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Kotlin-webSocket的基本封装

2020-08-19  本文已影响0人  yooking丶毓

个人博客地址:https://blog.yookingh.cn
该文章地址:https://blog.yookingh.cn/dev/190809-webSocket.html

前言

实践

框架引入

框架路径:
Java-WebSocket
OkHttp-GithubPage

//implementation "org.java-websocket:Java-WebSocket:1.4.0"//
//改用 square项目
implementation 'com.squareup.okhttp3:okhttp:4.0.1'
implementation 'com.squareup.okhttp3:logging-interceptor:4.0.1'

创建Utils类

/**
 * @param url webSocket 服务链接
 * @param listener webSocket 消息回调 - 这里直接使用okhttp的回调/可根据需求另行封装
 */
class WebSocketUtils(private val url: String, private val listener: WebSocketListener)

初始化webSocket

private const val TAG: String = "WebSocketLog"//日志抬头
private const val READ_TIMEOUT: Long = 30//读取超时
private const val WRITE_TIMEOUT: Long = 30//写入超时
private const val CONNECT_TIMEOUT: Long = 30//连接超时

private val okHttpClient: OkHttpClient
private var webSocket: RealWebSocket
init{
    //引入log日志
    val interceptor = HttpLoggingInterceptor(
        object : HttpLoggingInterceptor.Logger {
            override fun log(message: String) {
                Log.d(TAG, message)
            }
        }
    )
    interceptor.level = HttpLoggingInterceptor.Level.BODY//日志等级
    okHttpClient = OkHttpClient.Builder()
        .readTimeout(READ_TIMEOUT, TimeUnit.SECONDS)//设置读取超时时间
        .writeTimeout(WRITE_TIMEOUT, TimeUnit.SECONDS)//设置写的超时时间
        .connectTimeout(CONNECT_TIMEOUT, TimeUnit.SECONDS)//设置连接超时时间
        .retryOnConnectionFailure(true)//断线重连
        .addInterceptor(interceptor)//添加拦截器
        .build()
    val request: Request = Request.Builder().url(url).build()
    //创建webSocket
    webSocket = okHttpClient.newWebSocket(request, listener) as RealWebSocket
}

基本方法封装

//发送
fun send(message: String) {
    //这里message为与后台约定的内容 建议使用Json样式
    val isSend = webSocket.send(message)
    //发送失败可以做重新发送
    Log.d(TAG, "send-->isSend:$isSend message:$message")
}

//重连
fun reConnect(url: String) {//替换了url
    webSocket.cancel()
    val request: Request = Request.Builder().url(url).build()
    webSocket = okHttpClient.newWebSocket(request, listener) as RealWebSocket
}

fun reConnect() {//未替换url
    reConnect(url)
}

//断开
fun cancel() {
    webSocket.cancel()
}

心跳机制处理

心跳的启动与关闭封装

private const val WHAT_HEART: Int = 0//handler-what
private const val DEFAULT_HEART_TIME: Long = 60//默认心跳时间
/**
* @param heartMessage 向后台服务发送的心跳消息
* @param current 间隔时间
*/
fun startHeart(heartMessage: String, current: Long?) {
    this.heartMessage = heartMessage
    heartTime = current!!
    handler.sendEmptyMessage(WHAT_HEART)
}

//停止心跳
fun endHeart() {
    handler.removeMessages(WHAT_HEART)
}

心跳Handler

//这里使用静态内部类 防止内存泄漏
companion object {
    private class WithoutLeakHandler(wsu: WebSocketUtils) : Handler() {
        private val mWsu: WeakReference<WebSocketUtils> = WeakReference(wsu)
        override fun handleMessage(msg: Message?) {
            super.handleMessage(msg)
            val webSocketUtils = mWsu.get()!!
            //调用发送方法向后台服务发送心跳信息
            webSocketUtils.send(webSocketUtils.heartMessage)
            //webSocketUtils.heartTime之后再次发送心跳信息
            msg!!.target.sendEmptyMessageDelayed(WHAT_HEART, webSocketUtils.heartTime)
        }
    }
}

private var handler: Handler = WithoutLeakHandler(this)

方法调用

webSocketUtils = WebSocketUtils(url,object : WebSocketListener() {
    override fun onOpen(webSocket: WebSocket, response: Response) {
        super.onOpen(webSocket, response)
        Log.d(TAG, "onOpen")
    }
    
    override fun onMessage(webSocket: WebSocket, text: String) {
        super.onMessage(webSocket, text)
        Log.d(TAG, "onMessage-->text:$text")
    }

    override fun onMessage(webSocket: WebSocket, bytes: ByteString) {
        super.onMessage(webSocket, bytes)
        Log.d(TAG, "onMessage-->bytes:$bytes")
    }

    override fun onClosed(webSocket: WebSocket, code: Int, reason: String) {
        super.onClosed(webSocket, code, reason)
        Log.d(TAG, "onClosed-->code:$code\treason$reason")
        webSocketUtils.endHeart()//停止心跳
    }

    override fun onClosing(webSocket: WebSocket, code: Int, reason: String) {
        super.onClosing(webSocket, code, reason)
        Log.d(TAG, "onClosing-->code:$code\treason$reason")
        webSocketUtils.endHeart()//停止心跳
    }

    override fun onFailure(webSocket: WebSocket, t: Throwable, response: Response?) {
        super.onFailure(webSocket, t, response)
        Log.d(TAG, "onFailure-->throwable:$t")
        //webSocketUtils.reConnect()
        webSocketUtils.endHeart()//停止心跳
    }
})

webSocketUtils.startHeart("心跳消息", 1000)//启动心跳

Demo

Github

补充

建议使用Service进行webSocket连接

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