2021-11-11
2021-11-11 本文已影响0人
泱千澈
private static void EditorCode(string filePath, string subtarget)
{
........
// 对应 UnityAppController.mm文件中的修改
else if (subtarget == "melee_youjia_lanmao" || subtarget == "kd_youjia_lanmao" || subtarget == "melee_youjia_bt" || subtarget == "threekd_youjia_bt" || subtarget == "threekd_youjia_bt2")
{
XClass UnityAppController = new XClass(filePath + "/Classes/UnityAppController.mm");
UnityAppController.WriteBelow("#include \"PluginBase/AppDelegateListener.h\"", "#import <QingameCommon/QingLoginUtil.h>\n#import <ios_youjia_quick/TfyLoginUtil.h>");
UnityAppController.Replace("return [[window rootViewController] supportedInterfaceOrientations] | _forceInterfaceOrientationMask;", "UIInterfaceOrientationMask mask = [TfyLoginUtil application:application supportedInterfaceOrientationsForWindow:window];\n \n return [[window rootViewController] supportedInterfaceOrientations] | _forceInterfaceOrientationMask | mask;");
UnityAppController.WriteBelow("AppController_SendNotificationWithArg(kUnityDidReceiveRemoteNotification, userInfo);\n UnitySendRemoteNotification(userInfo);", "[TfyLoginUtil application:application didReceiveRemoteNotification:userInfo];");
UnityAppController.WriteBelow("UnitySendDeviceToken(deviceToken);", "\n [TfyLoginUtil application:application didRegisterForRemoteNotificationsWithDeviceToken:deviceToken];");
UnityAppController.WriteBelow("UnitySendRemoteNotificationError(error);", "\n [TfyLoginUtil application:application didFailToRegisterForRemoteNotificationsWithError:error];");
UnityAppController.WriteBelow("AppController_SendNotificationWithArg(kUnityOnOpenURL, notifData);", "\n [TfyLoginUtil application:application openURL:url sourceApplication:sourceApplication annotation:annotation];");
UnityAppController.WriteBelow("[KeyboardDelegate Initialize];", "\n NSString* productKey = [[NSBundle mainBundle]objectForInfoDictionaryKey:@\"ProductKey\"];\n NSString* productCode = [[NSBundle mainBundle]objectForInfoDictionaryKey:@\"ProductCode\"];\n \n [TfyLoginUtil didFinishLaunchingWithOptions:application didFinishLaunchingWithOptions:launchOptions productKey:productKey productCode:productCode];");
UnityAppController.WriteBelow("::printf(\"-> applicationDidEnterBackground()\\n\");", "\n [TfyLoginUtil applicationDidEnterBackground:application];");
UnityAppController.WriteBelow("::printf(\"-> applicationWillEnterForeground()\\n\");", "\n [TfyLoginUtil applicationWillEnterForeground:application];");
UnityAppController.WriteBelow("::printf(\"-> applicationDidBecomeActive()\\n\");", "\n [TfyLoginUtil applicationDidBecomeActive:application];");
UnityAppController.WriteBelow("::printf(\"-> applicationWillResignActive()\\n\");", "\n [TfyLoginUtil applicationWillResignActive:application];");
UnityAppController.WriteBelow("::printf(\"-> applicationWillTerminate()\\n\");", "\n [TfyLoginUtil applicationWillTerminate:application];");
}
.....
}