:queue:usingBlock:
- (void)addPeriodicTimeObserver {
// Invoke callback every half second
CMTime interval = CMTimeMakeWithSeconds(0.5, NSEC_PER_SEC);
// Queue on which to invoke the callback
dispatch_queue_t mainQueue = dispatch_get_main_queue();
// Add time observer
self.timeObserverToken =
[self.player addPeriodicTimeObserverForInterval:interval
queue:mainQueue
usingBlock:^(CMTime time) {
// Use weak reference to self
// Update player transport UI
}];
}
注意:添加了timeObserver后,不使用的时候记得调用
- removeTimeObserver:
,否则会占用大量内存。
缓冲进度:
当网络出现问题时,AVPlayer将会自动暂停,所以当缓冲好了之后,我们必须手动调用- (void)play;
AVPlayerItem是使用KVO模式观察状态,所以我们可以通过观察 loadedTimeRanges 获取缓冲进度:
[self.player.currentItem addObserver:self forKeyPath:@"loadedTimeRanges" options:NSKeyValueObservingOptionNew context:nil];// 监听loadedTimeRanges属性
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
if ([keyPath isEqualToString:@"loadedTimeRanges"]){
NSTimeInterval timeInterval = [self availableDuration];// 缓冲进度
//todo:刷新缓冲进度条、播放等逻辑
}
}
更多的功能请参考API
画中画的实现
在使用AVPlayerViewController
时,只需要简单设置allowsPictureInPicturePlayback
,即可实现画中画功能。
那我们的自定义播放器呢?
实现方式我参考了https://stackoverflow.com/questions/32667090/how-to-display-avpictureinpicturecontroller
翻译一下:
1、首先我们在Capabilities里的Background Modes设置Audio, AirPlay and Picture in Picture,如图
2、在Appdelegate里设置
[[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:nil];
[[AVAudioSession sharedInstance] setActive: YES error: nil];
3、在AVPlayer初始化完成后添加如下代码
-(void)play:(NSString *)URLString {
self.player = [AVPlayer playerWithURL:[NSURL URLWithString:URLString]];
self.playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
[self.playerLayer setVideoGravity:AVLayerVideoGravityResizeAspect];
[self.layer insertSublayer:self.playerLayer below:_contentView.layer];
[_player play];
//添加画中画相关代码
[self setupSuport];
}
-(void)setupSuport {
if([AVPictureInPictureController isPictureInPictureSupported]) {
//属性变量@property(nonatomic, strong)AVPictureInPictureController *AVPictureInPictureController;
_AVPictureInPictureController = [[AVPictureInPictureController alloc] initWithPlayerLayer:self.playerLayer];
_AVPictureInPictureController.delegate = self;
} else {
// not supported PIP start button desable here
}
}
4、自定义启动画中画按钮事件
if (_AVPictureInPictureController.pictureInPictureActive) {
[_AVPictureInPictureController stopPictureInPicture];
} else {
[_AVPictureInPictureController startPictureInPicture];
}
到这就完成了。
你还可以实现delegate,以自定义更多功能。
- (void)pictureInPictureController:(AVPictureInPictureController *)pictureInPictureController restoreUserInterfaceForPictureInPictureStopWithCompletionHandler:(void (^)(BOOL restored))completionHandler;
- (void)pictureInPictureControllerDidStopPictureInPicture:(AVPictureInPictureController *)pictureInPictureController;
- (void)pictureInPictureControllerDidStartPictureInPicture:(AVPictureInPictureController *)pictureInPictureController;
- (void)pictureInPictureControllerWillStopPictureInPicture:(AVPictureInPictureController *)pictureInPictureController;
- (void)pictureInPictureController:(AVPictureInPictureController *)pictureInPictureController failedToStartPictureInPictureWithError:(NSError *)error;
- (void)pictureInPictureControllerWillStartPictureInPicture:(AVPictureInPictureController *)pictureInPictureController;
到这里,一个自定义播放器就基本上完成了。