Kotlin入门(五):类与继承

2018-04-04  本文已影响54人  无余

类的创建

与Java一样,Kotlin也是用class关键字声明类。

class User{}

Kotlin中一个类可以有一个主构造方法(primary constructor)和一个或多个次构造方法( secondary constructors)。

主构造方法

主构造方法通过在类名后面添加constructor和参数实现:

class User private constructor(name: String) {}

如果没有注解和可见的修饰符,constructor关键字可以省略:

class User(name: String) {}
fun main(args: Array<String>) {
    User("mao")
}

class User(name: String) {
    val firstProperty = "First property".also(::println)

    init {
        println("First initializer")
    }

    val secondProperty = "Second property".also(::println)

    init {
        println("Second initializer")
    }
}

输出:

First property
First initializer
Second property
Second initializer
class User(name: String) {
    var mName = name

    init {
        var mName = name
    }
}

次构造方法

class User {

    var name: String = ""

    constructor(name: String) {
        this.name = name
    }
}
class User() {
    constructor(name: String) : this() {
        print("conconstructor")
    }

    constructor(name: String, age: Int) : this(name) {}
}
fun main(args: Array<String>) {
    User("mao")
}

class User() {
    constructor(name: String) : this() {
        print("conconstructor")
    }
    
    var name = "property".also(::println)
    init{
        println("init")
    }
}

输出:

property
init
conconstructor
class User private constructor() {}


继承

open class Shape {}

class Rectangle : Shape {}
open class Shape {
    constructor(name: String) {
        print(name)
    }
}

class Rectangle : Shape {
    constructor(name: String) : super(name) {}

    constructor(name: String, age: Int) : this(name) {}
}
open class Shape {
    open fun method() {}
}

open class Rectangle : Shape() {
    override fun method() {}
}

class Square : Rectangle() {
    final override fun method() {}
}
open class Shape {
    open val name: String = "Shape"
}

open class Rectangle : Shape() {
    override var name: String = "Rectangle"
}

class Square : Rectangle() {
    final override var name = "Square"
}
open class Shape {
    open val name: String = "Shape"
    open fun draw() {}
}

open class Rectangle : Shape() {
    override var name: String = super.name
    override fun draw() {
        super.draw()
    }
}
open class Sup {
    open fun method() { println("Sup.method") }
}

class Sub:Sup(){
    inner class Inner{
        fun test(){
            super@Sub.method()
        }
    }
}
interface Action {
    fun eat() {
        println("Action")
    }
}

open class Animal {
    open fun eat() {
        println("Animal")
    }
}

class Human() : Animal(), Action {
    override fun eat() {
        super<Action>.eat()
        super<Animal>.eat()
    }
}
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