Flutter

ios与flutter交互

2021-04-10  本文已影响0人  jianshufei

PlatformChannel功能简介

PlatformChannel分为BasicMessageChannel、MethodChannel以及EventChannel三种。其各自的主要用途如下:

BasicMessageChannel: 用于传递数据。Flutter与原生项目的资源是不共享的,可以通过BasicMessageChannel来获取Native项目的图标等资源。

MethodChannel: 传递方法调用。Flutter主动调用Native的方法,并获取相应的返回值。比如获取系统电量,发起Toast等调用系统API,可以通过这个来完成。

EventChannel: 传递事件。这里是Native将事件通知到Flutter。比如Flutter需要监听网络情况,这时候MethodChannel就无法胜任这个需求了。EventChannel可以将Flutter的一个监听交给Native,Native去做网络广播的监听,当收到广播后借助EventChannel调用Flutter注册的监听,完成对Flutter的事件通知。

其实可以看到,无论传方法还是传事件,其本质上都是数据的传递,不过上层包的一些逻辑不同而已。

具体实现

1.BasicMessageChannel (可以实现相互传递)

flutter

 static const messageChannel = const BasicMessageChannel('samples.flutter.io/message', StandardMessageCodec());
 static const messageChannel2 = const BasicMessageChannel('samples.flutter.io/message2', StandardMessageCodec());

 Future<String> sendMessage() async {
    String reply = await messageChannel.send('发送给Native端的数据');
    print('reply: $reply');
    return reply;
  }

  void receiveMessage() {
    messageChannel2.setMessageHandler((message) async {
      print('message: $message');
      return '返回Native端的数据';
    });
  }
  
   @override
  void initState() {
    // TODO: implement initState
    super.initState();
    receiveMessage();
    sendMessage();

  }

ios

// 初始化定义
FlutterBasicMessageChannel* messageChannel = [FlutterBasicMessageChannel messageChannelWithName:@"samples.flutter.io/message" binaryMessenger:controller];

// 接收消息监听
[messageChannel setMessageHandler:^(id message, FlutterReply callback) {
    NSLog(message);
    callback(@"返回flutter端的数据");
}];




// 触发事件执行

FlutterViewController* controller = (FlutterViewController*)self.window.rootViewController;
FlutterBasicMessageChannel* messageChannel2 = [FlutterBasicMessageChannel messageChannelWithName:@"samples.flutter.io/message2" binaryMessenger:controller];

// 发送消息
[messageChannel2 sendMessage:(@"发送给flutter的数据") reply:^(id reply) {
    NSLog(reply);
}];

2.MethodChannel ( Flutter主动调用Native的方法)

flutter

static const platform = const MethodChannel('samples.flutter.io/battery');
 
 Future<Null> _getBatteryLevel() async {
    String batteryLevel;
    try {
      //关键  platform.invokeMethod('方法名')
      final int result = await platform.invokeMethod('getBatteryLevel');
      batteryLevel = 'Battery level at $result % .';
    } on PlatformException catch (e) {
      batteryLevel = "Failed to get battery level: '${e.message}'.";
    }

    setState(() {
      _batteryLevel = batteryLevel;
    });
  }
  
  // 执行_getBatteryLevel方法

ios

FlutterViewController* controller = (FlutterViewController*)self.window.rootViewController;
    
FlutterMethodChannel* batteryChannel = [FlutterMethodChannel
                                        methodChannelWithName:@"samples.flutter.io/battery"
                                        binaryMessenger:controller];



[batteryChannel setMethodCallHandler:^(FlutterMethodCall* call, FlutterResult result) {
    // TODO
    if ([@"getBatteryLevel" isEqualToString:call.method]) {
          ///Do some thing 做一些事
    } else {
        result(FlutterMethodNotImplemented);
    }
}];

