Glide源码解析
一、Glide使用
Glide.with(getApplicationContext()) // 指定Context
.load(url)// 指定图片的URL
.placeholder(R.mipmap.ic_launcher)// 指定图片未成功加载前显示的图片
.error(R.mipmap.ic_launcher)// 指定图片加载失败显示的图片
.override(300, 300)//指定图片的尺寸
.fitCenter()//指定图片缩放类型为
.centerCrop()// 指定图片缩放类型为
.skipMemoryCache(true)// 跳过内存缓存
.diskCacheStrategy(DiskCacheStrategy.NONE)//跳过磁盘缓存
.diskCacheStrategy(DiskCacheStrategy.SOURCE)//仅仅只缓存原来的全分辨率的图像
.diskCacheStrategy(DiskCacheStrategy.RESULT)//仅仅缓存最终的图像
.diskCacheStrategy(DiskCacheStrategy.ALL)//缓存所有版本的图像
.priority(Priority.HIGH)//指定优先级,但是它不能保证所有的图片都会按照所要求的顺序加载。
//优先级排序:IMMEDIATE > HIGH > NORMAL > LOW
.into(imageView);//指定显示图片的Imageview
二、with方法(获取RequestManager)
with有很多重载方法,可以传入Context、Activity、FragmentActivity、Fragment等,这么设计是为了灵活的根据当前的上下文和组件对加载图片的生命周期进行管理,使图片加载和组件的生命周期相挂钩
public static RequestManager with(Context context) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(context);
}
public static RequestManager with(Activity activity) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(activity);
}
public static RequestManager with(Fragment fragment) {
RequestManagerRetriever retriever = RequestManagerRetriever.get();
return retriever.get(fragment);
}
首先会调用RequestManagerRetriever
的get方法获取一个RequestManagerRetriever,这个类主要是用来产生我们需要的RequestManager
public class RequestManagerRetriever implements Handler.Callback {
public static RequestManagerRetriever get() {
return INSTANCE;
}
private RequestManager getApplicationManager(Context context) {
// Either an application context or we're on a background thread.
if (applicationManager == null) {
synchronized (this) {
if (applicationManager == null) {
// 一般情况下是通过添加到activity的fragment来监听 pause/resume
// 但是,在这种情况下传入的是application,必须使用ApplicationLifecycle
applicationManager = new RequestManager(context.getApplicationContext(),
new ApplicationLifecycle(), new EmptyRequestManagerTreeNode());
}
}
}
return applicationManager;
}
public RequestManager get(Context context) {
if (context == null) {
throw new IllegalArgumentException("You cannot start a load on a null Context");
} else if (Util.isOnMainThread() && !(context instanceof Application)) {
if (context instanceof FragmentActivity) {
return get((FragmentActivity) context);
} else if (context instanceof Activity) {
return get((Activity) context);
} else if (context instanceof ContextWrapper) {
return get(((ContextWrapper) context).getBaseContext());
}
}
return getApplicationManager(context);
}
传入Activity或Fragment类型的Context 时get处理方式
public RequestManager get(android.app.Fragment fragment) {
if (fragment.getActivity() == null) {
throw new IllegalArgumentException("You cannot start a load on a fragment before it is attached");
}
if (Util.isOnBackgroundThread() || Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR1) {
return get(fragment.getActivity().getApplicationContext());
} else {
android.app.FragmentManager fm = fragment.getChildFragmentManager();
return fragmentGet(fragment.getActivity(), fm);
}
}
public RequestManager get(Activity activity) {
if (Util.isOnBackgroundThread() || Build.VERSION.SDK_INT < Build.VERSION_CODES.HONEYCOMB) {
return get(activity.getApplicationContext());
} else {
assertNotDestroyed(activity);
android.app.FragmentManager fm = activity.getFragmentManager();
return fragmentGet(activity, fm);
}
}
// fragment和Activity都会调用fragmentGet获取一个RequestManager
RequestManager fragmentGet(Context context, android.app.FragmentManager fm) {
// 一个没有ui的fragment,用它来监听activity或fragment的生命周期
