Swift基于PropertyWrapper实现值类型KVO

2020-04-05  本文已影响0人  砖头很烫手

背景

iOS开发对于继承NSObject的类型可以通过原生的observe方法实现属性观察,但在Swift开发时大多数定义的类型并不会继承NSObject,主要包括值类型以及非继承NSObject的class类型,因此这些类型的属性是不具备KVO能力。因此可以思考如何对这些类型的属性进行一层包装来实现KVO能力,同时如何无侵入性的对属性应用这层封装。


使用方式

通过PropertyWrapper的方式只要对需要观察的属性加上@Observable标志就具备了KVO能力

class Person {
    @Observable
    var name: String
    
    init(name: String) {
        self.name = name
    }
}

struct Car {
    @Observable
    var name: String
}

然后对于添加了@Observable的属性,通过 $属性名.observe 的方式添加观察回调,然后持有返回值,当返回值被释放时,观察的回调就会被移除。同时还能通过 $属性名.bind 的方式实现属性的绑定(一般用于绑定viewModel数据来UI更新)。

class ViewController: UIViewController {
    
    let p1 = Person(name: "P1")
    var p2: Person? = Person(name: "P2")
    let car = Car(name: "Car")
    
    var dispose: Disposable?
    let bag = DisposeBag()

    override func viewDidLoad() {
        super.viewDidLoad()
        
        view.backgroundColor = .red
        
        dispose = p1.$name.observe { (newValue) in
            print("P1", newValue)
        }
        p1.$name.bind(to: self, at: \ViewController.title).dispose(by: bag)
        p1.$name.bind(to: p2, at: \Person.name).dispose(by: bag)
        p2?.$name.observe { print("P2", $0) }.dispose(by: bag)
        p1.$name.bind(to: car, at: \.name).dispose(by: bag)
        car.$name.observe { print("Car", $0) }.dispose(by: bag)
    }
    
    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        p1.name = UUID().uuidString
        p2?[keyPath: \.name] = UUID().uuidString
        DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
            self.p2 = nil
        }
    }
}

具体实现

整体功能主要通过Dispose和Observable来实现,下面是核心代码。
Dispose主要作用是在被释放时在deinit中做清理操作,这里的清理操作主要是移除观察的回调。

public class Dispose: Disposable {
    
    private let _dispose: () -> Void
    private var hasDisposed = false
    private let lock = NSRecursiveLock()
    
    public init(dispose: @escaping () -> Void) {
        _dispose = dispose
    }
    
    public func dispose() {
        lock.lock {
            if hasDisposed { return }
            hasDisposed = true
            _dispose()
        }
    }
    
    deinit {
        dispose()
    }
}

Observable主要作用是添加观察者,并且在属性被赋值时触发所有观察者。

@propertyWrapper
public class Observable<T> {
    
    public typealias Observer = (T) -> Void
    private typealias Token = UUID
    
    private var value: T
    private var observerMap: [Token: Observer] = [:]
    private let lock = NSRecursiveLock()
    
    public var projectedValue: Observable<T> { return self }
    
    public var wrappedValue: T {
        get {
            return lock.lock { value }
        }
        set {
            lock.lock {
                value = newValue
                observerMap.values.forEach{ $0(newValue) }
            }
        }
    }
    
    public init(wrappedValue: T) {
        value = wrappedValue
    }
}

public extension Observable {
    func observe(_ observer: @escaping Observer) -> Disposable {
        lock.lock(); defer { lock.unlock() }
        let token = Token()
        observerMap[token] = observer
        return Dispose { [weak self] in
            self?.lock.lock(); defer { self?.lock.unlock() }
            // 当Dispose被释放时移除observer
            self?.observerMap[token] = nil
        }
    }
}

public extension Observable {
    // 值类型KeyPath绑定
    func bind<Target>(to target: Target, at keypath: ReferenceWritableKeyPath<Target, T>) -> Disposable {
        return observe { target[keyPath: keypath] = $0 }
    }
    
    func bind<Target>(to target: Target, at keypath: ReferenceWritableKeyPath<Target, T?>) -> Disposable {
        return observe { target[keyPath: keypath] = $0 }
    }
    
    func bind<Target>(to target: Target?, at keypath: ReferenceWritableKeyPath<Target, T>) -> Disposable {
        return observe { target?[keyPath: keypath] = $0 }
    }
    
    func bind<Target>(to target: Target?, at keypath: ReferenceWritableKeyPath<Target, T?>) -> Disposable {
        return observe { target?[keyPath: keypath] = $0 }
    }
    
    // 引用类型KeyPath绑定
    func bind<Target: AnyObject>(to target: Target, at keypath: ReferenceWritableKeyPath<Target, T>) -> Disposable {
        return observe { [weak target] newValue in
            target?[keyPath: keypath] = newValue
        }
    }
    
    func bind<Target: AnyObject>(to target: Target, at keypath: ReferenceWritableKeyPath<Target, T?>) -> Disposable {
        return observe { [weak target] newValue in
            target?[keyPath: keypath] = newValue
        }
    }
    
    func bind<Target: AnyObject>(to target: Target?, at keypath: ReferenceWritableKeyPath<Target, T>) -> Disposable {
        return observe { [weak target] newValue in
            target?[keyPath: keypath] = newValue
        }
    }
    
    func bind<Target: AnyObject>(to target: Target?, at keypath: ReferenceWritableKeyPath<Target, T?>) -> Disposable {
        return observe { [weak target] newValue in
            target?[keyPath: keypath] = newValue
        }
    }
}

以Person的name为例,name添加了 @Observable 标记其实是包装成了Observable<String>,而外面调用person.name时,其实调用的是Observable的wrappedValue属性来unwrapper,因此person.name的读写都会触发wrappedValue的get和set方法,因此在set中来触发所有观察者。而person.name和person.$name的区别是person.$name是调用Observable的projectedValue属性,因此这里返回了self(既Observable<String>类型),这时就能调用Observable的方法来添加观察回调。


以上是这个功能的整体实现思路,轻量级、侵入性低。如有错漏或更好的建议大家可以评论处讨论下。

内推:字节跳动疯狂招人中,有意者私信一下😝

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