binder(四) 服务注册过程

2021-06-09  本文已影响0人  曾大稳丶

应用层主要逻辑

//1. 打开驱动,mmap映射
binder_open
//2. 构造binder_write_read通过ioctl和驱动交互添加server到servicemanager
 ioctl(bs->fd, BINDER_WRITE_READ, &bwr)

//3. looper解析接受到的数据,server_handler_func是具体执行的函数
binder_loop(bs, server_handler_func);

  1. 打开驱动,mmap映射,binder_open,和servicemanager启动一样流程
  1. 构造binder_write_read通过ioctl和驱动交互添加server到servicemanager,svcmgr_publish , binder_call
// target = BINDER_SERVICE_MANAGER =0,代表servicemanager的handle, ptr代表收到消息处理的函数 
int svcmgr_publish(struct binder_state *bs, uint32_t target, const char *name, void *ptr)
{
    int status;
    unsigned iodata[512/4];
    struct binder_io msg, reply;
    //构造binder_io
    bio_init(&msg, iodata, sizeof(iodata), 4);
    bio_put_uint32(&msg, 0);  // strict mode header
    bio_put_string16_x(&msg, SVC_MGR_NAME);
    bio_put_string16_x(&msg, name);
    //构建flat_binder_object
    bio_put_obj(&msg, ptr);
    // 构造binder_transation_data 和iocol交互 ,code是SVC_MGR_ADD_SERVICE
    if (binder_call(bs, &msg, &reply, target, SVC_MGR_ADD_SERVICE))
        return -1;

    status = bio_get_uint32(&reply);

    binder_done(bs, &msg, &reply);

    return status;
}



int binder_call(struct binder_state *bs,
                struct binder_io *msg, struct binder_io *reply,
                uint32_t target, uint32_t code)
{
    int res;
    struct binder_write_read bwr;
    struct {
        uint32_t cmd;
        struct binder_transaction_data txn;
    } __attribute__((packed)) writebuf;
    unsigned readbuf[32];
    
    // 驱动层消息为 BC_TRANSACTION
    writebuf.cmd = BC_TRANSACTION;
    writebuf.txn.target.handle = target;
    writebuf.txn.code = code;
    writebuf.txn.flags = 0;
    writebuf.txn.data_size = msg->data - msg->data0;
    writebuf.txn.offsets_size = ((char*) msg->offs) - ((char*) msg->offs0);
    writebuf.txn.data.ptr.buffer = (uintptr_t)msg->data0;
    writebuf.txn.data.ptr.offsets = (uintptr_t)msg->offs0;

    bwr.write_size = sizeof(writebuf);
    bwr.write_consumed = 0;
    bwr.write_buffer = (uintptr_t) &writebuf;

    for (;;) {
        bwr.read_size = sizeof(readbuf);
        bwr.read_consumed = 0;
        bwr.read_buffer = (uintptr_t) readbuf;
        
        //消息反馈 这里write有数据,驱动层进入 binder_thread_write, 见 --> 2.1
        res = ioctl(bs->fd, BINDER_WRITE_READ, &bwr);

        //消息解析
        res = binder_parse(bs, reply, (uintptr_t) readbuf, bwr.read_consumed, 0);
        if (res == 0) return 0;
        if (res < 0) goto fail;
    }

fail:
    memset(reply, 0, sizeof(*reply));
    reply->flags |= BIO_F_IOERROR;
    return -1;
}


2.1 ioctl(bs->fd, BINDER_WRITE_READ, &bwr),进入binder驱动,由于这里write有数据,就进入
binder_thread_write,binder_thread_write里面根据cmd=BC_TRANSACTION进入把bindr_transaction_data从用户控件拷贝到内核控件,在调用binder_transaction,主要作用是根据当前server的

static void binder_transaction(struct binder_proc *proc,
                   struct binder_thread *thread,
                   struct binder_transaction_data *tr, int reply)
{   

