Lifecycle原理分析
2020-06-23 本文已影响0人
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简介
- 上一遍文章中介绍了如何使用Lifecycle来感知Acitivity的生命周期的。
- 让我们来简单的回顾一下
- 首先新建一个MyObsever 继承至 LifecycleObsever(如果是使用Java8 可以使用DefaultLifecycleObserver,可以不用写注解,直接重写对应的方法就可以了)
- 在Activity(androidx下的 ComponentActivity)中通过 getLifecycle().addObserver(MyObserver()) 这行代码,将我们的观察者添加到Lifecycle中(确切说是LifcycleRegister中)
- 通过如上的操作就能感知到Activity的生命周期了
- 其实对于我们程序员来说,日常最多的就是使用框架,使用API,来完成需求,针对我们项目中使用的开源或者官方提供封装好的框架,我们很有必要去了解一下它的原理,起码在和别人吹牛的时候,可以有东西吹啊,觉得你这个人不禁需求完成的不错,而且还有一颗强烈学习的心
- 针对Lifecycle的原理,我们可以从这行代码入手 getLifecycle().addObserver(MyObserver()),可以分解成如下
- getLifecycle() ---> 获取到Lifecycle类型的对象
- 将我们自定义好的观察者添加进去 addObserver()
Lifecycle解决什么问题?
- 生命周期的统一管理,“一处修改,处处生效的作用”
- 让第三方组件可以在自己内部随时拿到生命周期的状态,以便自己能够随时可以开启或者暂停
- 让第三方组件在调试时 能够 更方便和安全地追踪到 事故所在的生命周期源。
原理分析
getLifecycle()
-
点开我们的getLifecycle()方法我们可以看到,我们来到了ComponentActivity中
@NonNull @Override public Lifecycle getLifecycle() { return mLifecycleRegistry; }
- 该方法返回的是一个LifyCycleRegistry对象
- LifecycleRegister是继承至Lifecycle的
-
看下我们这个ComponentActivity(挑重要有关的说了)
public class ComponentActivity extends androidx.core.app.ComponentActivity implements
LifecycleOwner,
ViewModelStoreOwner,
SavedStateRegistryOwner,
OnBackPressedDispatcherOwner {
public interface LifecycleOwner {
/**
* Returns the Lifecycle of the provider.
*
* @return The lifecycle of the provider.
*/
@NonNull
Lifecycle getLifecycle();
}
- 它继承至androidx.core.app.ComponentActivity
- 并且实现了LifecycleOwner(生命周期拥有者)
- 其实我们的getLifecycle()方法就是实现LifcycycleOwner接口内的方法
addObserver()方法
调用的addObserver()是属于LifyCycleRegistry中的,我们先来看下LifyCycleRegistry这个类
-
生命周期登记,它是Lifecycle的子类,起到添加观察者、响应生命周期事件、分发生命周期事件的作用
-
部分核心源码
private FastSafeIterableMap<LifecycleObserver, ObserverWithState> mObserverMap = new FastSafeIterableMap<>(); private State mState; private final WeakReference<LifecycleOwner> mLifecycleOwner; // 顺便看下 Lifecycle的源码 public abstract class Lifecycle { @MainThread public abstract void addObserver(@NonNull LifecycleObserver observer); @MainThread public abstract void removeObserver(@NonNull LifecycleObserver observer); @MainThread @NonNull public abstract State getCurrentState(); @SuppressWarnings("WeakerAccess") public enum Event { ON_CREATE, ON_START, ON_RESUME, ON_PAUSE, ON_STOP, ON_DESTROY, ON_ANY } @SuppressWarnings("WeakerAccess") public enum State { DESTROYED, INITIALIZED, CREATED, STARTED, RESUMED; public boolean isAtLeast(@NonNull State state) { return compareTo(state) >= 0; } } }
- FastSafeIterableMap是一个Map,用来保存观察者和它对应的状态
- mState对应着当前的状态(Lifecycle)
- LicecycleOwner表示生命周期的拥有者,我们的ComponentActivity实现了该接口
- 可以看到Lifecycle中有两个枚举类,分别是事件和状态,还有添加和移除观察者的方法和赶会当前Lifecycle对应的状态
-
LifyCycleRegistry # addObserver()
@Override public void (@NonNull LifecycleObserver observer) { //当前的状态是DESTROY的话,添加的Observer的初始状态就是DESTROY否则就是INITIALIZED State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED; //创建一个ObserverWithState,它是LifecycleRegister类中的一个静态内部类,将添加的Observer与状态关联到一起,(说白就是用它来维持Observer与State的对应关系) ObserverWithState statefulObserver = new ObserverWithState(observer, initialState); // 以observer作为key,ObserverWithState作为value存储到Map中 //如果当前Observer对应的value不存在,就将observer与对应的value存储到map //否则的话就将Observer对应的value获取到并且返回当前的value ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver); if (previous != null) { return; } LifecycleOwner lifecycleOwner = mLifecycleOwner.get(); if (lifecycleOwner == null) { // it is