java

Unsafe 与 LockSupport

2017-01-13  本文已影响835人  爱吃鱼的KK
1.Unsafe

java concurrent 包的基础是CAS, 而进行CAS操作的就是这个 Unsafe类.

废话不说了, 直接上代码:

Unsafe 类是Java中的保护类, 在外面包中使用通常通过反射获取 Unsafe类实例

/**
 * 
 * Unsafe 类是java中的保护类, 所以就通过这种方式获取(ps 也可以在命令行中指定所加载的包是受保护的)
 * Created by xjk on 2016/5/13.
 */
public class UnSafeClass {

    private static Unsafe unsafe;

    static{
        try {
            // 通过反射的方式获取unsafe类
            Field field = Unsafe.class.getDeclaredField("theUnsafe");
            field.setAccessible(true);
            unsafe = (Unsafe)field.get(null);
        } catch (NoSuchFieldException e) {
            e.printStackTrace();
        } catch (IllegalAccessException e) {
            e.printStackTrace();
        }
    }

    public static Unsafe getInstance(){
        return unsafe;
    }
}

再来一段Unsafe类在 concurrent 包中的使用

import com.lami.tuomatuo.search.base.concurrent.unsafe.UnSafeClass;
import sun.misc.Unsafe;

/**
 * Created by xjk on 1/13/17.
 */
public class Node<E> {
    volatile E item;
    volatile Node<E> next;

    Node(E item){
        /**
         * Stores a reference value into a given Java variable.
         * <p>
         * Unless the reference <code>x</code> being stored is either null
         * or matches the field type, the results are undefined.
         * If the reference <code>o</code> is non-null, car marks or
         * other store barriers for that object (if the VM requires them)
         * are updated.
         * @see #putInt(Object, int, int)
         *
         * 将 Node 对象的指定 itemOffset 偏移量设置 一个引用值
         */
        unsafe.putObject(this, itemOffset, item);
    }

    boolean casItem(E cmp, E val){
        /**
         * Atomically update Java variable to <tt>x</tt> if it is currently
         * holding <tt>expected</tt>.
         * @return <tt>true</tt> if successful
         * 原子性的更新 item 值
         */
        return unsafe.compareAndSwapObject(this, itemOffset, cmp, val);
    }

    void lazySetNext(Node<E> val){
        /**
         * Version of {@link #putObjectVolatile(Object, long, Object)}
         * that does not guarantee immediate visibility of the store to
         * other threads. This method is generally only useful if the
         * underlying field is a Java volatile (or if an array cell, one
         * that is otherwise only accessed using volatile accesses).
         *
         * 调用这个方法和putObject差不多, 只是这个方法设置后对应的值的可见性不一定得到保证,
         * 这个方法能起这个作用, 通常是作用在 volatile field上, 也就是说, 下面中的参数 val 是被volatile修饰
         */
        unsafe.putOrderedObject(this, nextOffset, val);
    }

    /**
     * Atomically update Java variable to <tt>x</tt> if it is currently
     * holding <tt>expected</tt>.
     * @return <tt>true</tt> if successful
     *
     * 原子性的更新 nextOffset 上的值
     *
     */
    boolean casNext(Node<E> cmp, Node<E> val){
        return unsafe.compareAndSwapObject(this, nextOffset, cmp, val);
    }

    private static Unsafe unsafe;
    private static long itemOffset;
    private static long nextOffset;

    static {
        try {
            unsafe = UnSafeClass.getInstance();
            Class<?> k = Node.class;
            itemOffset = unsafe.objectFieldOffset(k.getDeclaredField("item"));
            nextOffset = unsafe.objectFieldOffset(k.getDeclaredField("next"));
        }catch (Exception e){

        }
    }
}

上面的代码是一个链表节点的代码, 主要方法:

1. unsafe.putObject(this, itemOffset, item)
   直接在对象的itemOffset位置设置item的引用

2. unsafe.compareAndSwapObject(this, itemOffset, cmp, val)
   通过比较itemOffset上是否为引用cmp的值, 来设置val

3. unsafe.putOrderedObject(this, nextOffset, val)
   在对象的itemOffset位置设置item的引用, 只不过这个方法的可见性比直接用 putObject 方法低一点, 其他的线程要过一段时间才可见

