iOS-底层(10):objc_msgSend流程分析之慢速查找
objc_msgSend 慢速查找流程分析
前一篇我们分析了汇编快速查找,如果没有找到,就会进入CheckMiss
或者JumpMiss
.macro CheckMiss
// miss if bucket->sel == 0
.if $0 == GETIMP
cbz p9, LGetImpMiss
.elseif $0 == NORMAL
cbz p9, __objc_msgSend_uncached
.elseif $0 == LOOKUP
cbz p9, __objc_msgLookup_uncached
.else
.abort oops
.endif
.endmacro
.macro JumpMiss
.if $0 == GETIMP
b LGetImpMiss
.elseif $0 == NORMAL
b __objc_msgSend_uncached
.elseif $0 == LOOKUP
b __objc_msgLookup_uncached
.else
.abort oops
.endif
.endmacro
然后进入到__objc_msgSend_uncached
,
STATIC_ENTRY __objc_msgSend_uncached
UNWIND __objc_msgSend_uncached, FrameWithNoSaves
// THIS IS NOT A CALLABLE C FUNCTION
// Out-of-band p16 is the class to search
MethodTableLookup //方法表中查找
TailCallFunctionPointer x17
END_ENTRY __objc_msgSend_uncached
MethodTableLookup
.macro MethodTableLookup
// push frame
SignLR
stp fp, lr, [sp, #-16]!
mov fp, sp
// save parameter registers: x0..x8, q0..q7
sub sp, sp, #(10*8 + 8*16)
stp q0, q1, [sp, #(0*16)]
stp q2, q3, [sp, #(2*16)]
stp q4, q5, [sp, #(4*16)]
stp q6, q7, [sp, #(6*16)]
stp x0, x1, [sp, #(8*16+0*8)]
stp x2, x3, [sp, #(8*16+2*8)]
stp x4, x5, [sp, #(8*16+4*8)]
stp x6, x7, [sp, #(8*16+6*8)]
str x8, [sp, #(8*16+8*8)]
// lookUpImpOrForward(obj, sel, cls, LOOKUP_INITIALIZE | LOOKUP_RESOLVER)
// receiver and selector already in x0 and x1
mov x2, x16
mov x3, #3
bl _lookUpImpOrForward//跳转到_lookUpImpOrForward
// IMP in x0
mov x17, x0
// restore registers and return
ldp q0, q1, [sp, #(0*16)]
ldp q2, q3, [sp, #(2*16)]
ldp q4, q5, [sp, #(4*16)]
ldp q6, q7, [sp, #(6*16)]
ldp x0, x1, [sp, #(8*16+0*8)]
ldp x2, x3, [sp, #(8*16+2*8)]
ldp x4, x5, [sp, #(8*16+4*8)]
ldp x6, x7, [sp, #(8*16+6*8)]
ldr x8, [sp, #(8*16+8*8)]
mov sp, fp
ldp fp, lr, [sp], #16
AuthenticateLR
imp找不到会跳转到_lookUpImpOrForward
, _lookUpImpOrForward
没有.macro
宏,说明跳转到c
或者c++
的代码中。我们可以通过汇编调试
验证一下,添加断点,点击control + stepinto
打开debug
--> Debug WorkFlow
--> always show disassembly
断住objc_msgSend,继续control + stepInto, 断住_objc_msgSend_uncached,继续control + stepInto image.png
最后走到的是lookUpImpOrForward
,这里并不是汇编实现,而是C/C++实现
- 在
C/C++
中调用汇编
,在汇编
的定义中要加一个 _ 下划线 - 在
汇编
中调用C/C++
,C/C++
的函数定义中要减一个 _ 下划线
慢速查找的C/C++部分
全局搜索lookUpImpOrForward
,在最新的objc-runtime-new.mm
找到,是一个C
函数,我们来看代码,我加了相应的注释
IMP lookUpImpOrForward(id inst, SEL sel, Class cls, int behavior)
{
const IMP forward_imp = (IMP)_objc_msgForward_impcache;
IMP imp = nil;
Class curClass;
runtimeLock.assertUnlocked();
// Optimistic cache lookup
//在多线程情况下方法可能会缓存
if (fastpath(behavior & LOOKUP_CACHE)) {
//通过汇编获取imp
imp = cache_getImp(cls, sel);
if (imp) goto done_nolock;
}
//线程加锁
runtimeLock.lock();
//检查是否是被认可的对象,已知类(或者是内置到二进制文件中,或者合法注册通过)
checkIsKnownClass(cls);
//如果类没有实现
if (slowpath(!cls->isRealized())) {
//实现类,内部父类继承链向上依次实现。确保后面的方法查找可以进行。
cls = realizeClassMaybeSwiftAndLeaveLocked(cls, runtimeLock);
// runtimeLock may have been dropped but is now locked again
}
//判断类是否初始化,如果没有,需要先初始化
if (slowpath((behavior & LOOKUP_INITIALIZE) && !cls->isInitialized())) {
cls = initializeAndLeaveLocked(cls, inst, runtimeLock);
}
runtimeLock.assertLocked();
curClass = cls;
//*unreasonableClassCount为类的任何迭代提供一个上限,在运行时元数据被破坏时防止自旋。
//这是个无限循环,要使用break或goto来跳出循环
for (unsigned attempts = unreasonableClassCount();;) {
// curClass method list.
