IOS Other

iOS之屏幕旋转(横屏),看我就够了

2017-08-31  本文已影响0人  yep灬
前言:

1.其实大多数app并不需要手动控制屏幕的旋转,甚至可能都是不允许旋转的,但是如果涉及到视频播放界面,那么想必一定会用到手动控制屏幕旋转,或者指定某个控制器能够旋转.

2.这里我就把对于屏幕旋转的所有情况的处理方法都列出出来,当然,重点是指定控制器旋转,并可手动控制

1.app不需要屏幕旋转

如图所示,只勾选Portrait即可.

Paste_Image.png

或者在APPdelegate.m中实现如下方法

- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
    return UIInterfaceOrientationMaskPortrait;
}
2.app需要旋转
(1)跟随系统型,当手机解锁屏幕旋转时,app能够旋转,关闭屏幕旋转时app不能旋转

如下图所示即可


Paste_Image.png

或者在APPdelegate.m中实现如下方法

- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
    return UIInterfaceOrientationMaskAll;
}

重点来了:

(2)随心所欲型,可指定某个控制器能够屏幕旋转,并可手动控制.

1.打开General,,设置如下


Paste_Image.png

2.给APPdelegate添加BOOL类型属性

// APPdelegate.h 添加该属性
#import <UIKit/UIKit.h>
@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

// 判断是否允许屏幕旋转
@property (nonatomic,assign)BOOL allowRotation;

@end
// APPdelegate.m 实现如下方法
- (UIInterfaceOrientationMask)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window {
    
    if (_allowRotation) {
        return UIInterfaceOrientationMaskAll;
    }else{
        return UIInterfaceOrientationMaskPortrait;
    }
}

3.在你需要旋转的控制器内导入AppDelegate.h文件

#import "AppDelegate.h"

- (void)viewDidDisappear:(BOOL)animated {
    
    [super viewDidDisappear:animated];
 
    AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
    appDelegate.allowRotation = NO;
}

- (void)viewDidAppear:(BOOL)animated {
    
    [super viewDidAppear:animated];

    AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
    appDelegate.allowRotation = YES;
}

4.手动控制横屏.创建一个按钮,点击该按钮实现屏幕的横屏与竖屏,暂且称该按钮为btn

// MARK: 点击btn按钮
- (void)fullButtonClick:(UIButton *)sender {
    // 这里我是通过按钮的selected状态来判定横屏竖屏的,并不是唯一的判断标准
    if (sender.selected) {
        [self changeOrientation:UIInterfaceOrientationPortrait];
    }else{
        [self changeOrientation:UIInterfaceOrientationLandscapeRight];
    }
}

/**
 *    强制横屏
 *
 *    @param orientation 横屏方向
 */
- (void)changeOrientation:(UIInterfaceOrientation)orientation
{
    int val = orientation;
    if ([[UIDevice currentDevice] respondsToSelector:@selector(setOrientation:)]) {
        SEL selector = NSSelectorFromString(@"setOrientation:");
        NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:[UIDevice instanceMethodSignatureForSelector:selector]];
        [invocation setSelector:selector];
        [invocation setTarget:[UIDevice currentDevice]];
        [invocation setArgument:&val atIndex:2];
        [invocation invoke];
    }
}

5.监听手机设备屏幕方向变化.

// 控制器的viewDidLoad方法
- (void)viewDidLoad {
    [super viewDidLoad];
    
    // 接收屏幕方向改变通知,监听屏幕方向
    [[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationHandler) name:UIDeviceOrientationDidChangeNotification object:nil];
    
    [self setupUI];
}

// 通知方法
- (void)orientationHandler {
    
// 在这里可进行屏幕旋转时的处理

    // 获取当前设备方向
    UIDeviceOrientation orient = [UIDevice currentDevice].orientation;
    // 动画时长
    NSTimeInterval duration = 0.3;
    // 获取宽高
    CGFloat w = CGRectGetWidth(self.view.bounds);
    CGFloat h = CGRectGetHeight(self.view.bounds);
    
    // 处理方法,该方法参数根据跟人情况而定
    [self fullScreenWithUIDeviceOrientation:orient duration:duration width:w height:h];
    
}

// 处理横屏竖屏
- (void)fullScreenWithUIDeviceOrientation:(UIDeviceOrientation)orientation duration:(NSTimeInterval)duration width:(CGFloat)width height:(CGFloat)height {
    
    if (orientation == UIDeviceOrientationFaceUp || orientation == UIDeviceOrientationFaceDown || orientation == UIDeviceOrientationPortraitUpsideDown) return;
    
    if (orientation == UIDeviceOrientationPortrait) {
        // 竖屏
        // 处理方法
    }else{
        // 向左旋转或向右旋转
        // 处理方法
    }
}

补充:UIDeviceOrientationFaceUp = 手机正面向上.不管你手机横屏,还是竖屏,当手机屏幕向上时,获取的设备方向都是FaceUp
    UIDeviceOrientationFaceDown = 手机正面向下.也就是不管你手机横屏还是竖屏,当手机屏幕向下时,获取的设备方向都是FaceDown.
    UIDeviceOrientationPortraitUpsideDown = 竖屏且顶部旋转至home键方向,iPhone设备是不允许的,所以iPhone上不会出现这个参数.但是iPad上可以.

当屏幕与水平线垂直时,旋转时才会获取到UIDeviceOrientationPortrait,UIDeviceOrientationLandscapeLeft,UIDeviceOrientationLandscapeRight三个参数.
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