用CALayer实现流光动画
2016-06-20 本文已影响411人
xuyq
如果开发中需要用到流光效果,你会怎么处理呢?最普遍的方法就是使用帧动画,然而我这里要讲另外一个方法。
完成效果
动画分析
我们来一步步分析这个动画,步骤如下:
- 1.新建按钮<code>flowLightBtn</code>。
<img src="http:https://img.haomeiwen.com/i1551987/8bd356ae581dd337.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240" width="140" height="77" alt="btnBg.png"/> - 2.在按钮主体上一层覆盖一张与按钮主体形状一致的流光颜色图片<code>flowLightImageView</code>。
<img src="http:https://img.haomeiwen.com/i1551987/6443fbd42b6788f1.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240" width="140" height="77" alt="btnLight.png"/> - 3.在流光颜色层上添加一个流光形状遮罩<code>maskLayer</code>。
<img src="http:https://img.haomeiwen.com/i1551987/21050369447756b5.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240" width="140" height="77" alt="btnLightMask.png"/> - 4.添加从左到右的位移动画。
- 5.添加背景呼吸光动画。
<img src="http:https://img.haomeiwen.com/i1551987/69b0489b3e2978b3.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240" width="140" height="77" alt="btnBgLight.png"/>
代码实现
首先新建一个按钮<code>flowLightBtn</code>和覆盖在按钮上面相同大小的流光颜色图片<code>flowLightImageView</code>。
//按钮本体
self.flowLightBtn = [[UIButton alloc] initWithFrame:btnFrame];
[self.flowLightBtn setBackgroundImage:[UIImage imageNamed:@"btnBg.png"] forState:UIControlStateNormal];
[self.flowLightBtn setTitle:@"确定" forState:UIControlStateNormal];
[self.flowLightBtn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];
[self addSubview:self.flowLightBtn];
//流光
self.flowLightImageView = [[UIImageView alloc] initWithFrame:btnFrame];
self.flowLightImageView.image = [UIImage imageNamed:@"btnLight.png"];
[self addSubview:self.flowLightImageView];
然后新建遮罩层<code>maskLayer</code>,并添加到<code>flowLightImageView</code>里面去。
CALayer *maskLayer = [CALayer layer];
maskLayer.frame = self.flowLightBtn.bounds;
UIImage *maskImage = [UIImage imageNamed:@"btnLightMask.png"];
maskLayer.contents = (__bridge id)maskImage.CGImage;
self.flowLightImageView.layer.mask = maskLayer;
实现从左到右滚动的动画。
CABasicAnimation *flowAnimation = [CABasicAnimation animationWithKeyPath:@"transform.translation.x"];
flowAnimation.fromValue = [NSNumber numberWithFloat:-79.0];
flowAnimation.toValue = [NSNumber numberWithFloat:168.0];
flowAnimation.duration = 2.0;
flowAnimation.repeatCount = FLT_MAX;
flowAnimation.removedOnCompletion = NO;
flowAnimation.fillMode = kCAFillModeForwards;
[maskLayer addAnimation:flowAnimation forKey:@"transform.translation.x"];
最后在<code>flowLightBtn</code>底下一层添加一个名为<code>btnBgLightImageView</code>的<code>UIImageView</code>,并实现呼吸光动画。
CABasicAnimation *opacityAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
opacityAnimation.fromValue = [NSNumber numberWithFloat:1.0];
opacityAnimation.toValue = [NSNumber numberWithFloat:0.2];
opacityAnimation.duration = 1.0;
opacityAnimation.autoreverses = YES;
opacityAnimation.repeatCount = FLT_MAX;
opacityAnimation.removedOnCompletion = NO;
opacityAnimation.fillMode = kCAFillModeForwards;
[self.btnBgLightImageView.layer addAnimation:opacityAnimation forKey:@"opacity"];
The End
大体实现思路就是这样,如果有不对或者可以改进的地方,欢迎留言指出。
p.s. 鉴于很多人求Demo,更新下Demo的地址:Demo下载地址