// 本类进行一次imp查找
Method meth = getMethodNoSuper_nolock(curClass, sel);
if (meth) {
imp = meth->imp;
goto done;
}
// curClass向继承链传递赋值,当找到nil的时候让 imp = forward_imp, break,终止循环
if (slowpath((curClass = curClass->superclass) == nil)) {
// No implementation found, and method resolver didn't help.
// Use forwarding.
imp = forward_imp;
break;
}
// Halt if there is a cycle in the superclass chain.
// 如果父类链存在循环,则报错。
if (slowpath(--attempts == 0)) {
_objc_fatal("Memory corruption in class list.");
}
// Superclass cache.
//汇编查找父类缓存
imp = cache_getImp(curClass, sel);
// 当imp == forward_imp
if (slowpath(imp == forward_imp)) {
// Found a forward:: entry in a superclass.
// Stop searching, but don't cache yet; call method
// resolver for this class first.
break;
}
// 如果在父类中找到了,直接 goto done
if (fastpath(imp)) {
// Found the method in a superclass. Cache it in this class.
goto done;
}
}
// No implementation found. Try method resolver once.
//这个& ^= 这个算法是为了让这段代码只执行一次
if (slowpath(behavior & LOOKUP_RESOLVER)) {
behavior ^= LOOKUP_RESOLVER;
// 进入动态方法决议
return resolveMethod_locked(inst, sel, cls, behavior);
}
done:
log_and_fill_cache(cls, imp, sel, inst, curClass);
runtimeLock.unlock();
done_nolock:
if (slowpath((behavior & LOOKUP_NIL) && imp == forward_imp)) {
return nil;
}
return imp;
}
总结一下上述过程:
- 找一下缓存,排除多线程影响
- 判断类是否被认可的类,已知类
- 判断类是否已实现
- 判断类是否已初始化
- 进入for死循环,先进行一次本类的方法查找(二分查找),让临时类curClass指向父类,通过汇编依次向上查找(cache_getImp),直到curClass找到nil ,将imp赋值为_objc_msgForward_impcache,然后break跳出循环。
- 进行一次动态方法决议,resolveMethod_locked 判断,resolveInstanceMethod和resolveInstanceMethod,是否有做处理,如果处理了,重新找一遍imp,若果没有处理,继续lookUpImpOrForward。
- 消息快速转发,
- 消息的慢速转发
上面是结合代码的描述过程,我只描述了关键部分,接下来我们来看一下流程图
2251862-8f3c817f232e953b.png我们来看看二分查找算法的实现:
ALWAYS_INLINE static method_t *
findMethodInSortedMethodList(SEL key, const method_list_t *list)
{
ASSERT(list);
const method_t * const first = &list->first;
const method_t *base = first;
const method_t *probe;
uintptr_t keyValue = (uintptr_t)key;
uint32_t count;
for (count = list->count; count != 0; count >>= 1) {
probe = base + (count >> 1);
uintptr_t probeValue = (uintptr_t)probe->name;
if (keyValue == probeValue) {
//如果分类有相同方法,取分类的方法
while (probe > first && keyValue == (uintptr_t)probe[-1].name) {
probe--;
}
return (method_t *)probe;
}
if (keyValue > probeValue) {
base = probe + 1;
count--;
}
}
return nil;
}
二分查找是一种非常高效的查找算法,它的时间复杂度是O(logn),O(logn) 这种对数时间复杂度。这是一种极其高效的时间复杂度,因为 logn 是一个非常“恐怖”的数量级,即便 n 非常非常大,对应的 logn 也很小。比如 n 等于 2 的 32 次方,这个数很大了吧?大约是 42 亿。也就是说,如果我们在 42 亿个数据中用二分查找一个数据,最多需要比较 32 次。
我们再来看看动态方法决议
static NEVER_INLINE IMP
resolveMethod_locked(id inst, SEL sel, Class cls, int behavior)
{
runtimeLock.assertLocked();
ASSERT(cls->isRealized());
// 给你一次机会,添加imp
runtimeLock.unlock();
//当前类不是元类
if (! cls->isMetaClass()) {
// try [cls resolveInstanceMethod:sel]
resolveInstanceMethod(inst, sel, cls);
}
else {
//当前类是元类
// try [nonMetaClass resolveClassMethod:sel]
// and [cls resolveInstanceMethod:sel]
resolveClassMethod(inst, sel, cls);
if (!lookUpImpOrNil(inst, sel, cls)) {
// 类方法在元类里就是实例方法,我们无法在元类里面写方法来处理,但是在NSObject里面是可以处理的,也就是实例方法
resolveInstanceMethod(inst, sel, cls);
}
}
// chances are that calling the resolver have populated the cache
// so attempt using it
return lookUpImpOrForward(inst, sel, cls, behavior | LOOKUP_CACHE);
}
resolveInstanceMethod
static void resolveInstanceMethod(id inst, SEL sel, Class cls)
{
runtimeLock.assertUnlocked();
ASSERT(cls->isRealized());
SEL resolve_sel = @selector(resolveInstanceMethod:);
if (!lookUpImpOrNil(cls, resolve_sel, cls->ISA())) {
// Resolver not implemented.
