血条平滑
2017-07-12 本文已影响13人
道阻且长_行则将至
public void StartIncreaseCoinCount(){
if (startIncreaseCoin||UnityEngine.SceneManagement.SceneManager.GetActiveScene().name!=Utility.LevelSceneName) {
return;
}
AudioManager.Instance.PlayTone(ToneType.ui_reward_add);
startIncreaseCoin = true;
long startValue = long.Parse(coinCount.text);
long endValue = DataCenter.Instance.CurrentProfile.goldCount;
DOTween.To(x => {
coinCount.text = (long)x+"";
if(x==endValue){
coinCount.text = DataCenter.Instance.CurrentProfile.goldCount+"";
startIncreaseCoin = false;
}
}, startValue, endValue, 2.0f);
}