iOS-蓝牙的简单使用
2017-04-17 本文已影响0人
假装不是人
蓝牙实现方案
之前项目有用到蓝牙,这里记录一下蓝牙的一些简单使用.
iOS提供了4个用于实现蓝牙连接的方案:
1. ExternalAccessory.framework
提供了配件链接iOS的通道,可用于第三方蓝牙设备交互(蓝牙设备必须需要苹果MFI认证,比较麻烦)
2.MultipeerConnectivity.framework
iOS7引入的多点连接,只能用于Apple设备,可在较近的距离基于蓝牙和WIFI发现和连接实现进场通信,有点和AirDrop类似,不过AirDrop必须同时打开WiFi和蓝牙,而且要保持较近的距离 ( 其过程相当于A放出广播,B用于搜索,B搜到之后向A发邀请,请求建立连接,A接受之后向B发送一个会话,建立连接)
MCPeerID *_peerID = [[MCPeerID alloc] initWithDisplayName:[UIDevice currentDevice].name];//给设备自定义个名字
MCSession *_session = [[MCSession alloc] initWithPeer:_peerID];//创建会话
_session.delegate = self;//遵守<MCSessionDelegate>协议
MCAdvertiserAssistant *_advertiser = [[MCAdvertiserAssistant alloc] initWithServiceType:@"chat-files"
discoveryInfo:nil
session:_session];
//初始化广播服务,serviceType是类型标识符,通过文本描述来让浏览器发现广播者,只有相同的serviceType才能相互连接(要求1-15个字符,只能包含ASCII小写字母,数字和连字符)
[_advertiser start]; //开始广播 stop关闭广播
MCBrowserViewController *_browser = [[MCBrowserViewController alloc] initWithServiceType:@"chat-files"session:_session]; // 创建视图浏览器
_browser.delegate = self; //遵守<MCBrowserViewControllerDelegate>协议
[self presentViewController: _browser animated:YES completion:nil]; //弹出视窗
//<MCBrowserViewControllerDelegate>
-(void)browserViewControllerDidFinish:(MCBrowserViewController *)browserViewController{//完成
[_browser dismissViewControllerAnimated:YES completion:nil];
}
-(void)browserViewControllerWasCancelled:(MCBrowserViewController *)browserViewController{//取消
[_browser dismissViewControllerAnimated:YES completion:nil];
}
//浏览器提供连接功能 ,等连接之后就根据情况实现<MCSessionDelegate>方法
-(void)session:(MCSession *)session peer:(MCPeerID *)peerID didChangeState:(MCSessionState)state{
//新的连接发生时,会被调用 state状态如下:
//MCSessionStateNotConnected, // Not connected to the session.
// MCSessionStateConnecting, // Peer is connecting to the session.
// MCSessionStateConnected
}
-(void)session:(MCSession *)session didReceiveData:(NSData *)data fromPeer:(MCPeerID *)peerID{
//接受数据
}
-(void)session:(MCSession *)session didStartReceivingResourceWithName:(NSString *)resourceName fromPeer:(MCPeerID *)peerID withProgress:(NSProgress *)progress{
//开始接受资源
}
-(void)session:(MCSession *)session didFinishReceivingResourceWithName:(NSString *)resourceName fromPeer:(MCPeerID *)peerID atURL:(NSURL *)localURL withError:(NSError *)error{
//结束接收资源
}
-(void)session:(MCSession *)session didReceiveStream:(NSInputStream *)stream withName:(NSString *)streamName fromPeer:(MCPeerID *)peerID{
//接收流
}
[_session sendData: dataToSend toPeers:_session.connectedPeers withMode:MCSessionSendDataReliable error:&error]; //发送数据给所有连接的设备
连接流程图.png
3.GameKit.framework
用于Apple设备之间的连接,更多用于游戏方面,从iOS7废弃.此方案可以增加对等连接,无需连接到互联网
GKPeerPickerController *gpp = [[GKPeerPickerController alloc] init];//创建查找设备控制器
gpp.connectionTypesMask = GKPeerPickerConnectionTypeNearby | GKPeerPickerConnectionTypeOnline;
//nearby指蓝牙 online指WIFI
gpp.delegate = self; // 遵守<GKPeerPickerControllerDelegate>协议
[gpp show];//弹出控制器
//<GKPeerPickerControllerDelegate>协议
- (void)peerPickerController:(GKPeerPickerController *)picker didConnectPeer:(NSString *)peerID toSession:(GKSession *)session
{
//设备连接成功后调用方法
[self.session setDataReceiveHandler:self withContext:nil]; // 设置数据接受者
[picker dismiss]; // 退出查找设备的控制器
}
- (void) receiveData:(NSData *)data fromPeer:(NSString *)peer inSession: (GKSession *)session context:(void *)context
{
//接收数据的时候会调用该方法
}
[self.session sendDataToAllPeers: data withDataMode:GKSendDataReliable error:nil];//发送数据
[self.session sendData:data toPeers: peers withDataMode:GKSendDataReliable error:nil];//往指定peer发送数据
4.CoreBluetooth.framework (蓝牙4.0)
以低功耗著称,可用于第三方蓝牙设备交互,对硬件上是有一定要求的,iPhone 4S及以后的设备,第三代iPad及以后的设备是支持这一标准的
核心结构图如下
CoreBluetooth结构图.png每个蓝牙设备必有一个或多个Service ,一个Service有若干个Characteristic,它们都是用UUID来唯一识别
