Lifecycle

2022-01-23  本文已影响0人  Android_Gleam

首先们要明确Lifecycle中两个枚举值,这两个枚举值和生命周期的状态有着直接关系,我们可以先记住,后面会看到使用的地方

public enum Event {
     
        ON_CREATE,
       
        ON_START,
       
        ON_RESUME,
      
        ON_PAUSE,
       
        ON_STOP,
      
        ON_DESTROY,
       
        ON_ANY;
  //与state的对应关系
  public State getTargetState() {
            switch (this) {
                //这里看到ON_CREATE和ON_STOP都对应State.CREATED ,在回退生命周期的时候就会用到
                case ON_CREATE:    
                case ON_STOP:
                    return State.CREATED;
                case ON_START:
                case ON_PAUSE:
                    return State.STARTED;
                case ON_RESUME:
                    return State.RESUMED;
                case ON_DESTROY:
                    return State.DESTROYED;
                case ON_ANY:
                    break;
            }
            throw new IllegalArgumentException(this + " has no target state");
        }
  ...
}

 public enum State {
     
        DESTROYED,

        INITIALIZED,

        CREATED,

        STARTED,

        RESUMED;

        public boolean isAtLeast(@NonNull State state) {
            return compareTo(state) >= 0;
        }
    }

下面我们先看下,我们日常开发中是如何使用Lifecycle来监听声明周期的,首先我们需要创建一个监听器

//实现LifecycleObserver接口
class MyLifecycleObserver : LifecycleObserver {
    
    //必须声明对应生命周期的注解 才会回调对应方法 以下同理
    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
    fun onCreate() {}

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onStart() {}

    @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
    fun onResume() {}

    @OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
    fun onPause() {}

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    fun onStop() {}

    @OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
    fun onDestroy() {}
}

然后在Activity中通过以下代码添加监听

//Activity
 override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        val observer = MyLifecycleObserver()
        lifecycle.addObserver(observer)
    }

当Activity执行到相应的生命周期方法的时候就会回调监听中定义的方法。那具体的实现是怎么做到的呢?首先我们看下lifecycle,定义在ComponentActivity中

//持有了Activity对象
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);

//enforceMainThread默认true
private LifecycleRegistry(@NonNull LifecycleOwner provider, boolean enforceMainThread) {
        //Activity对象 用软引用存储
        mLifecycleOwner = new WeakReference<>(provider);
        mState = INITIALIZED;
        mEnforceMainThread = enforceMainThread;
    }

 public Lifecycle getLifecycle() {
        return mLifecycleRegistry;
    }

我们发现lifecycle其实是一个LifecycleRegistry对象,addObserver调用的也是其中的方法,继续看代码

 @Override
    public void addObserver(@NonNull LifecycleObserver observer) {
        //检查是否是主线程,也就是说我们添加监听只能在主线程中调用
        enforceMainThreadIfNeeded("addObserver");
        //初始状态INITIALIZED
        State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
        //注意这个对象 可以把它看成一个监听对象
        ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
        //存储到mObserverMap中 因为可能存在多个监听 这里做处理
        ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
        //如果注册过 直接返回
        if (previous != null) {
            return;
        }
        //如果Activity对象为null直接返回
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            // it is null we should be destroyed. Fallback quickly
            return;
        }

        boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
        State targetState = calculateTargetState(observer);
        mAddingObserverCounter++;
        while ((statefulObserver.mState.compareTo(targetState) < 0
                && mObserverMap.contains(observer))) {
            pushParentState(statefulObserver.mState);
            final Event event = Event.upFrom(statefulObserver.mState);
            if (event == null) {
                throw new IllegalStateException("no event up from " + statefulObserver.mState);
            }
            statefulObserver.dispatchEvent(lifecycleOwner, event);
            popParentState();
            // mState / subling may have been changed recalculate
            targetState = calculateTargetState(observer);
        }

        if (!isReentrance) {
            // we do sync only on the top level.
            sync();
        }
        mAddingObserverCounter--;
    }

下面看下ObserverWithState这个对象的初始化

ObserverWithState(LifecycleObserver observer, State initialState) {
            mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
            mState = initialState;
        }

继续Lifecycling

static LifecycleEventObserver lifecycleEventObserver(Object object) {
        boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
        boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
        if (isLifecycleEventObserver && isFullLifecycleObserver) {
            return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
                    (LifecycleEventObserver) object);
        }
        if (isFullLifecycleObserver) {
            return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
        }

        if (isLifecycleEventObserver) {
            return (LifecycleEventObserver) object;
        }
        
