Android NDK Android studio 3.2
2019-03-29 本文已影响5人
颤抖的闪电
使用
环境:win10/Android studio 3.2
1.环境配置
在SDK Tools里选择 CMAKE/LLDB/NDK点击OK 安装这些插件.
![](https://img.haomeiwen.com/i2962875/446ec587dc19fb86.png)
2.创建CMakeLists.txt文件
在Project 目录下,右键app,点击新建File文件,命名为CMakeLists.txt
![](https://img.haomeiwen.com/i2962875/5ae692d5d1e9a34a.png)
3.配置文件
在CMakeLists.txt文件里添加如下代码
# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html
# Sets the minimum version of CMake required to build the native library.
cmake_minimum_required(VERSION 3.4.1)
# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.
add_library( # Sets the name of the library.
test_lib #.so库名 可自定义
# Sets the library as a shared library.
SHARED
# Provides a relative path to your source file(s).
src/main/jni/test_lib.c ) #源文件所在目录
# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.
find_library( # Sets the name of the path variable.
log-lib
# Specifies the name of the NDK library that
# you want CMake to locate.
log )
# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.
target_link_libraries( # Specifies the target library.
test_lib #.so库名 可自定义
# Links the target library to the log library
# included in the NDK.
${log-lib} )
4.创建一个新的java类
![](https://img.haomeiwen.com/i2962875/2545f4f47aaee4f2.png)
类中代码
package com.example.myndkdemo;
public class Test_lib {
static {
System.loadLibrary("test_lib");//加载.so库
}
public static native String getStr(String str);//调用C/C++接口函数
}
5.在main下面创建jni目录,创建test_lib.c文件,名字必须与CMakeLists.txt文件的源文件所在目录一致
![](https://img.haomeiwen.com/i2962875/47c9ca4864f5a01f.png)
![](https://img.haomeiwen.com/i2962875/6ca00569c464939f.png)
6.右键app,点击Link C++ Project with Gradle
![](https://img.haomeiwen.com/i2962875/08b1645b8ad08948.png)
显示如下,选择CMakeLists.txt文件所在路径,点击ok,等待构建完成.
![](https://img.haomeiwen.com/i2962875/17f4af0f9dd3247d.png)
构建完成后,build.gradle文件会自动生成一些配置,如下图:
![](https://img.haomeiwen.com/i2962875/d34bd8101086391f.png)
7.回到Test_lib.java文件,选中getStr()函数,按下Alt+Enter,点击Create function...,如下图。
此时会在test_lib.c文件里自动生成C/C++函数。接着就可以在.c文件里编写C/C++接口函数了。
![](https://img.haomeiwen.com/i2962875/a532bdd89e9b2624.png)
![](https://img.haomeiwen.com/i2962875/8b0dfc4976c550e3.png)
此处有一个关于returnValue的报错,不用理会,把它换掉就行。
![](https://img.haomeiwen.com/i2962875/ede944850ae91759.png)
然后Make Project成功后,会在如下目录生成.so文件.此时.so库生成成功,可随时调用了!
![](https://img.haomeiwen.com/i2962875/984e74dbbfc0da2e.png)
8.在其他java类中调用C/C++函数
在要调用的java类中导入Test_lib包:
![](https://img.haomeiwen.com/i2962875/59975225fcebfc32.png)
大功告成!
调试
如果 C 或 C++ 那边代码出问题了,调试起来要命的,之前只能 log,现在 Android Studio 提供了打断点来 debug C 或 C++ 代码,需要使用 LLDB 来检测到 C 或 C++ 代码中的断点,这里要使用 externalNativeBuild 方式自动编译 C/C++ 代码,才能进入断点进行调试。
![](https://img.haomeiwen.com/i2962875/3f6202906c96aefe.png)
Native 模式
选择 run 下拉 item,选 Edit Configurations,弹出配置窗体,1、添加;2、Name: app-native;3、Module 还是选择 app;4、Debugger 选择 Native,只想使用 LLDB 来调试代码,忽略 Java 代码中的断点。
![](https://img.haomeiwen.com/i2962875/5316a223dbbeee79.png)
感谢:
在Android studio 3.2 版项目中使用cmake调用C/C++
Android NDK 入门与实践