@property(nonatomic,strong)CBCentralManager *_mgr;//中央管理者
//初始化中央管理者
_mgr = [[CBCentralManager alloc] initWithDelegate:self queue:nil];
//遵守<CBCentralManagerDelegate>协议
- (void)centralManagerDidUpdateState:(CBCentralManager *)central
{
//状态发生改变的时候会执行该方法(蓝牙4.0没有打开变成打开状态就会调用该方法)
switch (central.state) {
case CBCentralManagerStatePoweredOn:
NSLog(@"打开,可用");
//扫描周围的蓝牙 options参数 允许中央设备多次收到曾经监听到的设备的消息
[_mgr scanForPeripheralsWithServices:nil options:@{CBCentralManagerScanOptionAllowDuplicatesKey:@(NO)}];
break;
case CBCentralManagerStatePoweredOff:
NSLog(@"可用,未打开");
break;
case CBCentralManagerStateUnsupported:
NSLog(@"SDK不支持");
break;
case CBCentralManagerStateUnauthorized:
NSLog(@"程序未授权");
break;
case CBCentralManagerStateResetting:
NSLog(@"CBCentralManagerStateResetting");
break;
case CBCentralManagerStateUnknown:
NSLog(@"CBCentralManagerStateUnknown");
break;
}
//搜索到蓝牙设备之后调用
- (void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI
{
//一次返回一个设备信息 RSSI为信号强度,可以将信息放入数组中
//peripheral.identifier.UUIDString 蓝牙设备的唯一标识
}
//连接设备
[self.mgr connectPeripheral:peripheral options:@{CBConnectPeripheralOptionNotifyOnDisconnectionKey:@(YES)}];
[self.manager stopScan];//停止扫描外设
//连接外围设备之后调用
- (void)centralManager:(CBCentralManager *)central didConnectPeripheral:(CBPeripheral *)peripheral
{
// 1.扫描所有的服务
// serviceUUIDs:指定要扫描该外围设备的哪些服务(传nil,扫描所有的服务)
[peripheral discoverServices:nil];
// 2.设置代理,为了后面查询外设的服务和外设的特性
//<CBPeripheralDelegate>协议
peripheral.delegate = self;
}
- (void)centralManager:(CBCentralManager *)central didFailToConnectPeripheral:(CBPeripheral *)peripheral error:(nullable NSError *)error
{
//连接失败调用
NSLog(@"didFailToConnectPeripheral");
}
//遵循<CBPeripheralDelegate>协议
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverServices:(NSError *)error
{
//发现外围设备的服务
for (CBService *serivce in peripheral.services) {
if ([serivce.UUID.UUIDString isEqualToString:@"123456"]) {
// characteristicUUIDs : 可以指定想要扫描的特征(传nil,扫描所有的特征)
[peripheral discoverCharacteristics:nil forService:serivce];
}
}
}
- (void)peripheral:(CBPeripheral *)peripheral didDiscoverCharacteristicsForService:(CBService *)service error:(NSError *)error
{
//发现服务后,当扫描到服务的特征时调用
for (CBCharacteristic *characteristic in service.characteristics) {
if ([characteristic.UUID.UUIDString isEqualToString:@"456"]) {
// 拿到特征,和外围设备进行交互
CBCharacteristicProperties proper = characteristic.properties;
if (proper & CBCharacteristicPropertyBroadcast){} //广播特性
if (proper & CBCharacteristicPropertyRead){
//读特性
[peripheral readValueForCharacteristic:characteristic];
}
if (proper & CBCharacteristicPropertyWriteWithoutResponse){
//写特性不需要响应,可以保存特征以便后续写数据
}
if (properties & CBCharacteristicPropertyWrite) {
//如果具备写入值的特性,这个应该会有一些响应
}
if (properties & CBCharacteristicPropertyNotify) {
//如果具备通知的特性
[peripheral setNotifyValue:YES forCharacteristic:character];
}
}
}
}
//通知代理
- (void)peripheral:(CBPeripheral *)peripheral didUpdateNotificationStateForCharacteristic:(nonnull CBCharacteristic *)characteristic error:(nullable NSError *)error
{
CBCharacteristicProperties properties = characteristic.properties;
if (properties & CBCharacteristicPropertyRead) {
//如果具备读特性,即可以读取特性的value
[peripheral readValueForCharacteristic:characteristic];
}
}
//读取特性中的值调用
- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error
{
NSData *data = characteristic.value;
if (data.length <= 0) {
return;
}
NSString *info = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
}
//往设备写数据
[peripheral writeValue: data forCharacteristic: chatacter type:CBCharacteristicWriteWithoutResponse];
//取消与设备连接
[self.manager cancelPeripheralConnection:peripheral];
//断开连接的代理
- (void)centralManager:(CBCentralManager *)central didDisconnectPeripheral:(CBPeripheral *)peripheral error:(nullable NSError *)error;