IOS自定义framework遇到的坑

iOS 生成debug和release的framework

2017-08-25  本文已影响895人  机智的猪

使用脚本一键构建通用版本的framework(真机、模拟器通吃的版本)
步骤如下:
build active architecture only 设置为No

build active architecture only -> No

新建一个target,用来构建通用版本framework[图片上传中。。。

new target

选择Cross-platform->other->Aggregate->Next[图片上传中。。。


Aggregate

命名为univeralBuilder,新建一个New Run Script Phase[图片上传中。。。

新建New Run Script Phase

在shell里面添加以下内容,注意将第九行的FRAMEWORK_NAME改为自己framework的名字。

# Merge Script

# 1
# Set bash script to exit immediately if any commands fail.
set -e

# 2
# Setup some constants for use later on.
FRAMEWORK_NAME="Your framework name" 

# 3
# If remnants from a previous build exist, delete them.
if [ -d "${SRCROOT}/build" ]; then
rm -rf "${SRCROOT}/build"
fi

# 4
# Build the framework for device and for simulator (using
# all needed architectures).
xcodebuild -target "${FRAMEWORK_NAME}" -configuration Release -arch arm64 -arch armv7 -arch armv7s only_active_arch=no defines_module=yes -sdk "iphoneos"
xcodebuild -target "${FRAMEWORK_NAME}" -configuration Release -arch x86_64 -arch i386 only_active_arch=no defines_module=yes -sdk "iphonesimulator"

# 5
# Remove .framework file if exists on Desktop from previous run.
if [ -d "${HOME}/Desktop/${FRAMEWORK_NAME}.framework" ]; then
rm -rf "${HOME}/Desktop/${FRAMEWORK_NAME}.framework"
fi

# 6
# Copy the device version of framework to Desktop.
cp -r "${SRCROOT}/build/Release-iphoneos/${FRAMEWORK_NAME}.framework" "${HOME}/Desktop/${FRAMEWORK_NAME}.framework"

# 7
# Replace the framework executable within the framework with
# a new version created by merging the device and simulator
# frameworks' executables with lipo.
lipo -create -output "${HOME}/Desktop/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}" "${SRCROOT}/build/Release-iphoneos/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}" "${SRCROOT}/build/Release-iphonesimulator/${FRAMEWORK_NAME}.framework/${FRAMEWORK_NAME}"

# 8
# Copy the Swift module mappings for the simulator into the
# framework.  The device mappings already exist from step 6.
cp -r "${SRCROOT}/build/Release-iphonesimulator/${FRAMEWORK_NAME}.framework/Modules/${FRAMEWORK_NAME}.swiftmodule/" "${HOME}/Desktop/${FRAMEWORK_NAME}.framework/Modules/${FRAMEWORK_NAME}.swiftmodule"

# 9
# Delete the most recent build.
if [ -d "${SRCROOT}/build" ]; then
rm -rf "${SRCROOT}/build"
fi

3.最后一步:选择Aggregate target和Simulator然后build,你会看到桌面由构建好通用版本的framework。参考资料:http://arsenkin.com/ios-universal-framework.html

转自 http://www.jianshu.com/p/b92630896925

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