21-内存管理

2023-04-17  本文已影响0人  二斤寂寞

内存管理

□ 强引用(strong reference):默认情况下,引用都是强引用

□ 弱引用(weak reference):通过weak定义弱引用 ✔️ 必须是可选类型的var,因为实例销毁后,ARC会自动将弱引用设置为nil

✔️ ARC自动给弱引用设置nil时,不会触发属性观察器

□ 无主引用(unowned reference):通过unowned定义无主引用 ✔️ 不会产生强引用,实例销毁后仍然存储着实例的内存地址(类似于OC中的unsafe_unretained) ✔️ 试图在实例销毁后访问无主引用,会产生运行时错误(野指针) • Fatal error: Attempted to read an unowned reference but object 0x0 was already deallocated

weak、unowned的使用限制

protocol Livable : AnyObject {} 
class Person {}
weak var p0: Person?
weak var p1: AnyObject?
weak var p2: Livable?
unowned var p10: Person?
unowned var p11: AnyObject?
unowned var p12: Livable?

Autoreleasepool

public func autoreleasepool<Result>(invoking body: () throws -> Result) rethrows -> Result
autoreleasepool {
    let p = MJPerson(age: 20, name: "Jack")
    p.run()                                          
} 

循环引用(Reference Cycle)

□ 在生命周期中可能会变为 nil 的使用 weak

□ 初始化赋值后再也不会变为 nil 的使用 unowned

image.png

闭包的循环引用

class Person {
    var fn: (() -> ())?
    func run() { print("run") }
    deinit { print("deinit") }
}

func test() {
    let p = Person()
    p.fn = { p.run() }
}

test() 
p.fn = {
    [weak p] in                                                 
    p?.run() 
}

p.fn = {
    [unowned p] in
    p.run() 
} 

p.fn = {
    [weak wp = p, unowned up = p, a = 10 + 20] in
    wp?.run()                                     
} 

闭包的循环引用

class Person {
 lazy var fn: (() -> ()) = { 
        [weak self] in
        self?.run()
    }
    func run() { print("run") }
    deinit { print("deinit") }
}

左边的闭包fn内部如果用到了实例成员(属性、方法)

□ 编译器会强制要求明确写出self

如果lazy属性是闭包调用的结果,那么不用考虑循环引用的问题(因为闭包调用后,闭包的生命周期就结束了)

class Person {
   var age: Int = 0
   lazy var getAge: Int = {                                          
       self.age 
   }() 
   deinit { print("deinit") }
}

@escaping

import Dispatch
typealias Fn = () -> ()
// fn是非逃逸闭包
 func test1(_ fn: Fn) { fn() } 
// fn是逃逸闭包
var gFn: Fn?
func test2(_ fn: @escaping Fn) { gFn = fn } 
// fn是逃逸闭包
 func test3(_ fn: @escaping Fn) {                                           
    DispatchQueue.global().async { 
        fn()                                              
    } 
} 
class Person {
    var fn: Fn                                         
    // fn是逃逸闭包
    init(fn: @escaping Fn) {                                              
        self.fn = fn 
    }                                              
    func run() {
         // DispatchQueue.global().async也是一个逃逸闭包
         // 它用到了实例成员(属性、方法),编译器会强制要求明确写出self 
         DispatchQueue.global().async {                                                  
            self.fn() 
         }                                         
    } 
} 

逃逸闭包的注意点

typealias Fn = () -> ()
func other1(_ fn: Fn) { fn() }
func other2(_ fn: @escaping Fn) { fn() }
func test(value: inout Int) -> Fn {                                              
    other1 { value += 1 }
    // error: 逃逸闭包不能捕获inout参数 
    other2 { value += 1 }                                             
    func plus() { value += 1 }
    // error: 逃逸闭包不能捕获inout参数 
    return plus                                              
} 

内存访问冲突(Conflicting Access to Memory)

□ 至少一个是写入操作

□ 它们访问的是同一块内存

□ 它们的访问时间重叠(比如在同一个函数内)

// 不存在内存访问冲突
func plus(_ num: inout Int) -> Int { num + 1 } 
var number = 1
number = plus(&number) 
// 存在内存访问冲突
 // Simultaneous accesses to 0x0, but modification requires exclusive access var step = 1
 func increment(_ num: inout Int) { num += step }
 increment(&step) 
// 解决内存访问冲突
 var copyOfStep = step increment(&copyOfStep) step = copyOfStep 

内存访问冲突

func balance(_ x: inout Int, _ y: inout Int) { 
    let sum = x + y 
    x = sum / 2
    y = sum - x
}                                               
var num1 = 42
var num2 = 30  
balance(&num1, &num2) // OK                                                  
balance(&num1, &num1) // Error 
struct Player {
  var name: String
  var health: Int
  var energy: Int
  mutating func shareHealth(with teammate: inout Player) {                                                
    balance(&teammate.health, &health)                                              
  }
}
var oscar = Player(name: "Oscar", health: 10, energy: 10) 
var maria = Player(name: "Maria", health: 5, energy: 10) 
oscar.shareHealth(with: &maria) // OK 
oscar.shareHealth(with: &oscar) // Error 
var tulpe = (health: 10, energy: 20) 
// Error
balance(&tulpe.health, &tulpe.energy) 

var holly = Player(name: "Holly", health: 10, energy: 10) 
// Error
balance(&holly.health, &holly.energy) 