null we should be destroyed. Fallback quickly return; } boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent; State targetState = calculateTargetState(observer); mAddingObserverCounter++; //注释1 while ((statefulObserver.mState.compareTo(targetState) < 0 && mObserverMap.contains(observer))) { pushParentState(statefulObserver.mState); statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState)); popParentState(); // mState / subling may have been changed recalculate targetState = calculateTargetState(observer); } if (!isReentrance) { // we do sync only on the top level. sync(); } mAddingObserverCounter--; }
- 该方法是添加LifecycleObserver观察者,并且可以将之前生命状态分发给当前添加的Observer的,例如我们在Activtity的onResume之后添加这个Observer,那么该Observer依然能收到ON_CREATE事件
- 注释一:如果Observable的初始状态是INITIALIZED,当前的状态是RESUMED,那么需要将INITIALIZED到RESUMED之间的所有事件都分发给Observer
- 到这里我们回过头来看下 ComponentActivity
-
ComponentActivity # onCreate()
@Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); mSavedStateRegistryController.performRestore(savedInstanceState); //注释1 ReportFragment.injectIfNeededIn(this); if (mContentLayoutId != 0) { setContentView(mContentLayoutId); } }
- 注释1:我们调用了ReportFragment # injectIfNeededIn(this)
-
ReportFragment # injectIfNeededIn()
public static void injectIfNeededIn(Activity activity) { // ProcessLifecycleOwner should always correctly work and some activities may not extend // FragmentActivity from support lib, so we use framework fragments for activities android.app.FragmentManager manager = activity.getFragmentManager(); if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) { manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit(); // Hopefully, we are the first to make a transaction. manager.executePendingTransactions(); } }
- 这里我们添加了一个Fragment到Activity中
- 并且这个Fragment是一个没有界面
- 其实添加这个Fragment就是用来感知Activity的生命周期的
-
ReportFragment的生命周期方法
@Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); dispatchCreate(mProcessListener); dispatch(Lifecycle.Event.ON_CREATE); } @Override public void onStart() { super.onStart(); dispatchStart(mProcessListener); dispatch(Lifecycle.Event.ON_START); } @Override public void onResume() { super.onResume(); dispatchResume(mProcessListener); dispatch(Lifecycle.Event.ON_RESUME); } @Override public void onPause() { super.onPause(); dispatch(Lifecycle.Event.ON_PAUSE); } @Override public void onStop() { super.onStop(); dispatch(Lifecycle.Event.ON_STOP); } @Override public void onDestroy() { super.onDestroy(); dispatch(Lifecycle.Event.ON_DESTROY); // just want to be sure that we won't leak reference to an activity mProcessListener = null; }
- 通过观察发现,都调用了dispatch()方法
-
ReportFragment # dispatch()方法
private void dispatch(Lifecycle.Event event) { Activity activity = getActivity(); if (activity instanceof LifecycleRegistryOwner) { ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event); return; } if (activity instanceof LifecycleOwner) { Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle(); if (lifecycle instanceof LifecycleRegistry) { ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event); } } }
- 这里可以看出 有两个Owner 分别是LifecycleOwner和LifecycleRegistryOwner区别是:
- LifecycleOwner # getLifecycle() ----> Lifecycle
- LifecycleRegistryOwner # getLifecycle() ---> LifecycleRegister()
- 而我们的LifecycleRegistryOwner是继承至LifecycleOwner的
- 最终调用的都是 LifecycleRegistry #handleLifecycleEvent()的方法
- 这里可以看出 有两个Owner 分别是LifecycleOwner和LifecycleRegistryOwner区别是:
