iOS/OS X 开发 参考书籍
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终于抽出空整理了40本优质的行业书籍,从入门到精通,涵盖算法,语言( Swift、Haskell、Objective-C),底层技术,UI和动画,嗯 要是都看完了,得多厉害啊~
入门
1.Producter by kevinzhow
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2.Algorithms, Fourth Edition by Kevin Wayne, Robert Sedgewick
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Swift
1.Beginning iPhone Development with Swift: Exploring the iOS SDK by Jeff LaMarche, Frederik Olsson, Jack Nutting, Kim Topley, David Mark
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链接
2.Mega Swift Bundle from raywenderlich.com
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3.iOS Programming: The Big Nerd Ranch Guide by Aaron Hillegass, Christian Keur
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4.Programming iOS 9 by Matt Neuburg
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5.Swifter - 100 个 Swift 必备 tips (第二版) 王巍 著
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链接
6.函数式 Swift Chris Eidhof Florian Kugler Wouter Swierstra 著 陈聿菡 杜欣 王巍 译
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7.Advanced Swift by Chris Eidhof and Airspeed Velocity
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8.Core Data by Florian Kugler and Daniel Eggert
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Haskell
1.Programming in Haskell by Graham Hutton
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2.Learn You a Haskell for Great Good! by Miran Lipovača
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4.Pearls of Functional Algorithm Design by Richard Bird
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链接
5.Thinking Functionally with Haskell by Richard Bird
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Objective-C
1.Learn Objective-C on the Mac: For OS X and iOS, Second Edition by Scott Knaster, Waqar Malik, Mark Dalrymple
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2.iOS开发进阶 唐巧 著
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链接
3.Pro Objective-C Design Patterns for iOS by Carlo Chung
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4.Pro Multithreading and Memory Management for iOS and OS X by Kazuki Sakamoto, Tomohiko Furumoto
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5.The Core iOS Developer’s Cookbook, Fifth Edition by Rich Wardwell, Erica Sadun
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6.Effective Objective-C 2.0: 52 Specific Ways to Improve Your iOS and OS X Programs by Matt Galloway
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底层技术
1.Mac OS X and iOS Internals: To the Apple's Core by Jonathan Levin
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2.CFHipsterRef: Low-Level Programming on iOS & Mac OS X by Mattt Thompson
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3.iOS 7 Programming Pushing the Limits: Develop Advance Applications for Apple iPhone, iPad, and iPod Touch Kindle Edition by Rob Napier, Mugunth Kumar
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UI和动画
1.Design + Code by MengTo
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2.iOS UICollectionView: The Complete Guide by Ash Furrow
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3.iOS Auto Layout Demystified by Erica Sadun
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4.Motion Design For iOS by Mike Rundle
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5.iOS Core Animation: Advanced Techniques by Nick Lockwood
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[链接](https://www.safaribooksonline.com/search/?query=iOS Core Animation: Advanced Techniques&sort=relevance&highlight=true)
6.Learning OpenGL ES for iOS: A Hands-On Guide to Modern 3D Graphics Programming by Erik M. Buck
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其他相关
1.iOS测试指南 芈峮 著
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2.iOS应用逆向工程(第2版) 沙梓社、吴航 著
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