IOS开发iOS开发专题程序员

Masonry的使用思考

2016-06-06  本文已影响477人  iYeso

今天我想写一下关于对Masonry的使用总结 不得不说Masonry确实非常好用 好用好用好用到爆!!! 在使用之前请 查看Masonry的基本用法 作者在Github上的链接Masonry的使用

0. Masonry的使用总图

Snip20160606_11.png

1. 我们首先搭建环境和使用cocoaPods加载Masonry到你的工程中

Snip20160606_8.png

2. 练习开始: 左上角放一个100* 100的正方形的view

我们开始导入框架和实现

2.1我们的要实现的目标, 看图说话
Snip20160606_9.png
2.2 代码:
#import "ViewController.h"
#import <Masonry.h>
@interface ViewController ()

@property (strong, nonatomic)UIView *v1;
@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self demo01];
}

- (void)demo01{
    UIView *view1 = [[UIView alloc] init];
    view1.backgroundColor = [UIColor redColor];
    [self.view addSubview:view1];
    self.v1 = view1;

    [view1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.left.top.mas_equalTo(10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];
}

大家感觉怎么样 是不是很简单!

3. 实现在view两侧各有一个100* 100的view

3.1 看图说话 实现的具体
Snip20160606_10.png
3.2 代码实现
#import "ViewController.h"
#import <Masonry.h>

@interface ViewController ()
@property (strong, nonatomic)UIView *v1;
@property (strong, nonatomic)UIView *v2;
@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self demo01];
}

- (void)demo01{

    UIView *view1 = [[UIView alloc] init];
    view1.backgroundColor = [UIColor redColor];
    [self.view addSubview:view1];
    self.v1 = view1;

    [view1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.left.top.mas_equalTo(10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];

    UIView *view2 = [[UIView alloc] init];
    view2.backgroundColor = [UIColor blueColor];
    [self.view addSubview:view2];
    self.v2 = view2;

    [view2 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.mas_equalTo(10);
        make.right.mas_equalTo(-10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];
}

怎么样 感觉还可以吧! 继续加油 我们要发大招了

4. 重点!!!!

4.1 实现的现象 当我点击屏幕的时候 黄色的view向右边运动
masonry.gif
4.2 大家可以想想怎么实现那??

根据我的能力水平我可以想到的是


**1. 使用mas_remakeConstraints:^(MASConstraintMaker *make)先去去掉我们以前所有的约束设置, 重新设置约束!!
**


2. 我们使用mas_updateConstraints这个方法. 从字面意义上看更新就是对改变的做处理呗, 不需要改变不需要修改
像我们今天的这种情况,我们黄色正方形的左侧保持变化, 开始我们的left是依据红色的view的左侧作为参照, 运动到我们的最右边黄色的left是依据蓝色的left作为参照.

在Masonry中有一个更新约束的机制是:

  1. ViewA的某个约束从相对与ViewB 更改到相对于ViewC的
  2. ViewA的某个约束从相对于某个View给成具体的数值(反之一样)
    这两种情况我们需要卸载以前约束, 设置一个新的约束.

4.3 我们使用 mas_remakeConstraints来实现


#import "ViewController.h"
#import <Masonry.h>

@interface ViewController ()

@property (strong, nonatomic)UIView *v1;
@property (strong, nonatomic)UIView *v2;
@property (strong, nonatomic)UIView *v3;
@property (strong, nonatomic)MASConstraint *cons ;

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self demo01];
}

- (void)demo01{

    UIView *view1 = [[UIView alloc] init];
    view1.backgroundColor = [UIColor redColor];
    [self.view addSubview:view1];
    self.v1 = view1;

    [view1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.left.top.mas_equalTo(10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];

    UIView *view2 = [[UIView alloc] init];
    view2.backgroundColor = [UIColor blueColor];
    [self.view addSubview:view2];
    self.v2 = view2;

    [view2 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.mas_equalTo(10);
        make.right.mas_equalTo(-10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];


    UIView *view3 = [[UIView alloc] init];
    view3.backgroundColor = [UIColor yellowColor];
    [self.view addSubview:view3];
    self.v3 = view3;

    [view3 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.mas_equalTo(view1.mas_bottom).offset(10);
        self.cons = make.left.mas_equalTo(view1);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];


}


- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

    [self.v3 mas_remakeConstraints:^(MASConstraintMaker *make) {

        make.top.mas_equalTo(self.v1.mas_bottom).offset(10);
        self.cons = make.left.mas_equalTo(self.v2);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];


    [UIView animateWithDuration:2 animations:^{
        [self.view layoutIfNeeded];
    } completion:^(BOOL finished) {

        [UIView animateWithDuration:2 animations:^{

            [self.v3 mas_remakeConstraints:^(MASConstraintMaker *make) {

                make.top.mas_equalTo(self.v1.mas_bottom).offset(10);
                self.cons = make.left.mas_equalTo(self.v1);
                make.size.mas_equalTo(CGSizeMake(100, 100));
            }];

            [self.view layoutIfNeeded];
        }];
    }];
}

4.4 使用mas_updateConstraints完成数据的循环

#import "ViewController.h"
#import <Masonry.h>

@interface ViewController ()

@property (strong, nonatomic)UIView *v1;
@property (strong, nonatomic)UIView *v2;
@property (strong, nonatomic)UIView *v3;
@property (strong, nonatomic)MASConstraint *cons ;

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    [self demo01];
}

- (void)demo01{

    UIView *view1 = [[UIView alloc] init];
    view1.backgroundColor = [UIColor redColor];
    [self.view addSubview:view1];
    self.v1 = view1;

    [view1 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.left.top.mas_equalTo(10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];

    UIView *view2 = [[UIView alloc] init];
    view2.backgroundColor = [UIColor blueColor];
    [self.view addSubview:view2];
    self.v2 = view2;

    [view2 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.mas_equalTo(10);
        make.right.mas_equalTo(-10);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];


    UIView *view3 = [[UIView alloc] init];
    view3.backgroundColor = [UIColor yellowColor];
    [self.view addSubview:view3];
    self.v3 = view3;

    [view3 mas_makeConstraints:^(MASConstraintMaker *make) {
        make.top.mas_equalTo(view1.mas_bottom).offset(10);
        self.cons = make.left.mas_equalTo(view1);
        make.size.mas_equalTo(CGSizeMake(100, 100));
    }];
}


// MARK: 我们使用 mas_updateConstraints
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{

    [UIView animateWithDuration:2 animations:^{
        [self.v3 mas_updateConstraints:^(MASConstraintMaker *make) {
            [self.cons uninstall];
            self.cons = make.left.equalTo(self.v2.mas_left);
        }];
        [self.view layoutIfNeeded];

    } completion:^(BOOL finished) {

        [UIView animateWithDuration:2 animations:^{
            [self.v3 mas_updateConstraints:^(MASConstraintMaker *make) {
                [self.cons uninstall];
                self.cons = make.left.equalTo(self.v1.mas_left);
            }];

            [self.view layoutIfNeeded];
            
        }];
        
    }];
    
}

代码下载地址: 我的github
如果有问题 请留言.如果感觉喜欢,或者有任何疑问 请留言 或者加我qq(2385560868)

上一篇下一篇

猜你喜欢

热点阅读