RequestManagerFragment current = getRequestManagerFragment(fm);
RequestManager requestManager = current.getRequestManager();
if (requestManager == null) {
requestManager = new RequestManager(context, current.getLifecycle(), current.getRequestManagerTreeNode());
current.setRequestManager(requestManager);
}
return requestManager;
}
RequestManagerFragment getRequestManagerFragment(final android.app.FragmentManager fm) {
// 查找RequestManagerFragment是否已经存在并添加到activity或非让梦
RequestManagerFragment current = (RequestManagerFragment) fm.findFragmentByTag(FRAGMENT_TAG);
if (current == null) {
// 缓存中查找
current = pendingRequestManagerFragments.get(fm);
if (current == null) {
current = new RequestManagerFragment();
pendingRequestManagerFragments.put(fm, current);
// 添加RequestManagerFragment
fm.beginTransaction().add(current, FRAGMENT_TAG).commitAllowingStateLoss();
handler.obtainMessage(ID_REMOVE_FRAGMENT_MANAGER, fm).sendToTarget();
}
}
return current;
}
RequestManagerFragment
部分源码
public class RequestManagerFragment extends Fragment {
private final ActivityFragmentLifecycle lifecycle;
private RequestManager requestManager;
@Override
public void onStart() {
super.onStart();
lifecycle.onStart();
}
@Override
public void onStop() {
super.onStop();
lifecycle.onStop();
}
@Override
public void onDestroy() {
super.onDestroy();
lifecycle.onDestroy();
}
@Override
public void onTrimMemory(int level) {
if (requestManager != null) {
requestManager.onTrimMemory(level);
}
}
@Override
public void onLowMemory() {
if (requestManager != null) {
requestManager.onLowMemory();
}
}
}
三、load方法
public DrawableTypeRequest<String> load(String string) {
return (DrawableTypeRequest<String>) fromString().load(string);
}
public DrawableTypeRequest<Uri> load(Uri uri) {
return (DrawableTypeRequest<Uri>) fromUri().load(uri);
}
public DrawableTypeRequest<File> load(File file) {
return (DrawableTypeRequest<File>) fromFile().load(file);
}
也有很多的重载方法,因为glide支持多种的图片来源,加载的时候需要不同的参数类型对应不同的来源
load方法的返回值都是DrawableTypeRequest
,这个类是glide中加载图片的request请求处理类,DrawableTypeRequest
继承自DrawableRequestBuilder
,从名字可以看出是一个构造器模式,会做一些request的参数构建:
下面再看一下load中调用的fromString()
方法
public DrawableTypeRequest<String> fromString() {
return loadGeneric(String.class);
}
private <T> DrawableTypeRequest<T> loadGeneric(Class<T> modelClass) {
// 创建两个ModelLoader,ModelLoader主要作用是把数据来源加载成原始数据
ModelLoader<T, InputStream> streamModelLoader = Glide.buildStreamModelLoader(modelClass, context);
ModelLoader<T, ParcelFileDescriptor> fileDescriptorModelLoader =
Glide.buildFileDescriptorModelLoader(modelClass, context);
if (modelClass != null && streamModelLoader == null && fileDescriptorModelLoader == null) {
throw new IllegalArgumentException("");
}
return optionsApplier.apply(
new DrawableTypeRequest<T>(modelClass, streamModelLoader, fileDescriptorModelLoader, context,
glide, requestTracker, lifecycle, optionsApplier));
}
四、into方法
1、构建一个target
into方法的最终实现是在GenericRequestBuilder
类中
public Target<TranscodeType> into(ImageView view) {
Util.assertMainThread();
if (view == null) {
throw new IllegalArgumentException("You must pass in a non null View");
}
if (!isTransformationSet && view.getScaleType() != null) {
// 进行图片裁剪
switch (view.getScaleType()) {
case CENTER_CROP:
applyCenterCrop();
break;
case FIT_CENTER:
case FIT_START:
case FIT_END:
applyFitCenter();
break;
default:
}
}
// buildImageViewTarget 创建一个target对象,将图片最后要显示的目标封装成一个target
return into(glide.buildImageViewTarget(view, transcodeClass));
}
//buildImageViewTarget会通过一个imageViewTargetFactory工厂类创建target