这三个方法中 putObject, compareAndSwapObject 是常用方法, putOrderedObject相对来说就神秘一下, 就下来我们就聊这个方法

putOrderedObject: 将这个方法名拆成 put ordered Object, 这下就好理解一点, 按照order来进行写; 在底层操作时使用 store-store barrier(), 不会被Java的JIT重新排序; 它通常用于元素 nulling out fileds (即删除), 在AtomicXX 中通常用于 LazySet;

As probably the last little JSR166 follow-up for Mustang, we added a "lazySet" method to the Atomic classes (AtomicInteger, AtomicReference, etc). This is a niche method that is sometimes useful when fine-tuning code using non-blocking data structures. The semantics are that the write is guaranteed not to be re-ordered with any previous write, but may be reordered with subsequent operations (or equivalently, might not be visible to other threads) until some other volatile write or synchronizing action occurs).

The main use case is for nulling out fields of nodes in non-blocking data structures solely for the sake of avoiding long-term garbage retention; it applies when it is harmless if other threads see non-null values for a while, but you'd like to ensure that structures are eventually GCable. In such cases, you can get better performance by avoiding the costs of the null volatile-write. There are a few other use cases along these lines for non-reference-based atomics as well, so the method is supported across all of the AtomicX classes.

For people who like to think of these operations in terms of machine-level barriers on common multiprocessors, lazySet provides a preceeding store-store barrier (which is either a no-op or very cheap on current platforms), but no store-load barrier (which is usually the expensive part of a volatile-write).

这三句话是 Doug Lea 写的 链接, 调用这个方法产生的效果是: write操作不会和前面的写操作重排序, 但是可能会被随后的操作重排序(即随后的操作中可能不可见), 直到其他的volatile写或同步事件发生;
主要用于无阻塞数据结构的 nulling out, 就像上面的 lazySet 方法, 它是在 ConcurrentLinkedQueue中删除节点中使用的, 比如下面的删除原队列头节点:


/**
 * Tries to CAS head to p, If successfully, repoint old head to itself
 * as sentinel for succ(), blew
 *
 * 将节点 p设置为新的节点(这是原子操作),
 * 之后将原节点的next指向自己, 直接变成一个哨兵节点(为queue节点删除及garbage做准备)
 *
 * @param h
 * @param p
 */
final void updateHead(Node<E> h, Node<E> p){
    if(h != p && casHead(h, p)){
        h.lazySetNext(h);
    }
}

删除节点后 调用 lazySetNext(其实是 putOrderedObject) 来将自己的next指向自己
ps: 这里为啥不调用 putObject呢, 原因非常简单, putOrderedObject 使用 store-store barrier屏障, 而 putObject还会使用 store-load barrier 屏障(对于Java中的指令屏障不了解的直接可以参考 Java并发编程艺术)

2. unsafe总结:

unsafe类是沟通java代码和计算机底层的一把神奇的钥匙 , 而在实际的通常用于原子性的改变对象中的某个变量

3. LockSupport

LockSupport 的主要功能是提供线程一个"许可", 通过这个"许可"来控制线程的阻塞和恢复; 它主要有下面这几个方法

/** 
 * 阻塞当前线程, 直到调用 LockSupport.unpark(Thread), 或进行线程中断
 * 若线程是通过中断的方式进行唤醒, 则 不会抛出异常, 且中断标示不会更改, 需要调用
 * Thread.interrupted() 才能清除
 */
1. LockSupport.park();

/** 和上面的差不多, 只是加个object(在jstack时,有了这个对象方便定位问题)
* ps: 不是对这个对象阻塞, 只是当前线程阻塞, 这个object只是定位问题的参数
*/
2. LockSupport.park(Object object);

/** 和上面的差不多, 只是加个timeout
*/
3. LockSupport.park(lont timeout);

/** 和上面的差不多, 只是加个deadline(绝对时间, 就是未来某刻的时间戳)
*/
4. LockSupport.parkUntil(lont deadline);

/** 唤醒线程
*/
5. LockSupport.unpark(Thread);

LockSupport和Unsafe都是 java并发编程的基础类, 它们的api都比简单, 写几个小demo就可以了

参考资料:
lazySet
bugs.java
unsafe.cpp

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