了解Activity生命周期的内部实现(2)

2019-06-06  本文已影响0人  snake_6d77

Activity的finish流程

1、Activity调用finish方法,内部实现核心代码和启动Activity类似,调用ActivityManagerService的finishActivity接口,然后ActivityManagerService再回调进程ApplicationThread类的接口进而实现关闭Activity。

Activity中finish方法源码:

private void finish(int finishTask) {
    if (mParent == null) {
        int resultCode;
        Intent resultData;
        synchronized (this) {
            resultCode = mResultCode;
            resultData = mResultData;
        }
        if (false) Log.v(TAG, "Finishing self: token=" + mToken);
        try {
            if (resultData != null) {
                resultData.prepareToLeaveProcess(this);
            }
            if (ActivityManager.getService()
                    .finishActivity(mToken, resultCode, resultData, finishTask)) {
                mFinished = true;
            }
        } catch (RemoteException e) {
            // Empty
        }
    } else {
        mParent.finishFromChild(this);
    }
}

2、ActivityManagerService在处理一系列事务之后最终会回调ApplicationThread的scheduleDestroyActivity方法,然后在主线程的handler继承类H中进行下一步的处理:

    public final void scheduleDestroyActivity(IBinder token, boolean finishing,
            int configChanges) {
        sendMessage(H.DESTROY_ACTIVITY, token, finishing ? 1 : 0,
                configChanges);
    }

    private class H extends Handler {
        ...
        public void handleMessage(Message msg) {
            if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
           switch (msg.what) {
                case DESTROY_ACTIVITY:
                        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityDestroy");
                        handleDestroyActivity((IBinder)msg.obj, msg.arg1 != 0,
                        msg.arg2, false);
                        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
           }
    }

private void handleDestroyActivity(IBinder token, boolean finishing,
        int configChanges, boolean getNonConfigInstance) {
    ActivityClientRecord r = performDestroyActivity(token, finishing,
            configChanges, getNonConfigInstance);
    if (r != null) {
        cleanUpPendingRemoveWindows(r, finishing);
        WindowManager wm = r.activity.getWindowManager();
        View v = r.activity.mDecor;
        if (v != null) {
            if (r.activity.mVisibleFromServer) {
                mNumVisibleActivities--;
            }
            IBinder wtoken = v.getWindowToken();
            if (r.activity.mWindowAdded) {
                if (r.mPreserveWindow) {
                    // Hold off on removing this until the new activity's
                    // window is being added.
                    r.mPendingRemoveWindow = r.window;
                    r.mPendingRemoveWindowManager = wm;
                    // We can only keep the part of the view hierarchy that we control,
                    // everything else must be removed, because it might not be able to
                    // behave properly when activity is relaunching.
                    r.window.clearContentView();
                } else {
                    wm.removeViewImmediate(v);
                }
            }
            if (wtoken != null && r.mPendingRemoveWindow == null) {
                WindowManagerGlobal.getInstance().closeAll(wtoken,
                        r.activity.getClass().getName(), "Activity");
            } else if (r.mPendingRemoveWindow != null) {
                // We're preserving only one window, others should be closed so app views
                // will be detached before the final tear down. It should be done now because
                // some components (e.g. WebView) rely on detach callbacks to perform receiver
                // unregister and other cleanup.
                WindowManagerGlobal.getInstance().closeAllExceptView(token, v,
                        r.activity.getClass().getName(), "Activity");
            }
            r.activity.mDecor = null;
        }
        if (r.mPendingRemoveWindow == null) {
            // If we are delaying the removal of the activity window, then
            // we can't clean up all windows here.  Note that we can't do
            // so later either, which means any windows that aren't closed
            // by the app will leak.  Well we try to warning them a lot
            // about leaking windows, because that is a bug, so if they are
            // using this recreate facility then they get to live with leaks.
            WindowManagerGlobal.getInstance().closeAll(token,
                    r.activity.getClass().getName(), "Activity");
        }

        // Mocked out contexts won't be participating in the normal
        // process lifecycle, but if we're running with a proper
        // ApplicationContext we need to have it tear down things
        // cleanly.
        Context c = r.activity.getBaseContext();
        if (c instanceof ContextImpl) {
            ((ContextImpl) c).scheduleFinalCleanup(
                    r.activity.getClass().getName(), "Activity");
        }
    }
    if (finishing) {
        try {
            ActivityManager.getService().activityDestroyed(token);
        } catch (RemoteException ex) {
            throw ex.rethrowFromSystemServer();
        }
    }
    mSomeActivitiesChanged = true;
}

private ActivityClientRecord performDestroyActivity(IBinder token, boolean finishing,
        int configChanges, boolean getNonConfigInstance) {
    ActivityClientRecord r = mActivities.get(token);
    Class<? extends Activity> activityClass = null;
    if (localLOGV) Slog.v(TAG, "Performing finish of " + r);
    if (r != null) {
        activityClass = r.activity.getClass();
        r.activity.mConfigChangeFlags |= configChanges;
        if (finishing) {
            r.activity.mFinished = true;
        }

        performPauseActivityIfNeeded(r, "destroy");

        if (!r.stopped) {
            try {
                r.activity.performStop(r.mPreserveWindow);
            } catch (SuperNotCalledException e) {
                throw e;
            } catch (Exception e) {
                if (!mInstrumentation.onException(r.activity, e)) {
                    throw new RuntimeException(
                            "Unable to stop activity "
                            + safeToComponentShortString(r.intent)
                            + ": " + e.toString(), e);
                }
            }
            r.stopped = true;
            EventLog.writeEvent(LOG_AM_ON_STOP_CALLED, UserHandle.myUserId(),
                    r.activity.getComponentName().getClassName(), "destroy");
        }
        if (getNonConfigInstance) {
            try {
                r.lastNonConfigurationInstances
                        = r.activity.retainNonConfigurationInstances();
            } catch (Exception e) {
                if (!mInstrumentation.onException(r.activity, e)) {
                    throw new RuntimeException(
                            "Unable to retain activity "
                            + r.intent.getComponent().toShortString()
                            + ": " + e.toString(), e);
                }
            }
        }
        try {
            r.activity.mCalled = false;
            mInstrumentation.callActivityOnDestroy(r.activity);
            if (!r.activity.mCalled) {
                throw new SuperNotCalledException(
                    "Activity " + safeToComponentShortString(r.intent) +
                    " did not call through to super.onDestroy()");
            }
            if (r.window != null) {
                r.window.closeAllPanels();
            }
        } catch (SuperNotCalledException e) {
            throw e;
        } catch (Exception e) {
            if (!mInstrumentation.onException(r.activity, e)) {
                throw new RuntimeException(
                        "Unable to destroy activity " + safeToComponentShortString(r.intent)
                        + ": " + e.toString(), e);
            }
        }
    }
    mActivities.remove(token);
    StrictMode.decrementExpectedActivityCount(activityClass);
    return r;
}

从上面截取的源码中可以看出,Activity的销毁可以在performDestroyActivity方法中明显的找出各生命周期方法的调用时机,生命周期的顺序也一目了然,从onPause到onStop再到onDestroy,同时也证明了这几个方法是在主线程执行的。

3、从上面的源码流程来看,我们大概可以得到这样一个Activity的销毁流程:


未命名文件 (9).png
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