<R> Target<R> buildImageViewTarget(ImageView imageView, Class<R> transcodedClass) {
return imageViewTargetFactory.buildTarget(imageView, transcodedClass);
}
// 通过clazz来判断glide要加载什么类型的图片
public <Z> Target<Z> buildTarget(ImageView view, Class<Z> clazz) {
if (GlideDrawable.class.isAssignableFrom(clazz)) {
return (Target<Z>) new GlideDrawableImageViewTarget(view);
} else if (Bitmap.class.equals(clazz)) {
return (Target<Z>) new BitmapImageViewTarget(view);
} else if (Drawable.class.isAssignableFrom(clazz)) {
return (Target<Z>) new DrawableImageViewTarget(view);
} else {
throw new IllegalArgumentException("Unhandled class: " + clazz
+ ", try .as*(Class).transcode(ResourceTranscoder)");
}
}
public interface Target<R> extends LifecycleListener {
int SIZE_ORIGINAL = Integer.MIN_VALUE;
void onLoadStarted(Drawable placeholder);
void onLoadFailed(Exception e, Drawable errorDrawable);
void onResourceReady(R resource, GlideAnimation<? super R> glideAnimation);
void onLoadCleared(Drawable placeholder);
void getSize(SizeReadyCallback cb);
void setRequest(Request request);
Request getRequest();
}
上面是target的接口定义,下面看一个具体实现
public abstract class ImageViewTarget<Z> extends ViewTarget<ImageView, Z> implements GlideAnimation.ViewAdapter {
public ImageViewTarget(ImageView view) {
super(view);
}
@Override
public Drawable getCurrentDrawable() {
return view.getDrawable();
}
@Override
public void setDrawable(Drawable drawable) {
view.setImageDrawable(drawable);
}
@Override
public void onLoadStarted(Drawable placeholder) {
view.setImageDrawable(placeholder);
}
@Override
public void onLoadFailed(Exception e, Drawable errorDrawable) {
view.setImageDrawable(errorDrawable);
}
@Override
public void onLoadCleared(Drawable placeholder) {
view.setImageDrawable(placeholder);
}
@Override
public void onResourceReady(Z resource, GlideAnimation<? super Z> glideAnimation) {
if (glideAnimation == null || !glideAnimation.animate(resource, this)) {
setResource(resource);
}
}
protected abstract void setResource(Z resource);
}
2、创建request
public <Y extends Target<TranscodeType>> Y into(Y target) {
// 如果有就的request先删除
Request previous = target.getRequest();
if (previous != null) {
previous.clear();
requestTracker.removeRequest(previous);
previous.recycle();
}
// 创建新的request
Request request = buildRequest(target);
// 内部会调用view的settag防止view复用时图片错位
target.setRequest(request);
lifecycle.addListener(target);
// 交给request跟踪器做request处理
requestTracker.runRequest(request);
return target;
}
看一下buildRequest
方法中怎么去创建request的
private Request buildRequest(Target<TranscodeType> target) {
if (priority == null) {
priority = Priority.NORMAL;
}
return buildRequestRecursive(target, null);
}
private Request buildRequestRecursive(Target<TranscodeType> target, ThumbnailRequestCoordinator parentCoordinator) {
if (thumbnailRequestBuilder != null) {
······
//缩略图相关设置
} else {
return obtainRequest(target, sizeMultiplier, priority, parentCoordinator);
}
}
private Request obtainRequest(Target<TranscodeType> target, float sizeMultiplier, Priority priority,
RequestCoordinator requestCoordinator) {
return GenericRequest.obtain(
loadProvider,
model,
signature,
context,
priority,
target,
......);
}
public static <A, T, Z, R> GenericRequest<A, T, Z, R> obtain(
LoadProvider<A, T, Z, R> loadProvider,
A model,
Key signature,
Context context,
......) {
//从队列中取出一个request复用
GenericRequest<A, T, Z, R> request = (GenericRequest<A, T, Z, R>) REQUEST_POOL.poll();
if (request == null) {
request = new GenericRequest<A, T, Z, R>();
