iOS Runloop进行卡顿检测代码

2023-08-29  本文已影响0人  江湖闹士

代码参考:

#import <Foundation/Foundation.h>

NS_ASSUME_NONNULL_BEGIN

@interface Monitor : NSObject
+ (instancetype)shareInstance;
- (void)startMonitor;
@end

NS_ASSUME_NONNULL_END
#import "Monitor.h"

@interface Monitor()

@property (nonatomic,strong) NSThread *monitorThread;
@property (nonatomic,strong) NSDate *startDate;
@property (nonatomic,assign, getter=isExcuting) BOOL excuting;//是否正在执行任务
@end


@implementation Monitor {
    CFRunLoopObserverRef _observer;//观察者
    CFRunLoopTimerRef _timer;//定时器
}

+ (instancetype)shareInstance {
    
    static dispatch_once_t once_token;
    static Monitor *monitor;
    dispatch_once(&once_token, ^{
        if (!monitor) {
            monitor = [[Monitor alloc] init];
            monitor.monitorThread = [[NSThread alloc] initWithTarget:self selector:@selector(monitorThreadEntrypoint) object:nil];
            [monitor.monitorThread start];
        }
    });
    return monitor;
}

//创建一个子线程,在线程启动时,启动其 Runloop
+ (void)monitorThreadEntrypoint {
    
    @autoreleasepool {
        [[NSThread currentThread] setName:@"minotor"];
        
        [[NSRunLoop currentRunLoop] addPort:[NSPort port] forMode:NSDefaultRunLoopMode];
        [[NSRunLoop currentRunLoop] run];
    }
}

//2 检测卡顿方法
- (void)startMonitor {
    if(_observer) {
        return;
    }
    //创建 observer
    CFRunLoopObserverContext context = {0,(__bridge void *)self, NULL, NULL, NULL};
    _observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopAllActivities, YES, 0, &runloopObserverCallBack, &context);
    //将 observer 添加到主线程的 Runloop 中
    CFRunLoopAddObserver(CFRunLoopGetMain(), _observer, kCFRunLoopCommonModes);
    
    //创建一个 Timer,并添加到子线程的 Runloop 中
    [self performSelector:@selector(addTimerToMonitorThread) onThread:self.monitorThread withObject:nil waitUntilDone:NO modes:@[NSRunLoopCommonModes]];
    
}


/// observer 回调
/// 因为主线程中的 block、交互事件、以及其他任务都是在 KCFRunLoopBeforeSources 到 KCFRunLoopBeforeWaiting 之前执行
/// 所以在开始执行 sources 时 ,即 KCFRunLoopBeforeSources 状态时,记录一下时间,并把正在执行任务的标记设置为 yes
/// 将要进入睡眠状态时,即 KCFRunLoopBeforeWaiting 状态时,将正在执行任务的标记设置为 NO
static void runloopObserverCallBack(CFRunLoopObserverRef observer, CFRunLoopActivity activity, void *info) {
    Monitor *monitor = (__bridge Monitor *)info;
    switch (activity) {
        case kCFRunLoopEntry:
            NSLog(@"kCFRunLoopEntry");
            break;
        case kCFRunLoopBeforeSources:
            NSLog(@"kCFRunLoopBeforeSources");
            monitor.startDate = [NSDate date];
            monitor.excuting = YES;
            break;
        case kCFRunLoopBeforeTimers:
            NSLog(@"kCFRunLoopBeforeTimers");
            break;
        case kCFRunLoopBeforeWaiting:
            NSLog(@"kCFRunLoopBeforeWaiting");
            monitor.excuting = NO;
            break;
        case kCFRunLoopAfterWaiting:
            NSLog(@"kCFRunLoopAfterWaiting");
            break;
        case kCFRunLoopExit:
            NSLog(@"kCFRunLoopExit");
            break;
        case kCFRunLoopAllActivities:
            NSLog(@"kCFRunLoopAllActivities");
            break;
    }
}

///添加定时器到 Runloop 中
- (void)addTimerToMonitorThread {
    
    if (_timer) return;
    
    //创建一个 Timer
    CFRunLoopRef currentRunLoop = CFRunLoopGetCurrent();
    CFRunLoopTimerContext context = {0, (__bridge void *)self, NULL, NULL, NULL};
    
    _timer = CFRunLoopTimerCreate(kCFAllocatorDefault, 0.01, 0.01, 0, 0, &runLoopTimerCallBack, &context);
    
    //添加到子线程的 Runloop 中
    CFRunLoopAddTimer(currentRunLoop, _timer, kCFRunLoopCommonModes);
}

static void runLoopTimerCallBack(CFRunLoopTimerRef timer, void *info) {
    Monitor *monitor = (__bridge Monitor *)info;
    if (!monitor.isExcuting){//即 Runloop 已经进入休眠,kCFRunLoopBeforeWaiting 状态
        return;
    }
    
    //如果主线程正在执行任务,并且这一次 loop 执行到现在还没有执行完,那就需要计算时间差
    //即从 kCFRunLoopBeforeSources 状态到当前状态的时间差 excuteTime
    NSTimeInterval excuteTime = [[NSDate date] timeIntervalSinceDate:monitor.startDate];
    NSLog(@"定时器:当前线程:%@,主线程执行时间:%f秒",[NSThread currentThread],excuteTime);
    //Timer每 0.1s 执行一次,如果当前正在执行任务的状态为 YES,并且从开始执行到现在的时间大于阈值,则把堆栈信息保存起来,便于后面处理
    if (excuteTime >= 0.01) {
        NSLog(@"线程卡顿了%f秒",excuteTime);
        [monitor handleStackInfo];
    }
}

//堆栈信息处理
- (void)handleStackInfo {
    //使用第三方CrashReporter 或者其他来打印出堆栈信息
}
@end
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