        //获取class对象
        final Class<?> klass = object.getClass();
        int type = getObserverConstructorType(klass);
        //这里应该是回退的声明周期方法 先不管这里 有兴趣可以自己看看 我们目前只分析正常的流程
        if (type == GENERATED_CALLBACK) {
            List<Constructor<? extends GeneratedAdapter>> constructors =
                    sClassToAdapters.get(klass);
            if (constructors.size() == 1) {
                GeneratedAdapter generatedAdapter = createGeneratedAdapter(
                        constructors.get(0), object);
                return new SingleGeneratedAdapterObserver(generatedAdapter);
            }
            GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
            for (int i = 0; i < constructors.size(); i++) {
                adapters[i] = createGeneratedAdapter(constructors.get(i), object);
            }
            return new CompositeGeneratedAdaptersObserver(adapters);
        }
        //正常添加监听 走到这里
        return new ReflectiveGenericLifecycleObserver(object);
    }

继续看ReflectiveGenericLifecycleObserver

class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
    private final Object mWrapped;
    private final CallbackInfo mInfo;

    ReflectiveGenericLifecycleObserver(Object wrapped) {
        mWrapped = wrapped;
        //解析监听器对象信息(我们声明的对应生命周期注解的方法) 存储到mInfo中,具体解析流程不做分析 可自行查看源码
        mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());
    }

    @Override
    public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
        //生命周期改变时候调用该方法 event为对应的生命周期
        mInfo.invokeCallbacks(source, event, mWrapped);
    }
}

目前为止做的工作就是,把我们声明的监听器的信息进行解析并存储了起来。
监听已经注册好了,那么下来就要看看当 生命周期发生改变的时候,是怎么进行分发的了,我们查看ComponentActivity的onCreate()

protected void onCreate(@Nullable Bundle savedInstanceState) {
        // Restore the Saved State first so that it is available to
        // OnContextAvailableListener instances
        mSavedStateRegistryController.performRestore(savedInstanceState);
        mContextAwareHelper.dispatchOnContextAvailable(this);
        super.onCreate(savedInstanceState);
        //关键点就是这里
        ReportFragment.injectIfNeededIn(this);
        if (mContentLayoutId != 0) {
            setContentView(mContentLayoutId);
        }
    }

下面看ReportFragment

public static void injectIfNeededIn(Activity activity) {
        //版本判断进行teshu 处理
        if (Build.VERSION.SDK_INT >= 29) {
            // On API 29+, we can register for the correct Lifecycle callbacks directly
            LifecycleCallbacks.registerIn(activity);
        }
        // Prior to API 29 and to maintain compatibility with older versions of
        // ProcessLifecycleOwner (which may not be updated when lifecycle-runtime is updated and
        // need to support activities that don't extend from FragmentActivity from support lib),
        // use a framework fragment to get the correct timing of Lifecycle events
        //声明了一个没有UI页面的Fragment
        android.app.FragmentManager manager = activity.getFragmentManager();
        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
            // Hopefully, we are the first to make a transaction.
            manager.executePendingTransactions();
        }
    }

Glide大家应该都用过,对于生命周期的感知就是通过添加Fragment的方式来完成的,这里其实也是一样的,我们看下29及以后的处理

@RequiresApi(29)
    static class LifecycleCallbacks implements Application.ActivityLifecycleCallbacks {

        static void registerIn(Activity activity) {
            //直接注册了回调 29以前应该是没有吧 没有去深究 
            activity.registerActivityLifecycleCallbacks(new LifecycleCallbacks());
        }

        @Override
        public void onActivityCreated(@NonNull Activity activity,
                @Nullable Bundle bundle) {
        }

        @Override
        public void onActivityPostCreated(@NonNull Activity activity,
                @Nullable Bundle savedInstanceState) {
            //直接进行分发 下面再看dispatch的具体实现
            dispatch(activity, Lifecycle.Event.ON_CREATE);
        }

        @Override
        public void onActivityStarted(@NonNull Activity activity) {
        }

        @Override
        public void onActivityPostStarted(@NonNull Activity activity) {
            dispatch(activity, Lifecycle.Event.ON_START);
        }

        @Override
        public void onActivityResumed(@NonNull Activity activity) {
        }

        @Override
        public void onActivityPostResumed(@NonNull Activity activity) {
            dispatch(activity, Lifecycle.Event.ON_RESUME);
        }

        @Override
        public void onActivityPrePaused(@NonNull Activity activity) {
            dispatch(activity, Lifecycle.Event.ON_PAUSE);
        }

        @Override
        public void onActivityPaused(@NonNull Activity activity) {
        }

        @Override
        public void onActivityPreStopped(@NonNull Activity activity) {
            dispatch(activity, Lifecycle.Event.ON_STOP);
        }

        @Override
        public void onActivityStopped(@NonNull Activity activity) {
        }

        @Override
        public void onActivitySaveInstanceState(@NonNull Activity activity,
                @NonNull Bundle bundle) {
        }

        @Override
        public void onActivityPreDestroyed(@NonNull Activity activity) {
            dispatch(activity, Lifecycle.Event.ON_DESTROY);
        }

        @Override
        public void onActivityDestroyed(@NonNull Activity activity) {
        }
    }

既然是通过Fragment进行分发,那么显然我们直接看ReportFragment的生命周期就好了,我们以onResume为例,其余都是一样的处理。

public void onResume() {
        super.onResume();
        dispatchResume(mProcessListener);
        //上面我们看29及之后的处理的时候 也看到该方法的调用了,这就是分发的方法,参数是对应的生命周期枚举
        dispatch(Lifecycle.Event.ON_RESUME);
    }

