Electron使用指南 - [07] 特性和技巧
2020-11-18 本文已影响0人
千锋HTML5学院
特性和技巧
本节我们来学习一下 Electron
其他特性和使用技巧。
1、Offscreen 渲染
// Modules
const {app, BrowserWindow} = require('electron')
const fs = require('fs')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
app.disableHardwareAcceleration()
// Create a new BrowserWindow when `app` is ready
function createWindow () {
mainWindow = new BrowserWindow({
width: 1000, height: 800,
show: false,
webPreferences: {
nodeIntegration: true,
offscreen: true
}
})
// Load index.html into the new BrowserWindow
mainWindow.loadURL('https://electronjs.org')
let i = 1
mainWindow.webContents.on('paint', (e, dirty, image) => {
let screenshot = image.toPNG()
fs.writeFile( app.getPath('desktop') + `/screenshot_${i}.png`, screenshot, console.log )
i++
})
mainWindow.webContents.on('did-finish-load', e => {
console.log( mainWindow.getTitle() )
mainWindow.close()
mainWindow = null
})
// Open DevTools - Remove for PRODUCTION!
// mainWindow.webContents.openDevTools();
// Listen for window being closed
// mainWindow.on('closed', () => {
// mainWindow = null
// })
}
// Electron `app` is ready
app.on('ready', createWindow)
// Quit when all windows are closed - (Not macOS - Darwin)
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') app.quit()
})
// When app icon is clicked and app is running, (macOS) recreate the BrowserWindow
app.on('activate', () => {
if (mainWindow === null) createWindow()
})
2、网络检测 (Network Detection)
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="Content-Security-Policy" content="script-src 'self' 'unsafe-inline'">
<title>Hello World!</title>
</head>
<body>
<h1>App is: <u id="status"></u></h1>
<!-- All of the Node.js APIs are available in this renderer process. -->
We are using Node.js <strong><script>document.write( process.versions.node)</script></strong>,
and Electron <strong><script>document.write( process.versions.electron )</script></strong>.
<script>
const setStatus = status => {
const statusNode = document.getElementById('status')
statusNode.innerText = status ? 'online' : 'offline'
}
setStatus( navigator.onLine )
window.addEventListener('online', e => {
setStatus(true)
})
window.addEventListener('offline', e => {
setStatus(false)
})
</script>
</body>
</html>
3、提醒(Notivications)
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="Content-Security-Policy" content="script-src 'self' 'unsafe-inline'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
<!-- All of the Node.js APIs are available in this renderer process. -->
We are using Node.js <strong><script>document.write( process.versions.node)</script></strong>,
and Electron <strong><script>document.write( process.versions.electron )</script></strong>.
<script>
const { remote } = require('electron')
const self = remote.getCurrentWindow()
setTimeout(() => {
let notification = new Notification( 'Electron App', {
body: 'Some notification info!'
})
notification.onclick = e => {
if( ! self.isVisible() ) self.show()
}
}, 2000)
</script>
</body>
</html>
4、预加载脚本(Preload Scripts)
4.1 index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta http-equiv="Content-Security-Policy" content="script-src 'self' 'unsafe-inline'">
<title>Hello World!</title>
</head>
<body>
<h1>Hello World!</h1>
<!-- All of the Node.js APIs are available in this renderer process. -->
We are using Node.js <strong><script>document.write( versions.node)</script></strong>,
and Electron <strong><script>document.write( versions.electron )</script></strong>.
<br><textarea id="content" rows="8" cols="80"></textarea>
<br><button id="save" onclick="saveText()">Save Content</button>
<script>
const saveText = e => {
const text = document.getElementById('content').value
writeToFile( text )
}
</script>
</body>
</html>
4.2 main.js
// Modules
const {app, BrowserWindow} = require('electron')
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow
// Create a new BrowserWindow when `app` is ready
function createWindow () {
mainWindow = new BrowserWindow({
width: 1000, height: 800,
webPreferences: {
nodeIntegration: false,
contextIsolation: false,
preload: __dirname + '/preload.js'
}
})
// Load index.html into the new BrowserWindow
mainWindow.loadFile('index.html')
// Open DevTools - Remove for PRODUCTION!
mainWindow.webContents.openDevTools();
// Listen for window being closed
mainWindow.on('closed', () => {
mainWindow = null
})
}
// Electron `app` is ready
app.on('ready', createWindow)
// Quit when all windows are closed - (Not macOS - Darwin)
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') app.quit()
})
// When app icon is clicked and app is running, (macOS) recreate the BrowserWindow
app.on('activate', () => {
if (mainWindow === null) createWindow()
})
4.3 preload.js
const { remote } = require('electron')
const fs = require('fs')
const desktopPath = remote.app.getPath('desktop')
window.writeToFile = text => {
fs.writeFile( desktopPath + '/app.txt', text, console.log )
}
window.versions = {
node: process.versions.node,
electron: process.versions.electron
}
5、进度条(Progress Bar)
// renderer.js
const { remote } = require('electron')
const self = remote.getCurrentWindow()
let progress = 0.01
let progressInterval = setInterval(() => {
self.setProgressBar(progress)
if (progress <= 1) {
progress += 0.01
} else {
self.setProgressBar(-1)
clearInterval(progressInterval)
}
}, 75)