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2018-07-31  本文已影响0人  企鹅黑凤梨

An Expectancy-Value Model of Emotion Regulation: Implications for Motivation, Emotional Experience, and Decision Making

情绪调节的期望价值模型:动机、情绪体验和决策的启示

Maya Tamir & Yochanan E. Bigman(The Hebrew University of Jerusalem)

Emily Rhodes, James Salerno, & Jenna Schreier(Boston College)

《Emotion》 2014

研究目的、假设

研究方法

Study 1

假设

若被试学到“焦虑是有效的”则更倾向于体验焦虑。

程序

(线上测试,为了防止被试猜测实验任务,假装告诉被试要完成一个金钱有关的任务,在随后测验中加入小测试cover。)

工具

共发情绪评分(c.):

被试对他们当前的情绪体验打分(0-一点都不,6-及其)。

情绪偏好测量(d.):

随机给被试呈现6个标题,并让被试依次对想要阅读的标题打分(1-一点都不想读,6-非常想读),其中2个标题是诱发焦虑,2个诱发激动,还有2个是中性的。

结果

Study 2

目的与假设

程序

工具

共发情绪评分(b.):

被试对当前体验的情绪打分(0-一点都不,8-及其),eg:愤怒(anger), 高兴,平静(calmness).

情绪偏好测验(c.):

被试分别对多大程度他们想要听音乐(6个音乐片段,每段20s,2个诱发愤怒的,2诱发高兴的,2诱发平静的)、回忆过去的事情(6个事件,随情绪(愤怒、高兴、平静)和内容(与学校相关,与学校不相关)变化)和看电影片段(9段对电影内容的描述,激发愤怒的、高兴的、中性的各三段)进行打分(0-一点都不,8-及其),最后取每类情绪活动的平均分。

结果

Study 3

假设

  1. 认为愤怒是有效(或无效)的被试更可能选择诱发愤怒情绪的活动并体验到更多愤怒。
  2. 根据期望-价值模型,人们希望参与他们期望会产生激励的行动,且在某种程度上这些激励措施与个人价值有关。

程序

工具

共发情绪量表

同study 2,被试自评愤怒(前后测)和高兴(前后测)

情绪偏好量表

同syudy 2,材料为音乐和回忆事件

结果

Study 4

假设

被诱导认为愤怒有效(或无效)的被试倾向在对风险敏感的赌博任务中输钱且更少的亲社会。

程序

工具

结果

  1. expectancy manipulation influenced emotion experience, which in turn, was associated with behavior.
    participants in the anger = useful condition performed significantly worse than others on CCT(认为愤怒有用的人越冒险)
  1. participants in the anger = useful condition made significantly less prosocial judgments, compared to others.

Study 5

假设

Participants in the anger = useful priming condition to show stronger preferences than other participants for anger-inducing music.

程序

Implicit expectancy manipulation task
2-6.png

结果

总结

In five studies, we motivated participants to increase an unpleasant emotion simply by making them believe that it may be useful to them. This effect occurred when we manipulated the expected usefulness of anxiety (Study 1) and anger (Studies 2–5). The expected usefulness of anger influenced the emotion-inducing activities people selected and how angry and happy they felt upon engaging in these activities (Studies 3–4). These findings show that the expected usefulness of anger does not change the spontaneous experience of anger, but alters anger experience through active regulation. We further demonstrated that the expected usefulness of anger has downstream effects on anger-consistent behavior (Study 4), such that people who were led to expect anger to be useful lost more money in a gambling task and reported they would give less to others. Finally, we demonstrated that the expected usefulness of anger can motivate people to increase their level of anger even when it is activated outside of conscious awareness (Study 5). Taken together, these findings provide strong support for the validity of the expectancy-value model of emotion regulation.

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