}
request.init(loadProvider,
model,
signature,
context,
priority,
......);
return request;
}
3、发起request请求
request是由RequestTracker负责管理的
public class RequestTracker {
private final Set<Request> requests = Collections.newSetFromMap(new WeakHashMap<Request, Boolean>());
private final List<Request> pendingRequests = new ArrayList<Request>();
public void runRequest(Request request) {
requests.add(request);
if (!isPaused) {
request.begin();
} else {
pendingRequests.add(request);
}
}
}
public void begin() {
startTime = LogTime.getLogTime();
if (model == null) {
onException(null);
return;
}
status = Status.WAITING_FOR_SIZE;
// 有没有通过override指定图片尺寸
if (Util.isValidDimensions(overrideWidth, overrideHeight)) {
onSizeReady(overrideWidth, overrideHeight);
} else {
// 获取target的尺寸,获取到后内部会调用onSizeReady
target.getSize(this);
}
if (!isComplete() && !isFailed() && canNotifyStatusChanged()) {
// 开始加载设置占位图
target.onLoadStarted(getPlaceholderDrawable());
}
}
onSizeReady
开始加载
@Override
public void onSizeReady(int width, int height) {
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logV("Got onSizeReady in " + LogTime.getElapsedMillis(startTime));
}
if (status != Status.WAITING_FOR_SIZE) {
return;
}
status = Status.RUNNING;
width = Math.round(sizeMultiplier * width);
height = Math.round(sizeMultiplier * height);
//ModelLoader和DataFetcher负责加载不同类型的数据
ModelLoader<A, T> modelLoader = loadProvider.getModelLoader();
final DataFetcher<T> dataFetcher = modelLoader.getResourceFetcher(model, width, height);
if (dataFetcher == null) {
return;
}
// 对原始数据进行解码的类
ResourceTranscoder<Z, R> transcoder = loadProvider.getTranscoder();
loadedFromMemoryCache = true;
loadStatus = engine.load(signature, width, height, dataFetcher, loadProvider, transformation, transcoder,
priority, isMemoryCacheable, diskCacheStrategy, this);
loadedFromMemoryCache = resource != null;
}
ModelLoader
:用于将任意复杂数据模型转换DataFetcher可用的具体数据类型
public interface ModelLoader<T, Y> {
DataFetcher<Y> getResourceFetcher(T model, int width, int height);
}
public class HttpUrlGlideUrlLoader implements ModelLoader<GlideUrl, InputStream> {
@Override
public DataFetcher<InputStream> getResourceFetcher(GlideUrl model, int width, int height) {
// GlideUrls memoize parsed URLs so caching them saves a few object instantiations and time spent parsing urls.
GlideUrl url = model;
if (modelCache != null) {
url = modelCache.get(model, 0, 0);
if (url == null) {
modelCache.put(model, 0, 0, model);
url = model;
}
}
return new HttpUrlFetcher(url);
}
}
DataFetcher
:加载资源的数据接口
public interface DataFetcher<T> {
T loadData(Priority priority) throws Exception;
}
public class HttpUrlFetcher implements DataFetcher<InputStream> {
@Override
public InputStream loadData(Priority priority) throws Exception {
return loadDataWithRedirects(glideUrl.toURL(), 0 /*redirects*/, null /*lastUrl*/, glideUrl.getHeaders());
}
private InputStream loadDataWithRedirects(URL url, int redirects, URL lastUrl, Map<String, String> headers)
throws IOException {
if (redirects >= MAXIMUM_REDIRECTS) {
throw new IOException("Too many (> " + MAXIMUM_REDIRECTS + ") redirects!");
} else {
// Comparing the URLs using .equals performs additional network I/O and is generally broken.
// See http://michaelscharf.blogspot.com/2006/11/javaneturlequals-and-hashcode-make.html.
try {
if (lastUrl != null && url.toURI().equals(lastUrl.toURI())) {
throw new IOException("In re-direct loop");
}
} catch (URISyntaxException e) {
// Do nothing, this is best effort.
