iOS手势

2017-08-22  本文已影响25人  小星星灬

七种手势,下面就是我的项目中写的,直接往ViewController.m里粘贴就行了,可以自己看运行结果。


//

//  ViewController.m

//  手势

//

//  Created by zxx on 16-7-27.

//  Copyright (c) 2016年 123. All rights reserved.

//

#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {

[super viewDidLoad];

// Do any additional setup after loading the view, typically from a nib.

//一个控件可以绑定多个手势,但有些时候手势会右冲突。比如点击一次和点击二次

//手势 苹果封装好的一些事件类型,方便我们进行不同事件的处理

//Gesture手势    Recognizer识别

//UIGestureRecognizer手势父类是一个抽象类,需要子类完成一些功能

//    UITapGestureRecognizer;点击手势

//    UIPanGestureRecognizer;滑动

//    UIRotationGestureRecognizer;旋转

//    UIPinchGestureRecognizer;缩放

//    UILongPressGestureRecognizer;长按

//    UIScreenEdgePanGestureRecognizer;边缘滑动

//    UISwipeGestureRecognizer;轻扫

//可以给指定的控件添加手势,而不像touchbegan 事件的处理方式

UIView *bgView=[[UIView alloc]initWithFrame:CGRectMake(100, 100, 150, 200)];

bgView.backgroundColor=[UIColor redColor];

[self.view addSubview:bgView];

//点击手势

//创建点击手势并且绑定触发事件

UITapGestureRecognizer *tapgestureRecognizer=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapGesture:)];

//双击事件  连点2次

//tapgestureRecognizer.numberOfTapsRequired=2;

//触摸手指的个数

//tapgestureRecognizer.numberOfTouchesRequired=2;

//给bgView添加手势对象

[bgView addGestureRecognizer:tapgestureRecognizer];

//双击

UITapGestureRecognizer *tapgestureRecognizer2=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(tapGesture2:)];

tapgestureRecognizer2.numberOfTapsRequired=2;

[bgView addGestureRecognizer:tapgestureRecognizer2];

//单击 等待双击失败 才执行

[tapgestureRecognizer requireGestureRecognizerToFail:tapgestureRecognizer2];

//滑动手势 手指一直在屏幕上触摸移动

UIPanGestureRecognizer *panGesture=[[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panGesture:)];

[bgView addGestureRecognizer:panGesture];

//旋转手势

UIRotationGestureRecognizer *rotationGesture=[[UIRotationGestureRecognizer alloc]initWithTarget:self action:@selector(rotationGesture:)];

[bgView addGestureRecognizer:rotationGesture];

//缩放

UIPinchGestureRecognizer *pinchGesture=[[UIPinchGestureRecognizer alloc]initWithTarget:self action:@selector(pinchGesture:)];

[bgView addGestureRecognizer:pinchGesture];

//长按

UILongPressGestureRecognizer *longGesture=[[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longGesture:)];

[bgView addGestureRecognizer:longGesture];

//边缘滑动

UIScreenEdgePanGestureRecognizer *screenGesture=[[UIScreenEdgePanGestureRecognizer alloc]initWithTarget:self action:@selector(screenGesture:)];

screenGesture.edges=UIRectEdgeLeft;

[self.view addGestureRecognizer:screenGesture];

//轻扫

UISwipeGestureRecognizer *swipeGesture=[[UISwipeGestureRecognizer alloc]initWithTarget:self action:@selector(swipeGesture:)];

//默认往右轻扫

swipeGesture.direction=UISwipeGestureRecognizerDirectionLeft;

[bgView addGestureRecognizer:swipeGesture];

}

//所有事件都有状态 比如:开始 变化 结束 失败

/*

UIGestureRecognizerStatePossible, 默认状态:手势在未识别时的状态

UIGestureRecognizerStateBegan,    开始:手势触发时

UIGestureRecognizerStateChanged,  改变:手势变化时

UIGestureRecognizerStateEnded,    结束

UIGestureRecognizerStateCancelled,取消

UIGestureRecognizerStateFailed,  失败

*/

#pragma mark- 点击手势

- (void)tapGesture:(UITapGestureRecognizer *)tapGesture{

NSLog(@"点击手势");

}

- (void)tapGesture2:(UITapGestureRecognizer *)tapGesture2{

NSLog(@"点击2次");

}

#pragma mark- 滑动手势

- (void)panGesture:(UIPanGestureRecognizer *)panGesture{

//NSLog(@"滑动手势");

switch (panGesture.state) {

case UIGestureRecognizerStatePossible:

NSLog(@"默认状态:手势在未识别时的状态");

break;

case UIGestureRecognizerStateBegan:

NSLog(@"滑动开始");

break;

case UIGestureRecognizerStateChanged:

{

NSLog(@"滑动进行中");

//获得添加手势的对象

//panGesture.view

//获得滑动的距离  包含x,y移动的距离

//NO1:添加移动的视图

CGPoint point=[panGesture translationInView:panGesture.view];

NSLog(@"---%@",NSStringFromCGPoint(point));

//CGRectOffset是以视图的原点为起始移动,dx x移动,dy y移动

panGesture.view.frame=CGRectOffset(panGesture.view.frame, point.x, point.y);

//清空每次移动的距离 因为每次移动,它的距离会累加

[panGesture setTranslation:CGPointZero inView:panGesture.view];

}

break;

case UIGestureRecognizerStateEnded:

NSLog(@"滑动结束");

break;

default:

break;

}

}

#pragma mark- 旋转手势

- (void)rotationGesture:(UIRotationGestureRecognizer *)rotationGesture{

switch (rotationGesture.state) {

case UIGestureRecognizerStateBegan:

break;

case UIGestureRecognizerStateChanged:

rotationGesture.view.transform=CGAffineTransformMakeRotation(rotationGesture.rotation);

break;

case UIGestureRecognizerStateEnded:

//回到初始的位置

rotationGesture.view.transform=CGAffineTransformIdentity;

break;

default:

break;

}

}

#pragma mark- 缩放手势

- (void)pinchGesture:(UIPinchGestureRecognizer *)pinchGesture{

switch (pinchGesture.state) {

case UIGestureRecognizerStateBegan:

break;

case UIGestureRecognizerStateChanged:

{

//起始的缩放比例

CGFloat scale=pinchGesture.scale;

//比例缩放后的宽度和高度

CGFloat height=pinchGesture.view.frame.size.height*(1-scale);

CGFloat width=pinchGesture.view.frame.size.width*(1-scale);

//根据视图的中心点缩放

pinchGesture.view.frame=CGRectInset(pinchGesture.view.frame, width/2, height/2);

//比例的缩放也要回到初始

pinchGesture.scale=1.0;

}

break;

case UIGestureRecognizerStateEnded:

break;

default:

break;

}

}

#pragma mark- 长按手势

- (void)longGesture:(UILongPressGestureRecognizer *)longGesture{

NSLog(@"长按");

}

#pragma mark- 边缘滑动

- (void)screenGesture:(UIScreenEdgePanGestureRecognizer *)screenGesture{

NSLog(@"边缘滑动");

}

#pragma mark- 轻扫

- (void)swipeGesture:(UISwipeGestureRecognizer *)swipeGesture{

NSLog(@"轻扫");

}

@end

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