内存访问冲突

// Ok                                            
func test() {
    var tulpe = (health: 10, energy: 20) 
    balance(&tulpe.health, &tulpe.energy)                                              

    var holly = Player(name: "Holly", health: 10, energy: 10)                                             
    balance(&holly.health, &holly.energy) 
}                                              
test() 

指针

var age = 10
func test1(_ ptr: UnsafeMutablePointer<Int>) {                                              
    ptr.pointee += 10
}

func test2(_ ptr: UnsafePointer<Int>) {                                   
    print(ptr.pointee) 
}

test1(&age)
test2(&age) // 20
print(age) // 20

var age = 10
func test3(_ ptr: UnsafeMutableRawPointer) { 
    ptr.storeBytes(of: 20, as: Int.self) 
}

func test4(_ ptr: UnsafeRawPointer) { 
    print(ptr.load(as: Int.self)) 
}

test3(&age)
test4(&age) // 20
print(age) // 20

指针的应用示例

var arr = NSArray(objects: 11, 22, 33, 44)
arr.enumerateObjects { (obj, idx, stop) in                                           
    print(idx, obj)
    if idx == 2 { // 下标为2就停止遍历 
        stop.pointee = true
    }                                             
} 
var arr = NSArray(objects: 11, 22, 33, 44)
for (idx, obj) in arr.enumerated() {
    print(idx, obj)
    if idx == 2 {                                             
        break                                          
    } 
} 

获得指向某个变量的指针

var age = 11
var ptr1 = withUnsafeMutablePointer(to: &age) { $0 }
var ptr2 = withUnsafePointer(to: &age) { $0 }
ptr1.pointee = 22
print(ptr2.pointee) // 22
print(age) // 22

var ptr3 = withUnsafeMutablePointer(to: &age) { UnsafeMutableRawPointer($0) }
var ptr4 = withUnsafePointer(to: &age) { UnsafeRawPointer($0) }
ptr3.storeBytes(of: 33, as: Int.self)
print(ptr4.load(as: Int.self)) // 33
print(age) // 33

获得指向堆空间实例的指针

class Person {}
var person = Person()
var ptr = withUnsafePointer(to: &person) { UnsafeRawPointer($0) }
var heapPtr = UnsafeRawPointer(bitPattern: ptr.load(as: UInt.self))
print(heapPtr!)

创建指针

var ptr = UnsafeRawPointer(bitPattern: 0x100001234)
// 创建
 var ptr = malloc(16)
 // 存
 ptr?.storeBytes(of: 11, as: Int.self)
 ptr?.storeBytes(of: 22, toByteOffset: 8, as: Int.self)
 // 取
 print((ptr?.load(as: Int.self))!) // 11 
 print((ptr?.load(fromByteOffset: 8, as: Int.self))!) // 22 
 // 销毁
 free(ptr) 
var ptr = UnsafeMutableRawPointer.allocate(byteCount: 16, alignment: 1) 
ptr.storeBytes(of: 11, as: Int.self)
ptr.advanced(by: 8).storeBytes(of: 22, as: Int.self) 
print(ptr.load(as: Int.self)) // 11                                                  
print(ptr.advanced(by: 8).load(as: Int.self)) // 22 
ptr.deallocate() 
var ptr = UnsafeMutablePointer<Int>.allocate(capacity: 3)
ptr.initialize(to: 11)
ptr.successor().initialize(to: 22)
ptr.successor().successor().initialize(to: 33)

print(ptr.pointee) // 11
print((ptr + 1).pointee) // 22
print((ptr + 2).pointee) // 33

print(ptr[0]) // 11
print(ptr[1]) // 22
print(ptr[2]) // 33

ptr.deinitialize(count: 3)
ptr.deallocate()

创建指针

class Person {
    var age: Int                                             
    var name: String
    init(age: Int, name: String) { 
        self.age = age
        self.name = name
    }                                             
    deinit { print(name, "deinit") 
}
var ptr = UnsafeMutablePointer<Person>.allocate(capacity: 3) 
ptr.initialize(to: Person(age: 10, name: "Jack"))
(ptr + 1).initialize(to: Person(age: 11, name: "Rose")) 
(ptr + 2).initialize(to: Person(age: 12, name: "Kate")) 

// Jack deinit
// Rose deinit
// Kate deinit 
ptr.deinitialize(count: 3) 
ptr.deallocate() 

指针之间的转换

var ptr = UnsafeMutableRawPointer.allocate(byteCount: 16, alignment: 1) 

ptr.assumingMemoryBound(to: Int.self).pointee = 11 
(ptr + 8).assumingMemoryBound(to: Double.self).pointee = 22.0 

print(unsafeBitCast(ptr, to: UnsafePointer<Int>.self).pointee) // 11                                                  
print(unsafeBitCast(ptr + 8, to: UnsafePointer<Double>.self).pointee) // 22.0 

ptr.deallocate() 
class Person {}
var person = Person()
var ptr = unsafeBitCast(person, to: UnsafeRawPointer.self) print(ptr) 
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