通过Texture转换成Sprite
2019-01-16 本文已影响0人
Kyle_An
Sprite sprite = Sprite.Create(activeLevels[0].texture, new Rect(0, 0, tex.width, tex.height), Vector2.zero);
Sprite sprite = Sprite.Create(activeLevels[0].texture, new Rect(0, 0, tex.width, tex.height), Vector2.zero);