// resolve_sel 没有实现返回
return;
}
//发送一次resolve_sel消息,也就是调用一次resolve_sel方法
BOOL (*msg)(Class, SEL, SEL) = (typeof(msg))objc_msgSend;
bool resolved = msg(cls, resolve_sel, sel);
// Cache the result (good or bad) so the resolver doesn't fire next time.
// +resolveInstanceMethod adds to self a.k.a. cls
// 再找一次sel的imp;
IMP imp = lookUpImpOrNil(inst, sel, cls);
if (resolved && PrintResolving) {
if (imp) {
_objc_inform("RESOLVE: method %c[%s %s] "
"dynamically resolved to %p",
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel), imp);
}
else {
// Method resolver didn't add anything?
_objc_inform("RESOLVE: +[%s resolveInstanceMethod:%s] returned YES"
", but no new implementation of %c[%s %s] was found",
cls->nameForLogging(), sel_getName(sel),
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel));
}
}
}
resolveClassMethod
static void resolveClassMethod(id inst, SEL sel, Class cls)
{
runtimeLock.assertUnlocked();
ASSERT(cls->isRealized());
ASSERT(cls->isMetaClass());
if (!lookUpImpOrNil(inst, @selector(resolveClassMethod:), cls)) {
// Resolver not implemented.
return;
}
Class nonmeta;
{
mutex_locker_t lock(runtimeLock);
nonmeta = getMaybeUnrealizedNonMetaClass(cls, inst);
// +initialize path should have realized nonmeta already
if (!nonmeta->isRealized()) {
_objc_fatal("nonmeta class %s (%p) unexpectedly not realized",
nonmeta->nameForLogging(), nonmeta);
}
}
BOOL (*msg)(Class, SEL, SEL) = (typeof(msg))objc_msgSend;
bool resolved = msg(nonmeta, @selector(resolveClassMethod:), sel);
// Cache the result (good or bad) so the resolver doesn't fire next time.
// +resolveClassMethod adds to self->ISA() a.k.a. cls
IMP imp = lookUpImpOrNil(inst, sel, cls);
if (resolved && PrintResolving) {
if (imp) {
_objc_inform("RESOLVE: method %c[%s %s] "
"dynamically resolved to %p",
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel), imp);
}
else {
// Method resolver didn't add anything?