3.FlutterEventChannel (Native将事件通知到Flutter)

flutter

static const EventChannel _eventChannel =
      const EventChannel('samples.flutter.io/test');

 void _onEvent(Object event) {
    print('=======返回的内容: $event');
    //Map eventMap = json.decode(event);
   // String parts = eventMap['parts'];
   // print("===parts==="+parts);
  }

  void _onError(Object error) {
    print('返回的错误');
  }
  
  @override
  void initState() {
    // TODO: implement initState
    super.initState();
    // 监听开始
    _eventChannel.receiveBroadcastStream('123456').listen(_onEvent, onError: _onError);

  }

@override
  Widget build(BuildContext context) {
    print("=======build");
    return new Scaffold(
        appBar: new AppBar(
        title: new Text('TwoPage'),
      ),
        body:ListView(
        children: <Widget>[
          ListTile(title: Text('1'),),
          ListTile(title: Text('2'),),
          ListTile(title: Text('3'),),
          ListTile(title: Text('4'),),
          ListTile(title: Text('5'),),
          ListTile(title: Text('6'),),
        ],
      ));
  }

@override
  void dispose() {
    super.dispose();
    ///取消获取登录数据
    if (_eventSub != null) _eventSub.cancel();
  }

ios

//1.创建控制器
FlutterViewController* controller = [[FlutterViewController alloc]init];
//2.创建事件渠道
FlutterEventChannel* eventChannel = [FlutterEventChannel eventChannelWithName:@"samples.flutter.io/test" binaryMessenger:controller];
//3.设置代理
[eventChannel setStreamHandler:self];

FlutterEventSink     eventSink;
#pragma mark - FlutterStreamHandler代理
// // 这个onListen是Flutter端开始监听这个channel时的回调,第二个参数 EventSink是用来传数据的载体。
- (FlutterError* _Nullable)onListenWithArguments:(id _Nullable)arguments
                                       eventSink:(FlutterEventSink)events {
    eventSink = events;
    // arguments flutter给native的参数
    // 回调给flutter, 建议使用实例指向,因为该block可以使用多次
    if (events) {
        events(@"主动发送通知到flutter");//回调给flutter
    }
    ///可以在此做一些事
    NSLog(@"======%@", arguments);
    return nil;
}

/// flutter不再接收
- (FlutterError* _Nullable)onCancelWithArguments:(id _Nullable)arguments {
    // arguments flutter给native的参数
    ///可以在此做一些事
    eventSink = nil;
    return nil;
}

代码执行顺序

//创建完flutterVc 和eventChannel 以后
1.flutter:initState()
2.native:onListenWithArguments
  (调用此方法时,先打印方法名,再打印接收的参数arguments,因为执行events会有短暂的延迟,所以会先打印后面的)
3.native:  ======12345
4.flutter: =======build
5.flutter: _onEvent
6.flutter:  =======返回的内容:主动发送通知到flutter

4.原生跳Flutter页面路由传参

ios setInitialRoute

  FlutterViewController *vc = [[FlutterViewController alloc]init];
  ///初始化路由名称
  [vc setInitialRoute:@"myApp"];
    
  FlutterEventChannel *evenChannal = [FlutterEventChannel eventChannelWithName:@"com.jiaparts.flutter_event/plugin" binaryMessenger:vc];
  [evenChannal setStreamHandler:self];
  [self.navigationController pushViewController:vc animated:YES];

flutter main.dart
window.defaultRouteName获取路由名称

void main() => runApp(_widgetForRoute(window.defaultRouteName));

Widget _widgetForRoute(String route){
  return MaterialApp(
      home: Scaffold(
          resizeToAvoidBottomPadding: false, //输入框抵住键盘 内容不随键盘滚动
          body: _ylmPage(route)
      ));

}

Widget _ylmPage(String routeStr){
  switch(routeStr){//接收从原生跳转过来的路由,决定跳转哪个页面
    case 'myApp':
      return new TwoPage();
    default:
      return MyApp();
  }
}
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