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【线程】深入理解Java线程池:ThreadPoolExecut

2019-02-26  本文已影响36人  浅浅星空

一.使用线程池的好处

a.降低资源消耗。通过重复利用已创建的线程降低线程创建和销毁造成的消耗。
b.提高响应速度。当任务到达时,任务可以不需要的等到线程创建就能立即执行。
c.提高线程的可管理性。线程是稀缺资源,如果无限制的创建,不仅会消耗系统资源,还会
降低系统的稳定性,使用线程池可以进行统一的分配,调优和监控。

二.线程池工作原理

   public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
        /*
         * Proceed in 3 steps:
         *
         * 1. If fewer than corePoolSize threads are running, try to
         * start a new thread with the given command as its first
         * task.  The call to addWorker atomically checks runState and
         * workerCount, and so prevents false alarms that would add
         * threads when it shouldn't, by returning false.
         *
         * 2. If a task can be successfully queued, then we still need
         * to double-check whether we should have added a thread
         * (because existing ones died since last checking) or that
         * the pool shut down since entry into this method. So we
         * recheck state and if necessary roll back the enqueuing if
         * stopped, or start a new thread if there are none.
         *
         * 3. If we cannot queue task, then we try to add a new
         * thread.  If it fails, we know we are shut down or saturated
         * and so reject the task.
         */
        int c = ctl.get();
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
        if (isRunning(c) && workQueue.offer(command)) {
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        else if (!addWorker(command, false))
            reject(command);
    }

简单来说,在执行execute()方法时如果状态一直是RUNNING时,的执行过程如下:

1.如果workerCount < corePoolSize,则创建并启动一个线程来执行新提交的任务;

2.如果workerCount >= corePoolSize,且线程池内的阻塞队列未满,则将任务添加到该阻塞队列中;

3.如果workerCount >= corePoolSize && workerCount < maximumPoolSize,且线程池内的阻塞队列已满,则创建并启动一个线程来执行新提交的任务;

4.如果workerCount >= maximumPoolSize,并且线程池内的阻塞队列已满, 则根据拒绝策略来处理该任务, 默认的处理方式是直接抛异常。

这里要注意一下addWorker(null, false);,也就是创建一个线程,但并没有传入任务,因为任务已经被添加到workQueue中了,所以worker在执行的时候,会直接从workQueue中获取任务。所以,在workerCountOf(recheck) == 0时执行addWorker(null, false);也是为了保证线程池在RUNNING状态下必须要有一个线程来执行任务。

线程池工作原理

三.ThreadPoolExecutor构造方法

   public ThreadPoolExecutor(int corePoolSize,
                              int maximumPoolSize,
                              long keepAliveTime,
                              TimeUnit unit,
                              BlockingQueue<Runnable> workQueue,
                              ThreadFactory threadFactory,
                              RejectedExecutionHandler handler) {
        if (corePoolSize < 0 ||
            maximumPoolSize <= 0 ||
            maximumPoolSize < corePoolSize ||
            keepAliveTime < 0)
            throw new IllegalArgumentException();
        if (workQueue == null || threadFactory == null || handler == null)
            throw new NullPointerException();
        this.corePoolSize = corePoolSize;
        this.maximumPoolSize = maximumPoolSize;
        this.workQueue = workQueue;
        this.keepAliveTime = unit.toNanos(keepAliveTime);
        this.threadFactory = threadFactory;
        this.handler = handler;
    }
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原文引用
http://www.ideabuffer.cn/2017/04/04/%E6%B7%B1%E5%85%A5%E7%90%86%E8%A7%A3Java%E7%BA%BF%E7%A8%8B%E6%B1%A0%EF%BC%9AThreadPoolExecutor/#addWorker%E6%96%B9%E6%B3%95

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