CSS3动画(animation)

2019-01-08  本文已影响0人  陈裔松的技术博客

使元素从一种样式逐渐变化另一种样式的效果。
手机设备的浏览器在使用CSS3动画时,要加上webkit前缀

animation-name属性

div > .inner { background-image: url(images/circle_inner.png);
    // 给元素设定名叫circle_inner的动画
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
}

// 定义动画circle_inner,这个接下来会讲到
@keyframes circle_inner {
    from { transform: rotateX(0deg);   }
    to   { transform: rotateX(360deg); }
}

animation-duration属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    // 设置动画时间为10s
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
}

animation-timing-function属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    // 设置动画效果为线性过渡
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
}

animation-delay属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
    // 设置2s延迟之后再开始动画
    -webkit-animation-delay: 2s;
            animation-delay: 2s;
}

animation-iteration-count属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
    -webkit-animation-delay: 2s;
            animation-delay: 2s;
    // 无限循环执行动画
    // 注意delay是动画之外的时间,所以无限循环动画的时候,中间并不会停下来
    -webkit-animation-iteration-count: infinite;
            animation-iteration-count: infinite;
}

animation-direction属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
    -webkit-animation-delay: 2s;
            animation-delay: 2s;
    -webkit-animation-iteration-count: infinite;
            animation-iteration-count: infinite;
    // 动画先正常运动再反方向运动,并持续交替运行
    -webkit-animation-direction: alternate;
            animation-direction: alternate;
}

animation-fill-mode属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
    -webkit-animation-delay: 2s;
            animation-delay: 2s;
    // 设置对象状态为动画结束时的状态
    -webkit-animation-fill-mode: forwards;
            animation-fill-mode: forwards;
}

animation-play-state属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation-name: circle_inner;
            animation-name: circle_inner;
    -webkit-animation-duration: 10s;
            animation-duration: 10s;
    -webkit-animation-timing-function: linear;
            animation-timing-function: linear;
    -webkit-animation-delay: 2s;
            animation-delay: 2s;
    -webkit-animation-iteration-count: infinite;
            animation-iteration-count: infinite;
    -webkit-animation-direction: alternate;
            animation-direction: alternate;
    -webkit-animation-fill-mode: forwards;
            animation-fill-mode: forwards;
    // 强制暂停动画,无论之前写了多少动画,都不会有效果
    -webkit-animation-play-state: paused;
            animation-play-state: paused;
}

// 当鼠标移入的时候,开始动画
div:hover > div {
    cursor: pointer;
    -webkit-animation-play-state: running;
            animation-play-state: running;
}

animation属性

div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation: circle_inner linear 10s infinite;
            animation: circle_inner linear 10s infinite;
}

关键帧

// 使用动画
div > .inner { background-image: url(images/circle_inner.png);
    -webkit-animation: circle_inner linear 10s infinite;
            animation: circle_inner linear 10s infinite;
}

// 定义动画
@-webkit-keyframes circle_inner {
    form   { transform: rotateX(0deg);   }  // 写0%也可以
    25%    { transform: rotateX(45deg);  }
    75%    { transform: rotateX(315deg); }
    to     { transform: rotateX(360deg); }  // 写100%也可以
}
@keyframes circle_inner {
    form   { transform: rotateX(0deg);   }
    25%    { transform: rotateX(45deg);  }
    75%    { transform: rotateX(315deg); }
    to     { transform: rotateX(360deg); }
}

will-change原理

思考:一个网页有好几张背景图片组成,怎样提高性能,滚屏的时候不会卡?
方案:
1,position-fixed代替background-attachment
2,带图片的元素放在伪元素中
3,巧用will-change

下面就来说说will-change
div > div { position: absolute; top: 0; right: 0; bottom: 0; left: 0; width: 100%; height: 100%; 
    margin: auto; background-repeat: no-repeat; background-position: center;
    -webkit-transition: transform 10s ease;
       -moz-transition: transform 10s ease;
        -ms-transition: transform 10s ease;
         -o-transition: transform 10s ease;
            transition: transform 10s ease;
}
div:hover {
    // 明确将要改变的属性是transform
    // 放在父级元素的hover上,这样可以提升性能,因为没有hover的时候,就释放GPU了
    -webkit-will-change: transform;
       -moz-will-change: transform;
            will-change: transform;
}

注意:

  1. 勿滥用,不能在每个元素上都加上will-change
  2. 提前声明
    CSS都加载好,当有用户操作的时候触发变化,这是可以的
    页面加载时,直接开始动画,这种情况加will-change就没什么用了。因为浏览器都要马上开始动画了,这时候启用GPU已没有多大意义
  3. remove
    尽量把will-chang加载hover这种跟用户操作相关的地方。这样用户不操作,就不会启用GPU。
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