}
}
urlConnection = connectionFactory.build(url);
for (Map.Entry<String, String> headerEntry : headers.entrySet()) {
urlConnection.addRequestProperty(headerEntry.getKey(), headerEntry.getValue());
}
urlConnection.setConnectTimeout(2500);
urlConnection.setReadTimeout(2500);
urlConnection.setUseCaches(false);
urlConnection.setDoInput(true);
// Connect explicitly to avoid errors in decoders if connection fails.
urlConnection.connect();
if (isCancelled) {
return null;
}
final int statusCode = urlConnection.getResponseCode();
if (statusCode / 100 == 2) {
return getStreamForSuccessfulRequest(urlConnection);
} else if (statusCode / 100 == 3) {
String redirectUrlString = urlConnection.getHeaderField("Location");
if (TextUtils.isEmpty(redirectUrlString)) {
throw new IOException("Received empty or null redirect url");
}
URL redirectUrl = new URL(url, redirectUrlString);
return loadDataWithRedirects(redirectUrl, redirects + 1, url, headers);
} else {
if (statusCode == -1) {
throw new IOException("Unable to retrieve response code from HttpUrlConnection.");
}
throw new IOException("Request failed " + statusCode + ": " + urlConnection.getResponseMessage());
}
}
}
4、engine.load完成图片加载
engine
:异步处理总调度器。EnginJob负责线程管理,EngineRunnable是一个异步处理线程。DecodeJob是真正线程里获取和处理图片的地方。
public <T, Z, R> LoadStatus load(Key signature, int width, int height, DataFetcher<T> fetcher,
DataLoadProvider<T, Z> loadProvider, Transformation<Z> transformation, ResourceTranscoder<Z, R> transcoder,
Priority priority, boolean isMemoryCacheable, DiskCacheStrategy diskCacheStrategy, ResourceCallback cb) {
Util.assertMainThread();
long startTime = LogTime.getLogTime();
// 获取加载图片的唯一标示
final String id = fetcher.getId();
//缓存中的key
EngineKey key = keyFactory.buildKey(id, signature, width, height, loadProvider.getCacheDecoder(),
loadProvider.getSourceDecoder(), transformation, loadProvider.getEncoder(),
transcoder, loadProvider.getSourceEncoder());
// 从内存缓存中获取图片
EngineResource<?> cached = loadFromCache(key, isMemoryCacheable);
if (cached != null) {
cb.onResourceReady(cached);
return null;
}
EngineResource<?> active = loadFromActiveResources(key, isMemoryCacheable);
if (active != null) {
cb.onResourceReady(active);
return null;
}
EngineJob current = jobs.get(key);
if (current != null) {
current.addCallback(cb);
if (Log.isLoggable(TAG, Log.VERBOSE)) {
logWithTimeAndKey("Added to existing load", startTime, key);
}
return new LoadStatus(cb, current);
}
// 新建一个job从磁盘或网络获取
EngineJob engineJob = engineJobFactory.build(key, isMemoryCacheable);
DecodeJob<T, Z, R> decodeJob = new DecodeJob<T, Z, R>(key, width, height, fetcher, loadProvider, transformation,
transcoder, diskCacheProvider, diskCacheStrategy, priority);
EngineRunnable runnable = new EngineRunnable(engineJob, decodeJob, priority);
jobs.put(key, engineJob);
engineJob.addCallback(cb);
engineJob.start(runnable);
return new LoadStatus(cb, engineJob);
}
五、缓存
1、内存缓存
- LruCache:保存已经不再使用的图片
private EngineResource<?> loadFromCache(Key key, boolean isMemoryCacheable) {
if (!isMemoryCacheable) {
return null;
}
EngineResource<?> cached = getEngineResourceFromCache(key);
if (cached != null) {
cached.acquire();
//放到正在使用的缓存中
activeResources.put(key, new ResourceWeakReference(key, cached, getReferenceQueue()));
}
return cached;
}
private EngineResource<?> getEngineResourceFromCache(Key key) {
Resource<?> cached = cache.remove(key);
final EngineResource result;
if (cached == null) {
result = null;
} else if (cached instanceof EngineResource) {
// Save an object allocation if we've cached an EngineResource (the typical case).
result = (EngineResource) cached;
} else {
result = new EngineResource(cached, true /*isCacheable*/);
}
return result;
}
public class LruResourceCache extends LruCache<Key, Resource<?>> implements MemoryCache {
private ResourceRemovedListener listener;
/**
* Constructor for LruResourceCache.
