简单封装RecyclerView的适配器

2024-11-01  本文已影响0人  Gxinyu

前言

  经常写列表数据并且各种状态刷新或者局部刷新的情况,使用局部刷新可以有效降低列表刷新的性能,最近有时间就自己封装了一套方便使用

接口层

适配器接口可自定义,目前只列了常用的

interface IAdapter<T> {

    fun addData(data: MutableList<T>?)

    fun loadData(data: MutableList<T>?)

    fun getData(): MutableList<T>

    fun getItem(position: Int): T?

    fun getSelectedPosition(): Int

    fun setSelected(position: Int, selected: Boolean? = true)

    fun setPlaying(position: Int? = getSelectedPosition(), playing: Boolean? = true)

    fun getOnItemClickListener(): OnItemClickListener<T>?

    fun setOnItemClickListener(onItemClickListener: OnItemClickListener<T>)


}

代理层

代理层主要是实现接口并代理适配器的实现

/**
 * 适配器代理
 * 处理数据和监听
 */
class AdapterDelegate<T : BaseItem>(private var adapter: RecyclerView.Adapter<*>) : IAdapter<T> {

    companion object {
        const val INVALID_INDEX = -1
        const val PAYLOAD_PLAYING = "payload_playing"
    }

    private val dataList: MutableList<T> by lazy {
        mutableListOf()
    }

    private var onItemClickListener: OnItemClickListener<T>? = null

    override fun addData(data: MutableList<T>?) {
        if (!data.isNullOrEmpty()) {
            dataList.addAll(data)
            adapter.notifyItemRangeInserted(this.dataList.size - data.size, data.size)
        }
    }

    override fun loadData(data: MutableList<T>?) {
        if (!data.isNullOrEmpty()) {
            dataList.clear()
            dataList.addAll(data)
        } else {
            dataList.clear()
        }
        adapter.notifyDataSetChanged()
    }

    override fun getData(): MutableList<T> {
        return dataList
    }

    override fun getItem(position: Int): T? {
        if (position < 0 || position >= dataList.size) {
            return null
        }

        if (dataList.isEmpty()) {
            return null
        }

        return dataList[position]
    }

    override fun getSelectedPosition(): Int {
        for (i in dataList.indices) {
            if (dataList[i].isSelected) {
                return i
            }
        }
        return INVALID_INDEX
    }

    override fun setSelected(position: Int, selected: Boolean?) {
        if (position >= dataList.size) {
            return
        }

        val lastPosition = getSelectedPosition()
        if (position == INVALID_INDEX) {
            if (lastPosition != INVALID_INDEX) {
                dataList[lastPosition].isSelected = false
                adapter.notifyItemChanged(lastPosition)
            }
        } else {
            if (lastPosition != INVALID_INDEX) {
                if (position != lastPosition) {
                    val playing = dataList[lastPosition].isPlaying
                    dataList[lastPosition].isSelected = false
                    dataList[lastPosition].isPlaying = false
                    dataList[position].isSelected = true
                    adapter.notifyItemChanged(lastPosition)
                    adapter.notifyItemChanged(position)
                }
            } else {
                dataList[position].isSelected = true
                dataList[position].isPlaying = true
                adapter.notifyItemChanged(position)
            }
        }
    }

    override fun setPlaying(position: Int?, playing: Boolean?) {
        if (position == null || position < 0 || position >= dataList.size) {
            return
        }
        if (playing != null) {
            dataList[position].isPlaying = playing
            adapter.notifyItemChanged(position, PAYLOAD_PLAYING)
        }
    }

    override fun getOnItemClickListener(): OnItemClickListener<T>? {
        return this.onItemClickListener
    }

    override fun setOnItemClickListener(onItemClickListener: OnItemClickListener<T>) {
        this.onItemClickListener = onItemClickListener
    }

