cache_t分析
2020-09-18 本文已影响0人
浪的出名
cache_t的结构
struct cache_t {
#if CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_OUTLINED // mac环境、模拟器
explicit_atomic<struct bucket_t *> _buckets;
explicit_atomic<mask_t> _mask;
#elif CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_HIGH_16 // 真机环境,64位系统
explicit_atomic<uintptr_t> _maskAndBuckets;
mask_t _mask_unused;
// How much the mask is shifted by.
static constexpr uintptr_t maskShift = 48;
// Additional bits after the mask which must be zero. msgSend
// takes advantage of these additional bits to construct the value
// `mask << 4` from `_maskAndBuckets` in a single instruction.
static constexpr uintptr_t maskZeroBits = 4;
// The largest mask value we can store.
static constexpr uintptr_t maxMask = ((uintptr_t)1 << (64 - maskShift)) - 1;
// The mask applied to `_maskAndBuckets` to retrieve the buckets pointer.
static constexpr uintptr_t bucketsMask = ((uintptr_t)1 << (maskShift - maskZeroBits)) - 1;
#elif CACHE_MASK_STORAGE == CACHE_MASK_STORAGE_LOW_4 // 真机环境,低于64位系统
// _maskAndBuckets stores the mask shift in the low 4 bits, and
// the buckets pointer in the remainder of the value. The mask
// shift is the value where (0xffff >> shift) produces the correct
// mask. This is equal to 16 - log2(cache_size).
explicit_atomic<uintptr_t> _maskAndBuckets;
mask_t _mask_unused;
#if __LP64__
uint16_t _flags;
#endif
uint16_t _occupied;
......
};
- 主要包含4个成员_buckets、_mask、_flags、_occupied
- 真机环境下对_buckets和_mask进行了优化,从成员名字也可以看出_maskAndBuckets,是将两个成员放到一起了,从下面几个static成员猜测_mask应该是占16位,_buckets占48
- _buckets是一个bucket_t类型的散列表,bucket_t里面有方法名,及其地址,bucket_t的结构如下
struct bucket_t {
private:
// IMP-first is better for arm64e ptrauth and no worse for arm64.
// SEL-first is better for armv7* and i386 and x86_64.
#if __arm64__
explicit_atomic<uintptr_t> _imp;
explicit_atomic<SEL> _sel;
#else
explicit_atomic<SEL> _sel;
explicit_atomic<uintptr_t> _imp;
#endif
}
- _mask表示散列表的长度-1
- _flags
- _occupied表示缓存的方法数
cache的插入流程
- 方法查找
lookUpImpOrForward
->log_and_fill_cache
->cache_fill
->cache->insert
->reallocate
- 我们着重看下ache->insert的实现
void cache_t::insert(Class cls, SEL sel, IMP imp, id receiver)
{
#if CONFIG_USE_CACHE_LOCK
cacheUpdateLock.assertLocked();
#else
runtimeLock.assertLocked();
#endif
ASSERT(sel != 0 && cls->isInitialized());
// Use the cache as-is if it is less than 3/4 full
mask_t newOccupied = occupied() + 1;// 已有缓存数+1
unsigned oldCapacity = capacity(), capacity = oldCapacity;
if (slowpath(isConstantEmptyCache())) {// 当缓存为空的时候,创建缓存,小概率事件
// Cache is read-only. Replace it.
if (!capacity) capacity = INIT_CACHE_SIZE; // 缓存空间初始值为4
reallocate(oldCapacity, capacity, /* freeOld */false);// 开辟缓存空间,最后一个参数传false表示新创建的不用释放原来的空间,后面的扩容需要释放旧的缓存
}
else if (fastpath(newOccupied + CACHE_END_MARKER <= capacity / 4 * 3)) {
// Cache is less than 3/4 full. Use it as-is.
// 如果小于等于缓存空间大小的3/4直接往下执行
}
else {// 如果超过了空间的3/4进行2倍扩容
capacity = capacity ? capacity * 2 : INIT_CACHE_SIZE;
if (capacity > MAX_CACHE_SIZE) {// 判断是否超出最大缓存空间
capacity = MAX_CACHE_SIZE;
}
reallocate(oldCapacity, capacity, true);// 开辟空间,并释放旧的缓存
}
bucket_t *b = buckets();// 缓存方法表
mask_t m = capacity - 1; // mask 为最大空间数-1
mask_t begin = cache_hash(sel, m);// 获取哈希下标
mask_t i = begin;
// Scan for the first unused slot and insert there.
// There is guaranteed to be an empty slot because the
// minimum size is 4 and we resized at 3/4 full.
do {
if (fastpath(b[i].sel() == 0)) {// 如果i下标对应的数据为空则存入到i位置
incrementOccupied();
b[i].set<Atomic, Encoded>(sel, imp, cls);
return;
}
if (b[i].sel() == sel) {
// The entry was added to the cache by some other thread
// before we grabbed the cacheUpdateLock.
return;
}
} while (fastpath((i = cache_next(i, m)) != begin));// 在_arm64架构下cache_next就是返回`i ? i-1 : mask;`
cache_t::bad_cache(receiver, (SEL)sel, cls);
}