-
LifecycleRegistry # handleLifecycleEvent()
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) { State next = getStateAfter(event); moveToState(next); } /** * *根据事件返回我们当前的状态 * 这个事件就是从ReportFragment中传递过来的 */ static State getStateAfter(Event event) { switch (event) { case ON_CREATE: case ON_STOP: return CREATED; case ON_START: case ON_PAUSE: return STARTED; case ON_RESUME: return RESUMED; case ON_DESTROY: return DESTROYED; case ON_ANY: break; } throw new IllegalArgumentException("Unexpected event value " + event); } /** * 改变状态 * */ private void moveToState(State next) { if (mState == next) { return; } mState = next; if (mHandlingEvent || mAddingObserverCounter != 0) { mNewEventOccurred = true; // we will figure out what to do on upper level. return; } mHandlingEvent = true; sync(); mHandlingEvent = false; }
-
LifecycleRegistry # sync()
private void sync() { LifecycleOwner lifecycleOwner = mLifecycleOwner.get(); if (lifecycleOwner == null) { throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already" + "garbage collected. It is too late to change lifecycle state."); } while (!isSynced()) { mNewEventOccurred = false; // no need to check eldest for nullability, because isSynced does it for us. //注释1 if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) { backwardPass(lifecycleOwner); } Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest(); //注释2 if (!mNewEventOccurred && newest != null && mState.compareTo(newest.getValue().mState) > 0) { forwardPass(lifecycleOwner); } } mNewEventOccurred = false; }
- 注释1:如果当前的状态值小于 Observer状态值,需要将Observer的状态值减小到和当前状态值相等。
- 注释2:如果当前当前的状态值大于Observer的状态值,需要将Observer的状态值增大到和当前状态值相等。
-
LifecycleRegistry # backwardPass
private void backwardPass(LifecycleOwner lifecycleOwner) { Iterator<Entry<LifecycleObserver, ObserverWithState>> descendingIterator = mObserverMap.descendingIterator(); while (descendingIterator.hasNext() && !mNewEventOccurred) { Entry<LifecycleObserver, ObserverWithState> entry = descendingIterator.next(); ObserverWithState observer = entry.getValue(); while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred && mObserverMap.contains(entry.getKey()))) { Event event = downEvent(observer.mState); pushParentState(getStateAfter(event)); observer.dispatchEvent(lifecycleOwner, event); popParentState(); } } }
- 对应着sync中注释1的代码
-
LifecycleRegistry # forwardPass
private void forwardPass(LifecycleOwner lifecycleOwner) { Iterator<Entry<LifecycleObserver, ObserverWithState>> ascendingIterator = mObserverMap.iteratorWithAdditions(); while (ascendingIterator.hasNext() && !mNewEventOccurred) { Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next(); ObserverWithState observer = entry.getValue(); while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred && mObserverMap.contains(entry.getKey()))) { pushParentState(observer.mState); observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState)); popParentState(); } } }
- 对应着sync注释2的代码
-
在上述的两段代码中。(forwardPass和backwarPass)在调整State时,都调用了 observer # dispatchEvent()
- Observer ---> ObserverWithState
-
LifecycleRegistry # ObserverWithState # dispatchEvent()
void dispatchEvent(LifecycleOwner owner, Event event) { State newState = getStateAfter(event); mState = min(mState, newState); mLifecycleObserver.onStateChanged(owner, event); mState = newState; }
- 在此方法中我们调用了 LifecycleEventObserver的onStateChange方法
- 那么这个LifecycleEventObserver时怎么来的呢?
