Android 自定义View学习(二)——开始了解Canvas

2018-10-25  本文已影响0人  Yue_Q

参考 开始了解Canvas和Paint

1. View 的绘制

完成了View的测量后,根据拿到的View的大小,位置,重写onDraw(Canvas canvas)就可以进行绘制。

现实中,如果想要画一幅画,必须要有画笔和画布。Canvas就是画布,Paint就是画笔。Canvas和Patint有各种各样的属性。本篇先学习部分常用的基础的属性,一些可以高度化定制的属性后续再进行学习。

2. Canvas

想要画出一个View就必须要有4个必要的元素:

  1. 保存像素的Bitmap
  2. 管理绘制请求的Canvas
  3. 绘画的原始基本元素,例如矩形,线,文字,Bitmap
  4. 拥有颜色和风格信息的画笔

Canvas有两种常见创建方法:
Canvas canvas = new Canvas() 空参构造方法
Canvas canvas = new Canvas(bitmap) 创建一个装载画布。构造方法中传入的bitmap存储所有绘制在canvas的信息。


常用的几个绘制方法

方法 作用
drawRect() 画矩形
drawCircle() 画圆
zdrawArc() 画圆弧
drawRoundRect() 画圆角矩形
drawBitmap() 画一个Bitmap
drawOval() 画椭圆
drawText() 画文字

2.1drawRect()

drawRect()有三种重载方法:

MeausreView代码,主要绘制就是onDraw()方法:

public class MeasureView extends View {
    private Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG);

    public MeasureView(Context context) {
        super(context);
        initPaint();
    }

    public MeasureView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initPaint();
    }

    public MeasureView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initPaint();
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        setMeasuredDimension(measureWidth(widthMeasureSpec), measuredHeight(heightMeasureSpec));
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        float left = getLeft();
        float right = getRight();
        float top = getTop();
        float bottom = getBottom();
        canvas.drawRect(left,top,right,bottom,paint); // 绘制矩形
//        Rect rect = new RectF(100,100,200,200);
//        canvas.drawRect(rect,paint);

//        RectF rect = new RectF(100.5f,100.5f,200.5f,200.5f);
//        canvas.drawRect(rect,paint);
    }

    /**
     * 测量宽
     *
     * @param widthMeasureSpec
     */
    private int measureWidth(int widthMeasureSpec) {
        int result;
        int specMode = MeasureSpec.getMode(widthMeasureSpec);
        int specSize = MeasureSpec.getSize(widthMeasureSpec);
        if (specMode == MeasureSpec.EXACTLY) {
            result = specSize;
        } else {
            result = 200;
            if (specMode == MeasureSpec.AT_MOST) {
                result = Math.min(result, specSize);
            }
        }
        return result;
    }

    /**
     * 测量高
     *
     * @param heightMeasureSpec
     */
    private int measuredHeight(int heightMeasureSpec) {
        int result;
        int specMode = MeasureSpec.getMode(heightMeasureSpec);
        int specSize = MeasureSpec.getSize(heightMeasureSpec);
        if (specMode == MeasureSpec.EXACTLY) {
            result = specSize;
        } else {
            result = 200;
            if (specMode == MeasureSpec.AT_MOST) {
                result = Math.min(result, specSize);
            }
        }
        return result;
    }

    private void initPaint() {
        paint.setColor(Color.parseColor("#FF4081"));
    }
}

MeausureViewwidth = right - left
MeausureViewheight = bottom - top
Activity的布局文件中:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <com.szlk.customview.custom.MeasureView
        android:id="@+id/mv_custom_activity"
        android:layout_width="200dp"
        android:layout_height="200dp"
        android:background="@color/colorPrimary" />
</LinearLayout>

2.2 drawCricle() 绘制圆形

   protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        float width = getWidth();
        float height = getHeight();
        float radius = Math.max(width,height)/2; //绘制圆形时,半径是宽和高中较大者的二分之一
        Log.d("MeasureView", "onDraw: "+(radius));
        canvas.drawCircle(width/2, height/2, radius, paint);
    }

2.3 drawArc() 绘制扇形

两种构造方法:

  1. drawArc(float left, float top, float right, float bottom, float startAngle,float sweepAngle, boolean useCenter, @NonNull Paint paint)
  2. drawArc(@NonNull RectF oval, float startAngle, float sweepAngle, boolean useCenter, @NonNull Paint paint)

两种方法的区别:


@Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        RectF rect = new RectF(0f,0f,500f,500f);
        canvas.drawArc(rect,0,60,false,paint);
        canvas.drawArc(rect,60,30,true,paint2);
    }
有焦点圆心与无焦点圆心.png

2.4 drawBitmap() 绘制Bitmap

drawBitmap(@NonNull Bitmap bitmap, float left, float top, @Nullable Paint paint)


绘制Bitmap.png
@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.ic_launcher);
    float width = (getWidth()-bitmap.getWidth())/2;
    float height = (getHeight()-bitmap.getHeight())/2;
    canvas.drawBitmap(bitmap,width,height,paint);
}

2.5 drawText()绘制文字

drawText()绘制文字.png
   @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        canvas.drawText("HelloWorld",100,100,paint);
    }

2.6 drawPath()路径

  @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        Path p = new Path();
        p.moveTo(100, 100);
        p.lineTo(200, 50);
        p.lineTo(300, 100);
        p.lineTo(200,400);
        canvas.drawPath(p,paint);
    }

3. Paint

画笔能够拿到,所要绘制的几何图形、文字或者Bitmap的颜色、风格等信息
画笔有三种构造方法:


3.1常用属性方法

方法 作用
setColor(@ColorInt int color) 设置画笔颜色
setStrokeWidth(float width) 设置画笔粗细
setTextSkewX(float f) 设置倾斜,负右斜,正为左
setARGB(int a,int r,int g,int b) 设置颜色,a为透明度
setTextSize(float textSize) 设置绘制文字大小
setFakeBoldText(boolean fakeBoldText) 是否粗体
setTextAlign(Paint.Align align) 设置文字对齐方式,LEFT,CENTER,RIGHT
setUnderlineText(boolean underlineText) 设置下划线
setStyle(Style style) 设置画笔样式,FILL,STROKE,FILL_AND_STROKE
setTypeface(Typeface typeface) 设置Typeface对象,即字体风格,包括粗体,斜体以及衬线体,非衬线体等
方法 作用
setDither(boolean dither) 设置抖动处理
setAlpha(int a) 设置透明度
setAntiAlias(boolean aa) 是否开启抗锯齿
setFilterBitmap() 是否开启优化Bitmap
setColorFilter(ColorFilter filter) 设置颜色过滤
setMaskFilter(MaskFilter maskfilter) 设置滤镜的效果
setShader(Shader shader) 设置图像渐变效果
setSrokeJoin(Paint.Join join) 设置图像结合方式
setXfermode(Xfermode xfermode) 设置图像重叠效果
setPathEffect(PathEffect effect) 设置路径效果
reset() 恢复默认设置

注意:onDraw()方法中,最好不要进行new对象。

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