    struct binder_transaction *t;
    //目标进程
    struct binder_proc *target_proc;
    //目标线程
    struct binder_thread *target_thread = NULL;
    //目标binder节点
    struct binder_node *target_node = NULL;
    //目标todo链表
    struct list_head *target_list;
    //目标等待链表
    wait_queue_head_t *target_wait;
    //reply
    struct binder_transaction *in_reply_to = NULL;
    //...
    //这里为0,代表servermanager
    if (tr->target.handle) {
            //...
        } else {
            //指定targer_node 为servermanager的binder_node 
            target_node = binder_context_mgr_node;
            //...
        }
        //...
        //根据binder_node找到binder_proc
        target_proc = target_node->proc;
        //... 
        if (target_thread) {
            //...
        } else {
            //根据binder_proc获取todo链表,和wait链表
            target_list = &target_proc->todo;
            target_wait = &target_proc->wait;
        }
        //...
        //在内核分配binder_transation
        t = kzalloc(sizeof(*t), GFP_KERNEL);
        t->to_proc = target_proc;
        t->to_thread = target_thread;
        //SVC_MGR_ADD_SERVICE
        t->code = tr->code;
        //分配内存
        t->buffer = binder_alloc_buf(target_proc, tr->data_size,
        tr->offsets_size, !reply && (t->flags & TF_ONE_WAY));
        //...
        t->buffer->transaction = t;
        t->buffer->target_node = target_node;
        offp = (binder_size_t *)(t->buffer->data +
                 ALIGN(tr->data_size, sizeof(void *)));
        //把数据copy过来
        copy_from_user(t->buffer->data, (const void __user *)(uintptr_t)
               tr->data.ptr.buffer, tr->data_size)
        //offp copy
        copy_from_user(offp, (const void __user *)(uintptr_t)
               tr->data.ptr.offsets, tr->offsets_size)  
               
        for (; offp < off_end; offp++) {
               // binder实体还是handle
               struct flat_binder_object *fp;
               //...
               fp = (struct flat_binder_object *)(t->buffer->data + *offp);
               switch (fp->type) {
                   //这里是service段传递,是binder实体,对应这里
                    case BINDER_TYPE_BINDER:
                    case BINDER_TYPE_WEAK_BINDER: {
                        //... 
                        struct binder_ref *ref;
                        //根据当前binder_proc获取当前服务的binder_node
                        struct binder_node *node = binder_get_node(proc, fp->binder);
                        // 
                        if (node == NULL) {
                            //创建binder_node
                            node = binder_new_node(proc, fp->binder, fp->cookie);
                             //...
                        }
                        //根据目标的binder_proc和当前binder_node获取binder_ref
                        ref = binder_get_ref_for_node(target_proc, node);    
                        //...
                        //赋值
                        fp->handle = ref->desc;
                        //更新计数,赋值type = BINDER_TYPE_HANDLE
                        binder_inc_ref(ref, fp->type == BINDER_TYPE_HANDLE,
                          &thread->todo);
                         
                         break;
                    }
                    //这里是handle引用
                    case BINDER_TYPE_HANDLE:
                    case BINDER_TYPE_WEAK_HANDLE: {
                        //...
                        break;
                        }
                        
                    }
                    
               }
               //...
               //work类型指定为 BINDER_WORK_TRANSACTION
               t->work.type = BINDER_WORK_TRANSACTION;
               //添加到todo链表
               list_add_tail(&t->work.entry, target_list);
               //...
               //等待
               if (target_wait)
                    wake_up_interruptible(target_wait);
               
        }
}

主要作用是根据当前serverbinder实体创建flat_binder_object结构体,构造出binder_write_read与驱动交互,驱动层根据flat_binder_object构建出binder_node,根据 target_proc创建binder_ref,这个binder_refnode指向这个binder_node,然后构造binder_transaction,并对flat_binder_object结构进行重新赋值,加入目标进程的todo队列。

servermanager进程收到唤醒的消息之后开始接收消息,进入binder_thread_read

static int binder_thread_read(struct binder_proc *proc,
                  struct binder_thread *thread,
                  binder_uintptr_t binder_buffer, size_t size,
                  binder_size_t *consumed, int non_block)
{
                      
    //...
    
    while (1) {
        uint32_t cmd;
        struct binder_transaction_data tr;
        struct binder_work *w;
        struct binder_transaction *t = NULL;
        //...
        //从todo队列获取数据
        if (!list_empty(&thread->todo)) {
            w = list_first_entry(&thread->todo, struct binder_work,
                         entry);
        } else if (!list_empty(&proc->todo) && wait_for_proc_work) {
            w = list_first_entry(&proc->todo, struct binder_work,
                         entry);
        }
        //...
        switch (w->type) {
            case BINDER_WORK_TRANSACTION: {
                t = container_of(w, struct binder_transaction, work);
                break;
            }
            //...
        }
        //...
        if (t->buffer->target_node) {
           struct binder_node *target_node = t->buffer->target_node;
           //根据target_node给binder_transaction_data赋值
           tr.target.ptr = target_node->ptr;
           //...
           //设置cmd
           cmd = BR_TRANSACTION;
        }
        //...
        //code赋值 add_service
        tr.code = t->code;
        
