Unity干货Unity3D与游戏开发征服Unity3d

四、Unity3d+Jenkins持续集成-Unity3D命令行

2018-10-24  本文已影响12人  e29290bad2f3

1.原理是使用Unity3d的命令行模式,可参考
https://docs.unity3d.com/Manual/CommandLineArguments.html

2.修改settings.properties,增加Unity运行路径

app.version = 1.2.1
unity.bin = /Applications/Unity/Unity.app/Contents/MacOS/Unity

3.修改权限/Applications/Unity/Unity.app/Contents/MacOS/Unity为所有人拥有可读写权限


image.png

4.修改build.xml

     <target name="compile-android" depends="clean">
        <echo message="Compiling unity project for android version ${VERSION_STRING}"/>
        
        <echo message="${unity.bin} -projectPath ${env.WORKSPACE} -logFile  ${env.WORKSPACE}/ant_android_log.txt -buildTarget Android -executeMethod AutoEditor.BuildAndroidResource -batchmode -quit"/>
        <exec executable="${unity.bin}" failonerror="true">
            <arg line="-projectPath ${env.WORKSPACE}"/>
            <arg line="-logFile  ${env.WORKSPACE}/ant_android_log.txt"/>
            <arg line="-buildTarget Android" />
            <arg line="-executeMethod AutoEditor.BuildAndroidResource"/>
            <arg line="-batchmode"/>
            <arg line="-quit"/>
        </exec>
        
        <loadfile property="unity.build.log" srcFile="${env.WORKSPACE}/ant_android_log.txt"  encoding="UTF-8"/>
        <echo message="${unity.build.log}"/>
    </target>

5.如果出现错误,使用Unity3D加载一个工作区的Unity3D工程,看是具体错误原因,本人碰到问题是Unity3D加载工作报只读权限错误,修改workspace为所有人拥有可读写权限


image.png

6.jenkins(詹金斯),控制台输出,调用Unity3D命令行模式成功

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