iOS 动画 —— 掉落的蘑菇
2016-07-26 本文已影响548人
天空中的球
mushroom.gifUIDynamic Animation是iOS 7引入的一个动态库,用来模拟现实世界的物理模型,用掉落的蘑菇暂看看其基本的特性。
#import "ViewController.h"
@interface ViewController ()
@property (nonatomic, strong) UIDynamicAnimator *animator;
@property (nonatomic, strong) UIGravityBehavior *gravityBeahvior;
@property (nonatomic, strong) UICollisionBehavior *collisionBehavior;
@property (nonatomic, strong) UIDynamicItemBehavior *itemBehavior;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
UIGestureRecognizer *gesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapped:)];
[self.view addGestureRecognizer:gesture];
[self setUpDownMushroom];
}
- (void)dealloc {
[self.animator removeAllBehaviors];
}
- (void)setUpDownMushroom {
// 相当于一个容器,为下面动画提供上下文
self.animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.view];
// 重力
self.gravityBeahvior = [[UIGravityBehavior alloc] init];
// 碰撞
self.collisionBehavior = [[UICollisionBehavior alloc] init];
// 碰撞边界为可碰撞边界
self.collisionBehavior.translatesReferenceBoundsIntoBoundary = YES;
// 物体属性
self.itemBehavior = [[UIDynamicItemBehavior alloc] init];
self.itemBehavior.elasticity = 0.7; // 改变弹性
self.itemBehavior.friction = 0.5; // 摩擦
self.itemBehavior.resistance = 0.5; // 阻力
[self.animator addBehavior:self.gravityBeahvior];
[self.animator addBehavior:self.collisionBehavior];
[self.animator addBehavior:self.itemBehavior];
}
- (void)tapped:(UITapGestureRecognizer *)gesture {
UIImage *image = [UIImage imageNamed:@"mushroom"];
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
[self.view addSubview:imageView];
CGPoint tappedPosition = [gesture locationInView:gesture.view];
imageView.center = tappedPosition;
[self.gravityBeahvior addItem:imageView];
[self.collisionBehavior addItem:imageView];
[self.itemBehavior addItem:imageView];
}
@end
简单了解下,上述用到的三大类:
- UIDynamicAnimator,封装了底层 iOS 物理引擎,为动力项提供物理相关的功能和动画。(animator)
- UIDynamicBehavior,动力行为,为动力项提供不同的物理行为(gravityBeahvior、collisionBehavior、itemBehavior)
- UIDynamicItem,动力项,相当于现实世界中的一个基本物体(imageView)
此处作为抛砖引玉,什么是 UIKit Dynamics 这篇博文非常详细,要用到这块的时候,可一步一步的去了解。
PS:场景来自:【iOS开发范例实战宝典.进阶篇】。