        tr.flags = t->flags;
        tr.sender_euid = from_kuid(current_user_ns(), t->sender_euid);
       // 给binder_transaction_data赋值
        if (t->from) {
            struct task_struct *sender = t->from->proc->tsk;

            tr.sender_pid = task_tgid_nr_ns(sender,
                            task_active_pid_ns(current));
       } else {
                tr.sender_pid = 0;
       }

        tr.data_size = t->buffer->data_size;
        tr.offsets_size = t->buffer->offsets_size;
        tr.data.ptr.buffer = (binder_uintptr_t)(
                    (uintptr_t)t->buffer->data +
                    proc->user_buffer_offset);
        tr.data.ptr.offsets = tr.data.ptr.buffer +
                    ALIGN(t->buffer->data_size,
                        sizeof(void *));
        //把cmd copy到用户空间
        if (put_user(cmd, (uint32_t __user *)ptr))
            return -EFAULT;
        ptr += sizeof(uint32_t);
        //把binder_transaction_data copy到用户空间
        if (copy_to_user(ptr, &tr, sizeof(tr)))
            return -EFAULT;
        ptr += sizeof(tr);
    }
                      
}



这时候servermanager通过binder_loop传入的read_buffer有值了,执行到了对应的binder_parse解析函数里面


int binder_parse(struct binder_state *bs, struct binder_io *bio,
                 uintptr_t ptr, size_t size, binder_handler func)
{
    int r = 1;
    uintptr_t end = ptr + (uintptr_t) size;
    while (ptr < end) {
        uint32_t cmd = *(uint32_t *) ptr;
        ptr += sizeof(uint32_t);
        switch(cmd) {
            case BR_TRANSACTION: {
                struct binder_transaction_data *txn = (struct binder_transaction_data *) ptr;
            //func 对应servicemanager的 svcmgr_handler函数       
            if (func) {
                unsigned rdata[256/4];
                struct binder_io msg;
                struct binder_io reply;
                int res;
                //构造binder_io
                bio_init(&reply, rdata, sizeof(rdata), 4);
                bio_init_from_txn(&msg, txn);
                res = func(bs, txn, &msg, &reply);
                binder_send_reply(bs, &reply, txn->data.ptr.buffer, res);
            }
                ptr += sizeof(*txn);
             break;
            }
        
        }
    }
    //...
}
int svcmgr_handler(struct binder_state *bs,
                   struct binder_transaction_data *txn,
                   struct binder_io *msg,
                   struct binder_io *reply)
{
    //..
   switch(txn->code) {
        //将handle和name加入到 svclist
       case SVC_MGR_ADD_SERVICE:
            s = bio_get_string16(msg, &len);
            if (s == NULL) {
                return -1;
            }
            handle = bio_get_ref(msg);
            allow_isolated = bio_get_uint32(msg) ? 1 : 0;
            //添加到svclist
            if (do_add_service(bs, s, len, handle, txn->sender_euid,
                allow_isolated, txn->sender_pid))
                return -1;
            break;
    }
    //..
}

  1. binder_loop(bs, server_handler_func);servermanager一样,开启循环,有数据了出发server_handler_func函数,server_handler_func就是自己的业务处理逻辑。

总结:

  1. server进程生成对应服务的flat_binder_object,构造binder_write_read结构体和驱动层进行交互。
  2. 驱动根据flat_binder_object生成binder_node结构体,在为目标进程servermanager的binder_proc创建binder_ref,这个binder_refnode指向这个服务的binder_node,在构造binder_transaction_data结构体并更改flat_binder_object的部分数据(比如type更改为BINDER_TYPE_HANDLE),在把binder_transaction_data加入servermanagertodo队列并唤醒。
  3. servermanager进程唤醒后收到binder_transaction_data并进行解析,把相关数据copy到用户空间,用户空间收到后进行binder_parse,然后调用自己的处理函数svcmgr_handler
  4. svcmgr_handler根据code = SVC_MGR_ADD_SERVICEname,handle添加到svcinfo
  5. reply后续在说。
  6. 开启自己的服务looper接受。
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