简单说说枚举

2016-01-19  本文已影响539人  天天想念

枚举作用

枚举值 它是一个整形(int) 并且,它不参与内存的占用和释放,枚举定义变量即可直接使用,不用初始化.
在代码中使用枚举的目的只有一个,那就是增加代码的可读性.

枚举类型

OC里枚举的两种类型.
NS_ENUM和NS_OPTIONS

typedef NS_OPTIONS(NSUInteger, UIViewAutoresizing) {
    UIViewAutoresizingNone                 = 0,
    UIViewAutoresizingFlexibleLeftMargin   = 1 << 0,
    UIViewAutoresizingFlexibleWidth        = 1 << 1,
    UIViewAutoresizingFlexibleRightMargin  = 1 << 2,
    UIViewAutoresizingFlexibleTopMargin    = 1 << 3,
    UIViewAutoresizingFlexibleHeight       = 1 << 4,
    UIViewAutoresizingFlexibleBottomMargin = 1 << 5
};
typedef NS_OPTIONS(NSUInteger, UIViewAnimationOptions) {
   //基础属性的设置
   UIViewAnimationOptionLayoutSubviews            = 1 <<  0,//设置子视图随父视图展示动画
   UIViewAnimationOptionAllowUserInteraction      = 1 <<  1,//允许在动画执行时用户与其进行交互
   UIViewAnimationOptionBeginFromCurrentState     = 1 <<  2,//允许在动画执行时执行新的动画
   UIViewAnimationOptionRepeat                    = 1 <<  3,//设置动画循环执行
   UIViewAnimationOptionAutoreverse               = 1 <<  4,//设置动画反向执行,必须和重复执行一起使用
   UIViewAnimationOptionOverrideInheritedDuration = 1 <<  5,//强制动画使用内层动画的时间值
   UIViewAnimationOptionOverrideInheritedCurve    = 1 <<  6,//强制动画使用内层动画曲线值
   UIViewAnimationOptionAllowAnimatedContent      = 1 <<  7,//设置动画视图实时刷新
   UIViewAnimationOptionShowHideTransitionViews   = 1 <<  8,//设置视图切换时隐藏,而不是移除
   UIViewAnimationOptionOverrideInheritedOptions  = 1 <<  9,//
   //设置动画播放的线性效果
   UIViewAnimationOptionCurveEaseInOut            = 0 << 16,//淡入淡出 首末减速
   UIViewAnimationOptionCurveEaseIn               = 1 << 16,//淡入 初始减速
   UIViewAnimationOptionCurveEaseOut              = 2 << 16,//淡出 末尾减速
   UIViewAnimationOptionCurveLinear               = 3 << 16,//线性 匀速执行   
   //设置UIView切换效果
   UIViewAnimationOptionTransitionNone            = 0 << 20,
   UIViewAnimationOptionTransitionFlipFromLeft    = 1 << 20,//从左边切入
   UIViewAnimationOptionTransitionFlipFromRight   = 2 << 20,//从右边切入
   UIViewAnimationOptionTransitionCurlUp          = 3 << 20,//从上面立体进入
   UIViewAnimationOptionTransitionCurlDown        = 4 << 20,//从下面立体进入
   UIViewAnimationOptionTransitionCrossDissolve   = 5 << 20,//溶解效果
   UIViewAnimationOptionTransitionFlipFromTop     = 6 << 20,//从上面切入
   UIViewAnimationOptionTransitionFlipFromBottom  = 7 << 20,//从下面切入
} NS_ENUM_AVAILABLE_IOS(4_0);

上边的枚举应该有三部分,所有没句对应的以为也不一样。

typedef enum {
    verificateBtnType00 = 00,
    verificateBtnType01 = 01,
    verificateBtnType02 = 02,
    verificateBtnType03 = 03,
    verificateBtnType04 = 04,
    verificateBtnType05 = 05,
    verificateBtnType06 = 06,
    verificateBtnType07 = 07,
    verificateBtnType08 = 08,
    verificateBtnType09 = 09,
    verificateBtnType10 = 10,
    verificateBtnType11 = 11,
    verificateBtnType12 = 12,
    verificateBtnType13 = 13,
    verificateBtnType14 = 14,
    verificateBtnType15 = 15,
    verificateBtnTypeB1 = B1
} verificateBtnType;
注意:其他写法中会有两个错误。
typedef NS_ENUM(uint, Test)
{
    TestA,
    TestB,
    TestC,
    TestD,
    TestE,
    TestF,
    TestG,
    TestH,
    TestI,
    TestJ,
    TestK
};

// test
NSLog(@"%d %d %d %d %d %d %d %d %d %d %d",
          TestA,
          TestB,
          TestC,
          TestD,
          TestE,
          TestF,
          TestG,
          TestH,
          TestI,
          TestJ,
          TestK);
    Test tes0 = (TestA|TestB);
    // 多个枚举的另一种写法, 12 = 4+8 
    Test tes1 = 12;
    NSLog(@"%d",tes0);
    // 是否包含TestE
    NSLog(@"%d",tes1 & 4);
    // 是否包含TestC
    NSLog(@"%d",tes1 & 2);
    NSLog(@"%d",(tes0 & TestA));
    NSLog(@"%d",(tes0 & TestB));
//如果没有包含,将返回0
枚举test[5295:1819063] 0 1 2 3 4 5 6 7 8 9 10
枚举test[5295:1819063] 1
枚举test[5295:1819063] 4
枚举test[5295:1819063] 0
枚举test[5295:1819063] 0
枚举test[5295:1819063] 1
         00000111 十进制7
        &00000001 十进制1
结果就是 00000001,为
true.表示含有这个选项.
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