_objc_inform("RESOLVE: +[%s resolveClassMethod:%s] returned YES"
", but no new implementation of %c[%s %s] was found",
cls->nameForLogging(), sel_getName(sel),
cls->isMetaClass() ? '+' : '-',
cls->nameForLogging(), sel_getName(sel));
}
}
}
首先判断resolveInstanceMethod是否实现,没有时间直接返回,如果有实现,发送消息resolveInstanceMethod,即调用我们自己处理的resolveInstanceMethod方法,然后进入慢速查找lookUpImpOrNil查找IMP,这里找到IMP只是为了打印消息,然后再进入lookUpImpOrNil查找IMP 返回IMP
动态方法决议的处理
#import "LGPerson.h"
#import <objc/message.h>
@implementation LGPerson
- (void)sayHello{
NSLog(@"%s",__func__);
}
- (void)sayNB{
NSLog(@"%s",__func__);
}
- (void)sayMaster{
NSLog(@"%s",__func__);
}
+ (void)lgClassMethod{
NSLog(@"%s",__func__);
}
+ (BOOL)resolveInstanceMethod:(SEL)sel{
NSLog(@"%@ 来了",NSStringFromSelector(sel));
if (sel == @selector(say666)) {
NSLog(@"%@ 来了",NSStringFromSelector(sel));
IMP imp = class_getMethodImplementation(self, @selector(sayMaster));
Method sayMMethod = class_getInstanceMethod(self, @selector(sayMaster));
const char *type = method_getTypeEncoding(sayMMethod);
return class_addMethod(self, sel, imp, type);
}
return [super resolveInstanceMethod:sel];
}
+ (BOOL)resolveClassMethod:(SEL)sel{
NSLog(@"%@ 来了",NSStringFromSelector(sel));
if (sel == @selector(sayNB)) {
//注意这里类方法要添加到元类里面
IMP imp = class_getMethodImplementation(objc_getMetaClass("LGPerson"), @selector(lgClassMethod));
Method sayMMethod = class_getInstanceMethod(objc_getMetaClass("LGPerson"), @selector(lgClassMethod));
const char *type = method_getTypeEncoding(sayMMethod);
return class_addMethod(objc_getMetaClass("LGPerson"), sel, imp, type);
}
return [super resolveClassMethod:sel];
}
在类方法查找imp的过程中,最终找到NSObject,那么我们想可以统一将动态方法决议写到NSObject的分类中
implementation NSObject (LG)
// 调用方法的时候 - 分类
+ (BOOL)resolveInstanceMethod:(SEL)sel{
NSLog(@"%@ 来了",NSStringFromSelector(sel));
if (sel == @selector(say666)) {
NSLog(@"%@ 来了",NSStringFromSelector(sel));
IMP imp = class_getMethodImplementation(self, @selector(sayMaster));
Method sayMMethod = class_getInstanceMethod(self, @selector(sayMaster));
const char *type = method_getTypeEncoding(sayMMethod);
return class_addMethod(self, sel, imp, type);
}
else if (sel == @selector(sayNB)) {
IMP imp = class_getMethodImplementation(objc_getMetaClass("LGPerson"), @selector(lgClassMethod));
Method sayMMethod = c lass_getInstanceMethod(objc_getMetaClass("LGPerson"), @selector(lgClassMethod));
const char *type = method_getTypeEncoding(sayMMethod);
return class_addMethod(objc_getMetaClass("LGPerson"), sel, imp, type);
}
return NO;
}
/**
1: 分类 - 便利
2: 方法 - lg_model_tracffic
- lg - model home - 奔溃 - pop Home
- lg - mine - mine
切面 - SDK - 上传
3: AOP - 封装SDK - 不处理
4: 消息转发 -
*/
@end
一般我们不在这一步做处理,因为有可能被子类拦截。我们继续探索动态方法决议之后还走了哪些
在源码中有打印消息发送的开关,我们在OC中使用要用extern 开放出来
extern void instrumentObjcMessageSends(BOOL flag);
int main(int argc, const char * argv[]) {
@autoreleasepool {
instrumentObjcMessageSends(YES);
LGPerson *person = [LGPerson alloc];
[person sayHello];
instrumentObjcMessageSends(YES);
NSLog(@"Hello, World!");
}
return 0;
}
通过logMessageSend
源码,消息发送打印信息存储在/tmp/msgSends/ 目录,如下所示我们找到打印文件:
- 发送了两次动态方法决议:resolveInstanceMethod方法
- 发送了两次消息快速转发:forwardingTargetForSelector方法
- 发送了两次消息慢速转发:methodSignatureForSelector + resolveInstanceMethod
我们在通过bt命令看一下调用堆栈
image.png
我们发现___forwardingTarget___
在CoreFoundation
框架中,但是这个框架苹果并没有开源,我们可以通过image list,读取整个镜像文件,然后搜索CoreFoundation,查看其可执行文件的路径,找到文件,通过hopper进行反汇编
image.png image.png
判断是否可以响应,发送消息看是否有接收者。
- (id)forwardingTargetForSelector:(SEL)aSelector{
NSLog(@"%s - %@",__func__,NSStringFromSelector(aSelector));
// runtime + aSelector + addMethod + imp
return [super forwardingTargetForSelector:aSelector];
}
- (NSMethodSignature *)methodSignatureForSelector:(SEL)aSelector{
NSLog(@"%s - %@",__func__,NSStringFromSelector(aSelector));
return nil;
}
- (void)forwardInvocation:(NSInvocation *)anInvocation{
NSLog(@"%s - %@",__func__,anInvocation);
// GM sayHello - anInvocation - 漂流瓶 - anInvocation
anInvocation.target = [LGStudent alloc];
// anInvocation 保存 - 方法
[anInvocation invoke];
}
2251862-71932fb077753303.jpg
image.png
我们可以看到 汇编又调用了一次动态方法决议,这也是为什么resolveInstanceMethod走两遍的原因。