单例的init死循环
2020-03-29 本文已影响0人
Gunks
https://my.oschina.net/nerozhao/blog/466731
第一种,在init里面抛出异常,定义私有的init
- (instancetype)init {
[self doesNotRecognizeSelector:_cmd];
return nil;
}
- (instancetype)initPrivate {
self = [super init];
if (self) {
}
return self;
}
+ (instancetype)sharedInstance {
static MySingleton *sharedInstance;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sharedInstance = [[self alloc] initPrivate];
});
return sharedInstance;
}
第二种,在init里面直接返回单例
- (instancetype)init {
return [[self class] sharedInstance];
}
- (instancetype)initPrivate {
self = [super init];
if (self) {
}
return self;
}
+ (instancetype)sharedInstance {
static MySingleton2 *sharedInstance;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sharedInstance = [[self alloc] initPrivate];
});
return sharedInstance;
}
个人比较倾向于第二种