*
* @param size The maximum size in bytes the in memory cache can use.
*/
public LruResourceCache(int size) {
super(size);
}
@Override
public void setResourceRemovedListener(ResourceRemovedListener listener) {
this.listener = listener;
}
@Override
protected void onItemEvicted(Key key, Resource<?> item) {
if (listener != null) {
listener.onResourceRemoved(item);
}
}
@Override
protected int getSize(Resource<?> item) {
return item.getSize();
}
@SuppressLint("InlinedApi")
@Override
public void trimMemory(int level) {
if (level >= android.content.ComponentCallbacks2.TRIM_MEMORY_MODERATE) {
// Nearing middle of list of cached background apps
// Evict our entire bitmap cache
clearMemory();
} else if (level >= android.content.ComponentCallbacks2.TRIM_MEMORY_BACKGROUND) {
// Entering list of cached background apps
// Evict oldest half of our bitmap cache
trimToSize(getCurrentSize() / 2);
}
}
}
- 弱引用:保存正在使用的图片
private final Map<Key, WeakReference<EngineResource<?>>> activeResources;
private EngineResource<?> loadFromActiveResources(Key key, boolean isMemoryCacheable) {
if (!isMemoryCacheable) {
return null;
}
EngineResource<?> active = null;
WeakReference<EngineResource<?>> activeRef = activeResources.get(key);
if (activeRef != null) {
active = activeRef.get();
if (active != null) {
active.acquire();
} else {
activeResources.remove(key);
}
}
return active;
}
- 内存缓存写入
class EngineJob{
private static final Handler MAIN_THREAD_HANDLER = new Handler(Looper.getMainLooper(), new MainThreadCallback());
@Override
public void onResourceReady(final Resource<?> resource) {
this.resource = resource;
MAIN_THREAD_HANDLER.obtainMessage(MSG_COMPLETE, this).sendToTarget();
}
private static class MainThreadCallback implements Handler.Callback {
@Override
public boolean handleMessage(Message message) {
if (MSG_COMPLETE == message.what || MSG_EXCEPTION == message.what) {
EngineJob job = (EngineJob) message.obj;
if (MSG_COMPLETE == message.what) {
job.handleResultOnMainThread();
} else {
job.handleExceptionOnMainThread();
}
return true;
}
return false;
}
}
private void handleResultOnMainThread() {
if (isCancelled) {
resource.recycle();
return;
} else if (cbs.isEmpty()) {
throw new IllegalStateException("Received a resource without any callbacks to notify");
}
engineResource = engineResourceFactory.build(resource, isCacheable);
hasResource = true;
//engineResource中有一个引用计数器,调用acquire加1
engineResource.acquire();
//在这里将引用写入activeResources缓存
listener.onEngineJobComplete(key, engineResource);
for (ResourceCallback cb : cbs) {
if (!isInIgnoredCallbacks(cb)) {
engineResource.acquire();
cb.onResourceReady(engineResource);
}
}
// engineResource中有一个引用计数器,调用release减1,变为0时放到lru缓存
engineResource.release();
}
}
2、磁盘缓存
入口位置是在EngineRunnable的run()方法,run()方法中调用到decode()方法,decode()方法的源码:
private Resource<?> decode() throws Exception {
if (isDecodingFromCache()) {
//从磁盘缓存读取图片
return decodeFromCache();
} else {
//从原始位置读取图片
return decodeFromSource();
}
}
来看一下decodeFromCache()方法的源码,如下所示:
private Resource<?> decodeFromCache() throws Exception {
Resource<?> result = null;
try {
//先尝试读取处理后的缓存图
result = decodeJob.decodeResultFromCache();
} catch (Exception e) {
if (Log.isLoggable(TAG, Log.DEBUG)) {
Log.d(TAG, "Exception decoding result from cache: " + e);
}
}
if (result == null) {
//再尝试读取原图的缓存图
result = decodeJob.decodeSourceFromCache();
}
return result;
}