下面看下diapatch的实现

private void dispatch(@NonNull Lifecycle.Event event) {
        //再次判断版本 
        if (Build.VERSION.SDK_INT < 29) {
            // Only dispatch events from ReportFragment on API levels prior
            // to API 29. On API 29+, this is handled by the ActivityLifecycleCallbacks
            // added in ReportFragment.injectIfNeededIn
            dispatch(getActivity(), event);
        }
    }

 static void dispatch(@NonNull Activity activity, @NonNull Lifecycle.Event event) {
        //这里已经弃用 我们不用关心
        if (activity instanceof LifecycleRegistryOwner) {
            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
            return;
        }

        if (activity instanceof LifecycleOwner) {
            //获取LifecycleRegistry对象 我们上面添加监听的时候就是通过LifecycleRegistry添加的
            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
            if (lifecycle instanceof LifecycleRegistry) {
                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
            }
        }
    }

然后我们看LifecycleRegistry的handleLifecycleEvent方法

    public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
        //主线程判断
        enforceMainThreadIfNeeded("handleLifecycleEvent");
        //注意这里这里是根据Event来判断当前state状态的 这里可以看最开始我们提到的枚举值
        moveToState(event.getTargetState());
    }
    //生命周期状态的处理
    private void moveToState(State next) {
        if (mState == next) {
            return;
        }
        mState = next;
        if (mHandlingEvent || mAddingObserverCounter != 0) {
            mNewEventOccurred = true;
            // we will figure out what to do on upper level.
            return;
        }
        mHandlingEvent = true;
        sync();
        mHandlingEvent = false;
    }

 private void sync() {
        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
        if (lifecycleOwner == null) {
            throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
                    + "garbage collected. It is too late to change lifecycle state.");
        }
        //是否完成同步 如果完成同步 不进行分发
        while (!isSynced()) {
            mNewEventOccurred = false;
            // no need to check eldest for nullability, because isSynced does it for us.
            //如果当前状态值小于监听器状态值 则说明是销毁流程 
            //比如我们目前是onResume 走到了onPause State.STARTED < State.RESUMED
            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {    
                //回退生命周期 销毁时调用
                backwardPass(lifecycleOwner);
            }
            Map.Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
            if (!mNewEventOccurred && newest != null
                    && mState.compareTo(newest.getValue().mState) > 0) {      
                //正常生命周期 显示时调用
                forwardPass(lifecycleOwner);
            }
        }
        mNewEventOccurred = false;
    }

private void forwardPass(LifecycleOwner lifecycleOwner) {
        Iterator<Map.Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
                mObserverMap.iteratorWithAdditions();
        //遍历监听者
        while (ascendingIterator.hasNext() && !mNewEventOccurred) {
            Map.Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
            ObserverWithState observer = entry.getValue();
            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                    && mObserverMap.contains(entry.getKey()))) {
                pushParentState(observer.mState);
                final Event event = Event.upFrom(observer.mState);
                if (event == null) {
                    throw new IllegalStateException("no event up from " + observer.mState);
                }
                //进行分发 observer是ObserverWithState对象 我们上面注册时候 注册的就是这个
                observer.dispatchEvent(lifecycleOwner, event);
                popParentState();
            }
        }
    }

然后我们再看下ObserverWithState

static class ObserverWithState {
        State mState;
        LifecycleEventObserver mLifecycleObserver;

        ObserverWithState(LifecycleObserver observer, State initialState) {
            //ReflectiveGenericLifecycleObserver 对象上面注册时候说过
            mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
            mState = initialState;
        }

        void dispatchEvent(LifecycleOwner owner, Event event) {
            State newState = event.getTargetState();
            mState = min(mState, newState);
            mLifecycleObserver.onStateChanged(owner, event);
            mState = newState;
        }
    }

然后看ReflectiveGenericLifecycleObserver

 @Override
    public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
        //上面说过mInfo 存储了监听器的信息 我们解析的注解方法都在这里
        mInfo.invokeCallbacks(source, event, mWrapped);
    }

继续看CallbackInfo

 void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {
            //event 通过Event找到对应的方法
            invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);
            invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
                    target);
        }

private static void invokeMethodsForEvent(List<MethodReference> handlers,
                LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {
            if (handlers != null) {
               //调用执行对应方法 这时我们的监听器声明的对应注解方法就被调用了
                for (int i = handlers.size() - 1; i >= 0; i--) {
                    handlers.get(i).invokeCallback(source, event, mWrapped);
                }
            }
        }

到这里我们就已经分析完Lifecycle生命周期的分发流程了,总结一下其实很简单:
解析监听器中声明的对应生命周期的注解方法存储起来,在Activity生命周期改变的时候获取对应的注解方法进行调用。
细节点

可能有些细节没有讲到,但是整体的思路和处理应该很清晰,如有哪里讲的不对,请留言。

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