心理学研究方法

用PsychoPy做视觉搜索任务实验

2016-10-14  本文已影响2253人  ChZ_CC

不靠谱PsychoPy入门教程目录:

  1. PsychoPy入门00安装

  2. PsychoPy入门01文字和图片的呈现

  3. PsychoPy入门02按键等待&反应时

  4. PsychoPy入门03视频和音频的呈现

  5. PsychoPy入门04等级评定

  6. PsychoPy入门05循环和随机

  7. PsychoPy入门06数据记录

  8. PsychoPy入门07鼠标的使用

  9. 用PsychoPy做视觉搜索任务实验


帮师妹做的程序,虽然最后没有采用。可能用这个做动画还是有点儿吃力,在我的电脑上可以妥妥的跑起来,放师妹的电脑上就各种卡 o(╯□╰)o

不管啦。实验要求是:

程序写完之后运行起来是这样的:

被试的任务就是盯着那几个追踪目标,然后在运动结束之后,选出四个目标来。选择部分就要用到一下鼠标。还有设置什么诱导刺激,就是在运动过程中,某个小圆会搞小动作,看被试能不能注意到。有兴趣的同学可以试试玩儿。

gif图的代码如下:

#!/usr/bin/env python
# -*- coding: utf-8 -*-
from psychopy import visual, core, event,gui
import random, math,time

win = visual.Window(fullscr = False, size = [900,700], color = [-1,-1,-1], units = 'pix')
#win = visual.Window(fullscr = True, size = [1366, 768], color = [-1,-1,-1], units = 'pix')     #全屏模式
x,y = win.size
yuan0 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'target')
yuan1 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'target')
yuan2 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'target')
yuan3 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'target')
yuan4 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan5 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan6 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan7 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan8 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan9 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan10 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan11 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan12 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
yuan13 = visual.Circle(win, radius=7, edges=60, size = [1,1], fillColor='white', name = 'nontarget')
induce_point_non = visual.Circle(win, radius=4, edges=60, size = [1,1], fillColor='black', opacity = 0, name = 'induce_point_non')
induce_point = visual.Circle(win, radius=4, edges=60, size = [1,1], fillColor='black', opacity = 0, name = 'induce_point')

boundary = visual.ShapeStim(win, fillColor=[-0.3,-0.3,-0.3], opacity = 0.5, 
                            vertices=[(y/3+15,y/3+15),(y/3+15,-(y/3+15)),(-(y/3+15),-(y/3+15)),(-(y/3+15),y/3+15)])
timer = core.Clock()

def item_select(num):
    items = [eval('yuan'+str(i)) for i in range(num)]
    x,y = win.size
    start_pos = [(random.uniform(-(y/3-yuan0.radius*5),y/3-yuan0.radius*5),random.uniform(-(y/3-yuan0.radius*5),y/3-yuan0.radius*5)) for i in range(len(items))]
    for i in range(len(items)):
        items[i].pos = start_pos[i]
    t=1
    while t:
        t = 1
        for i in range(len(items)):
            for j in range(i+1,len(items)):
                x,y=items[i].pos
                a,b=items[j].pos
                if math.sqrt((x-a)**2+(y-b)**2)<=yuan0.radius*6:
                    items[j].pos = (random.uniform(-(y/3-yuan0.radius*5),y/3-yuan0.radius*5),random.uniform(-(y/3-yuan0.radius*5),y/3-yuan0.radius*5))
                    t += 1
        if t == 1:
            break
    return [items, start_pos]

#-----静止呈现
def present(items,s):
    while timer.getTime()<s:
        boundary.draw()
        for i in range(len(items)):
            items[i].draw()
        win.flip()
def static_present(items):
    timer.reset()
    present(items,1)                        #最初呈现时间,1s。
    for i in range(4):                     #【追踪目标】四个。
        items[i].fillColor = 'red'
    present(items,2)                        #显示目标,2s。
    for i in range(len(items)):
        items[i].fillColor = 'white'
#-----运动
def movement(items,time):
    event.clearEvents()
    moveAngle = [random.uniform(0,2*math.pi) for i in range(len(items))]
    x,y = win.size
    timer.reset()
    timer_2 = core.Clock()
    timer_2.reset()
    while timer.getTime()<time: 
        timeUse = timer_2.getTime()
        timer_2.reset()
        boundary.draw()
        for i in range(len(items)):
            a,b = items[i].pos
            if not int(abs(a)) < (y/3+yuan0.radius) :         #边缘碰撞
                moveAngle[i]=2*math.pi-moveAngle[i]
            if not int(abs(b)) < (y/3+yuan0.radius) :
                moveAngle[i]=math.pi-moveAngle[i]
            for j in range(i+1,len(items)):                 #小球碰撞
                h,k= items[i].pos - items[j].pos 
                if math.sqrt(h**2+k**2)<=(yuan0.radius*4) :                      #如果相遇,交换运动方向。
                    moveAngle[i],moveAngle[j] = moveAngle[j],moveAngle[i]
            items[i].pos+=[math.sin(moveAngle[i])*timeUse*100, math.cos(moveAngle[i])*timeUse*100]              #运动速度
            
        for i in range(len(items)):
            induce_point.draw()
            induce_point_non.draw()
            items[i].draw()
        win.flip()


items,start_pos=item_select(12)
static_present(items)
for j in range(6):
    movement(items, 1)       #每次1s

完整的程序可以在这儿下载:
链接:http://pan.baidu.com/s/1c2ICTBa 密码: rs74

有什么疑问或者建议可以评论给我哦。不保证能解决哦。

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