}

抽取公共的适配器

抽取的适配器,既可以作为单类型适配器也可以作为多类型适配器使用,主要的是子类去实现

/**
 * 多类型适配器
 */
abstract class BaseMultiAdapter<T : BaseMultiItem> : RecyclerView.Adapter<BaseViewHolder<ViewBinding>>(), AdapterWrapper<T, ViewBinding> {

    private val adapterDelegate by lazy {
        AdapterDelegate<T>(this)
    }

    override fun getDelegate(): AdapterDelegate<T> {
        return adapterDelegate
    }

    override fun getItemCount(): Int {
        return getData().size
    }

    override fun getItemViewType(position: Int): Int {
        return getData()[position].itemType
    }

    override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): BaseViewHolder<ViewBinding> {
        val multiItemViewBinding = bindItemView(parent)[viewType] ?: throw IllegalArgumentException("viewType is not exist")
        return BaseViewHolder(multiItemViewBinding)
    }

    override fun onBindViewHolder(holder: BaseViewHolder<ViewBinding>, position: Int) {
        bindViewHolder(holder.binding, getData()[position], position)
    }

    override fun onBindViewHolder(holder: BaseViewHolder<ViewBinding>, position: Int, payloads: MutableList<Any>) {
        super.onBindViewHolder(holder, position, payloads)
        super.onBindViewHolder(holder, position, payloads)
        if (payloads.isNotEmpty()) {
            bindViewHolder(holder.binding, getData()[position], position, payloads)
        }else {
            bindViewHolder(holder.binding, getData()[position], position)
        }
    }

}

搭配配套的公共数据bean类,也可以根据项目需求自定义

open class BaseMultiItem: Serializable {
    var itemType: Int? = null
    var isSelected: Boolean = false //是否选中
    var isPlaying: Boolean = false  //是否正在播放
}

封装层

封装层的目的是抽取适配器中的方法交于代理层去实现

/**
 * 适配器封装类
 */
interface AdapterWrapper<T : BaseItem, VH : ViewBinding> : IAdapter<T> {

    fun getDelegate(): AdapterDelegate<T>

    override fun addData(data: MutableList<T>?) {
        getDelegate().addData(data)
    }

    override fun loadData(data: MutableList<T>?) {
        getDelegate().loadData(data)
    }

    override fun getData(): MutableList<T> {
        return getDelegate().getData()
    }

    override fun getItem(position: Int): T? {
        return getDelegate().getItem(position)
    }

    override fun getSelectedPosition(): Int {
        return getDelegate().getSelectedPosition()
    }

    override fun setSelected(position: Int, selected: Boolean?) {
        getDelegate().setSelected(position, selected)
    }

    override fun setPlaying(position: Int?, playing: Boolean?) {
        getDelegate().setPlaying(position, playing)
    }

    override fun setOnItemClickListener(onItemClickListener: OnItemClickListener<T>) {
        getDelegate().setOnItemClickListener(onItemClickListener)
    }

    override fun getOnItemClickListener(): OnItemClickListener<T>? {
        return getDelegate().getOnItemClickListener()
    }


    /**
     * ===============================适配器子类重新或者实现===============================
     */
    fun bindItemView(parent: ViewGroup): Map<Int, VH>

    fun bindViewHolder(viewBinding: VH, data: T, position: Int) {
        viewBinding.root.setOnClickListener {
            getDelegate().getOnItemClickListener()?.onItemClick(data, position)
        }
    }

    fun bindViewHolder(viewBinding: VH, data: T, position: Int, payloads: MutableList<Any>) {
        viewBinding.root.setOnClickListener {
            getDelegate().getOnItemClickListener()?.onItemClick(data, position)
        }
    }


}

搭配配套的item点击监听器

interface OnItemClickListener<T> {

    fun onItemClick(item: T, position: Int)
}

具体使用

bindItemView重写回调绑定类型和ViewBinding,也可以多类型也可以单类型
bindViewHolder根据类型绑定数据,总体还是很简单

class CustomMultiAdapter : BaseMultiAdapter<BaseMultiItem>() {

    override fun getItemId(position: Int): Long {
        return getData()[position].hashCode().toLong()
    }

    override fun bindItemView(parent: ViewGroup): Map<Int, ViewBinding> {
        //TODO map中存储着itemType和对应的ViewBinding
    }

    override fun bindViewHolder(viewBinding: ViewBinding, data: BaseMultiItem, position: Int) {
        super.bindViewHolder(viewBinding, data, position)
        //TODO 根据itemType来绑定数据
    }

    override fun bindViewHolder(viewBinding: ViewBinding, data: BaseMultiItem, position: Int, payloads: MutableList<Any>) {
        super.bindViewHolder(viewBinding, data, position, payloads)
        val payload = payloads[0]
        //TODO 根据局部刷新的payload来绑定数据
    }
}
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