处理后的缓存图和原图缓存图对应的是DiskCacheStrategy.RESULT和DiskCacheStrategy.SOURCE这两个缓存模式。
到DecodeJob具体看下这两个读取磁盘缓存的方法,decodeResultFromCache()和decodeSourceFromCache():
public Resource<Z> decodeResultFromCache() throws Exception {
if (!diskCacheStrategy.cacheResult()) {
return null;
}
long startTime = LogTime.getLogTime();
Resource<T> transformed = loadFromCache(resultKey);
startTime = LogTime.getLogTime();
Resource<Z> result = transcode(transformed);
return result;
}
public Resource<Z> decodeSourceFromCache() throws Exception {
if (!diskCacheStrategy.cacheSource()) {
return null;
}
long startTime = LogTime.getLogTime();
Resource<T> decoded = loadFromCache(resultKey.getOriginalKey());
return transformEncodeAndTranscode(decoded);
}
两个缓存方法都调用到了loadFromCache()方法,只是传入的key不同。一个是处理后图片的key,一个是原始图片的key。
private Resource<T> loadFromCache(Key key) throws IOException {
File cacheFile = diskCacheProvider.getDiskCache().get(key);
if (cacheFile == null) {
return null;
}
Resource<T> result = null;
try {
result = loadProvider.getCacheDecoder().decode(cacheFile, width, height);
} finally {
if (result == null) {
diskCacheProvider.getDiskCache().delete(key);
}
}
return result;
}
那什么时候存入的呢?我们回到decodeFromSource()方法
public Resource<Z> decodeFromSource() throws Exception {
Resource<T> decoded = decodeSource();
return transformEncodeAndTranscode(decoded);
}
private Resource<T> decodeSource() throws Exception {
Resource<T> decoded = null;
try {
long startTime = LogTime.getLogTime();
//从网络获取图片
final A data = fetcher.loadData(priority);
if (isCancelled) {
return null;
}
decoded = decodeFromSourceData(data);
} finally {
fetcher.cleanup();
}
return decoded;
}
private Resource<T> decodeFromSourceData(A data) throws IOException {
final Resource<T> decoded;
//判断是否设置了缓存原图
if (diskCacheStrategy.cacheSource()) {
decoded = cacheAndDecodeSourceData(data);
} else {
long startTime = LogTime.getLogTime();
decoded = loadProvider.getSourceDecoder().decode(data, width, height);
}
return decoded;
}
private Resource<T> cacheAndDecodeSourceData(A data) throws IOException {
long startTime = LogTime.getLogTime();
SourceWriter<A> writer = new SourceWriter<A>(loadProvider.getSourceEncoder(), data);
diskCacheProvider.getDiskCache().put(resultKey.getOriginalKey(), writer);
startTime = LogTime.getLogTime();
Resource<T> result = loadFromCache(resultKey.getOriginalKey());
return result;
}
decodeSource()方法中获取图片后,调用到decodeFromSourceData()方法,然后判断是否缓存原图,是的话就调用到cacheAndDecodeSourceData(A data)方法。看进去,还是调用了 diskCacheProvider.getDiskCache()获取DiskLruCache工具类的实例。然后调用put方法缓存了原图。
到此我们缓存了原图,处理后的图片是什么时候缓存的?肯定是在图片处理之后,在transformEncodeAndTranscode()方法中:
private Resource<Z> transformEncodeAndTranscode(Resource<T> decoded) {
long startTime = LogTime.getLogTime();
Resource<T> transformed = transform(decoded);
writeTransformedToCache(transformed);
startTime = LogTime.getLogTime();
Resource<Z> result = transcode(transformed);
return result;
}
private void writeTransformedToCache(Resource<T> transformed) {
if (transformed == null || !diskCacheStrategy.cacheResult()) {
return;
}
long startTime = LogTime.getLogTime();
SourceWriter<Resource<T>> writer = new SourceWriter<Resource<T>>(loadProvider.getEncoder(), transformed);
diskCacheProvider.getDiskCache().put(resultKey, writer);
}
transformEncodeAndTranscode中先对图片进行了转换,然后调用writeTransformedToCache(transformed);判断是否缓存处理后的图片,是就对处理后的图片进行了缓存。调用的同样是DiskLruCache实例的put()方法,不过这里用的缓存Key是resultKey。