- 在上文中 我们在LifecycleRegistry # addObserver()方法中我们构建了一个ObserverWithState(),我们看下ObserverWithState()的构造方法
-
ObserverWithState()
ObserverWithState(LifecycleObserver observer, State initialState) { mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer); mState = initialState; }
- 可以看到我们的mLifecycleObserver对象时通过 Lifecycling.lifecycleEventObserver(observer);获取到的
-
Lifecycling # lifecycleEventObserver()
@NonNull static LifecycleEventObserver lifecycleEventObserver(Object object) { // 我们传入的object是我们自定义的MyObservable // 这里面 LifecycleEventObserver extends LifecycleObserver // FullLifecycleObserver extends LifecycleObserver // 对于instanceof关键字 左面是类的引用,右面是一个接口或者一个类 的类型 // 返回true的情况,左边的引用类型是右边类型的,或者是是其子类,或者是实现类的类型 // 针对这里的情况,好像都不是 // isLifecycleEventObserver == false // isFullLifecycleObserver == false boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver; boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver; if (isLifecycleEventObserver && isFullLifecycleObserver) { return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, (LifecycleEventObserver) object); } if (isFullLifecycleObserver) { return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null); } if (isLifecycleEventObserver) { return (LifecycleEventObserver) object; } final Class<?> klass = object.getClass(); int type = getObserverConstructorType(klass); if (type == GENERATED_CALLBACK) { List<Constructor<? extends GeneratedAdapter>> constructors = sClassToAdapters.get(klass); if (constructors.size() == 1) { GeneratedAdapter generatedAdapter = createGeneratedAdapter( constructors.get(0), object); return new SingleGeneratedAdapterObserver(generatedAdapter); } GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()]; for (int i = 0; i < constructors.size(); i++) { adapters[i] = createGeneratedAdapter(constructors.get(i), object); } return new CompositeGeneratedAdaptersObserver(adapters); } return new ReflectiveGenericLifecycleObserver(object); }
- 针对上述的分析,我们可以知道,lifecycleEventObserver()方法真正我们需要的是如下代码
final Class<?> klass = object.getClass(); // 获取到的type=1 int type = getObserverConstructorType(klass); // GENERATED_CALLBACK == 2 if (type == GENERATED_CALLBACK) { List<Constructor<? extends GeneratedAdapter>> constructors = sClassToAdapters.get(klass); if (constructors.size() == 1) { GeneratedAdapter generatedAdapter = createGeneratedAdapter( constructors.get(0), object); return new SingleGeneratedAdapterObserver(generatedAdapter); } GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()]; for (int i = 0; i < constructors.size(); i++) { adapters[i] = createGeneratedAdapter(constructors.get(i), object); } return new CompositeGeneratedAdaptersObserver(adapters); } return new ReflectiveGenericLifecycleObserver(object);
- 经过上述分析,可以看出返回的是 ReflectiveGenericLifecycleObserver()
-
ReflectiveGenericLifecycleObserver
class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver { private final Object mWrapped; private final CallbackInfo mInfo; ReflectiveGenericLifecycleObserver(Object wrapped) { mWrapped = wrapped; mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass()); } @Override public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) { mInfo.invokeCallbacks(source, event, mWrapped); } } @SuppressWarnings("ConstantConditions") void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) { invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target); invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event, target); } private static void invokeMethodsForEvent(List<MethodReference> handlers, LifecycleOwner source, Lifecycle.Event event, Object mWrapped) { if (handlers != null) { for (int i = handlers.size() - 1; i >= 0; i--) { handlers.get(i).invokeCallback(source, event, mWrapped); } } } } void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) { //noinspection TryWithIdenticalCatches try { switch (mCallType) { case CALL_TYPE_NO_ARG: mMethod.invoke(target); break; case CALL_TYPE_PROVIDER: mMethod.invoke(target, source); break; case CALL_TYPE_PROVIDER_WITH_EVENT: mMethod.invoke(target, source, event); break; } } catch (InvocationTargetException e) { throw new RuntimeException("Failed to call observer method", e.getCause()); } catch (IllegalAccessException e) { throw new RuntimeException(e); } }
- 根据调用事件线走下去,调用了ReflectiveGenericLifecycleObserver的onStateChanged()
- 继而从invokeCallbacks() ---> invokeMethodsForEvent() ---> invokeCallback()
- 当生命周期发生改变的时候,最终通过反射(ReflectiveGenericLifecycleObserver存储了我们在 Observer 里注解的方法)调用了我们在观察者中利用注解声明的方法。
总结
- Lifecycle将Activity的生命周期函数对应成Event,生命周期改变,会将Event传递给LifecycleRegistry,LifecycleRegistry中会修正State的值,并且触发事件的分发,通过反射通知到LifecycleObsever中接受事件的方法。
- 基于观察者模式,将第三方组件以观察者的形式在生命周期拥有者中通过addObserver()方法添加到List/Map中,当生命周期的拥有者发生生命周期变化的时候,通过生命事件分发者(LifecycleRegister)遍历集合中的观察者,执行对应的生命周期方法。