了解Activity生命周期的内部实现(2)
2019-06-06 本文已影响0人
snake_6d77
Activity的finish流程
1、Activity调用finish方法,内部实现核心代码和启动Activity类似,调用ActivityManagerService的finishActivity接口,然后ActivityManagerService再回调进程ApplicationThread类的接口进而实现关闭Activity。
Activity中finish方法源码:
private void finish(int finishTask) {
if (mParent == null) {
int resultCode;
Intent resultData;
synchronized (this) {
resultCode = mResultCode;
resultData = mResultData;
}
if (false) Log.v(TAG, "Finishing self: token=" + mToken);
try {
if (resultData != null) {
resultData.prepareToLeaveProcess(this);
}
if (ActivityManager.getService()
.finishActivity(mToken, resultCode, resultData, finishTask)) {
mFinished = true;
}
} catch (RemoteException e) {
// Empty
}
} else {
mParent.finishFromChild(this);
}
}
2、ActivityManagerService在处理一系列事务之后最终会回调ApplicationThread的scheduleDestroyActivity方法,然后在主线程的handler继承类H中进行下一步的处理:
public final void scheduleDestroyActivity(IBinder token, boolean finishing,
int configChanges) {
sendMessage(H.DESTROY_ACTIVITY, token, finishing ? 1 : 0,
configChanges);
}
private class H extends Handler {
...
public void handleMessage(Message msg) {
if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
switch (msg.what) {
case DESTROY_ACTIVITY:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityDestroy");
handleDestroyActivity((IBinder)msg.obj, msg.arg1 != 0,
msg.arg2, false);
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
}
}
private void handleDestroyActivity(IBinder token, boolean finishing,
int configChanges, boolean getNonConfigInstance) {
ActivityClientRecord r = performDestroyActivity(token, finishing,
configChanges, getNonConfigInstance);
if (r != null) {
cleanUpPendingRemoveWindows(r, finishing);
WindowManager wm = r.activity.getWindowManager();
View v = r.activity.mDecor;
if (v != null) {
if (r.activity.mVisibleFromServer) {
mNumVisibleActivities--;
}
IBinder wtoken = v.getWindowToken();
if (r.activity.mWindowAdded) {
if (r.mPreserveWindow) {
// Hold off on removing this until the new activity's
// window is being added.
r.mPendingRemoveWindow = r.window;
r.mPendingRemoveWindowManager = wm;
// We can only keep the part of the view hierarchy that we control,
// everything else must be removed, because it might not be able to
// behave properly when activity is relaunching.
r.window.clearContentView();
} else {
wm.removeViewImmediate(v);
}
}
if (wtoken != null && r.mPendingRemoveWindow == null) {
WindowManagerGlobal.getInstance().closeAll(wtoken,
r.activity.getClass().getName(), "Activity");
} else if (r.mPendingRemoveWindow != null) {
// We're preserving only one window, others should be closed so app views
// will be detached before the final tear down. It should be done now because
// some components (e.g. WebView) rely on detach callbacks to perform receiver
// unregister and other cleanup.
WindowManagerGlobal.getInstance().closeAllExceptView(token, v,
r.activity.getClass().getName(), "Activity");
}
r.activity.mDecor = null;
}
if (r.mPendingRemoveWindow == null) {
// If we are delaying the removal of the activity window, then
// we can't clean up all windows here. Note that we can't do
// so later either, which means any windows that aren't closed
// by the app will leak. Well we try to warning them a lot
// about leaking windows, because that is a bug, so if they are
// using this recreate facility then they get to live with leaks.
WindowManagerGlobal.getInstance().closeAll(token,
r.activity.getClass().getName(), "Activity");
}
// Mocked out contexts won't be participating in the normal
// process lifecycle, but if we're running with a proper
// ApplicationContext we need to have it tear down things
// cleanly.
Context c = r.activity.getBaseContext();
if (c instanceof ContextImpl) {
((ContextImpl) c).scheduleFinalCleanup(
r.activity.getClass().getName(), "Activity");
}
}
if (finishing) {
try {
ActivityManager.getService().activityDestroyed(token);
} catch (RemoteException ex) {
throw ex.rethrowFromSystemServer();
}
}
mSomeActivitiesChanged = true;
}
private ActivityClientRecord performDestroyActivity(IBinder token, boolean finishing,
int configChanges, boolean getNonConfigInstance) {
ActivityClientRecord r = mActivities.get(token);
Class<? extends Activity> activityClass = null;
if (localLOGV) Slog.v(TAG, "Performing finish of " + r);
if (r != null) {
activityClass = r.activity.getClass();
r.activity.mConfigChangeFlags |= configChanges;
if (finishing) {
r.activity.mFinished = true;
}
performPauseActivityIfNeeded(r, "destroy");
if (!r.stopped) {
try {
r.activity.performStop(r.mPreserveWindow);
} catch (SuperNotCalledException e) {
throw e;
} catch (Exception e) {
if (!mInstrumentation.onException(r.activity, e)) {
throw new RuntimeException(
"Unable to stop activity "
+ safeToComponentShortString(r.intent)
+ ": " + e.toString(), e);
}
}
r.stopped = true;
EventLog.writeEvent(LOG_AM_ON_STOP_CALLED, UserHandle.myUserId(),
r.activity.getComponentName().getClassName(), "destroy");
}
if (getNonConfigInstance) {
try {
r.lastNonConfigurationInstances
= r.activity.retainNonConfigurationInstances();
} catch (Exception e) {
if (!mInstrumentation.onException(r.activity, e)) {
throw new RuntimeException(
"Unable to retain activity "
+ r.intent.getComponent().toShortString()
+ ": " + e.toString(), e);
}
}
}
try {
r.activity.mCalled = false;
mInstrumentation.callActivityOnDestroy(r.activity);
if (!r.activity.mCalled) {
throw new SuperNotCalledException(
"Activity " + safeToComponentShortString(r.intent) +
" did not call through to super.onDestroy()");
}
if (r.window != null) {
r.window.closeAllPanels();
}
} catch (SuperNotCalledException e) {
throw e;
} catch (Exception e) {
if (!mInstrumentation.onException(r.activity, e)) {
throw new RuntimeException(
"Unable to destroy activity " + safeToComponentShortString(r.intent)
+ ": " + e.toString(), e);
}
}
}
mActivities.remove(token);
StrictMode.decrementExpectedActivityCount(activityClass);
return r;
}
从上面截取的源码中可以看出,Activity的销毁可以在performDestroyActivity方法中明显的找出各生命周期方法的调用时机,生命周期的顺序也一目了然,从onPause到onStop再到onDestroy,同时也证明了这几个方法是在主线程执行的。
3、从上面的源码流程来看,我们大概可以得到这样一个Activity的销毁流程:
未命名文件 (9).png