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小程序的拖拽、缩放和旋转手势

2018-06-07  本文已影响14人  honey缘木鱼

在开发中,有时会遇到像App中的手势那样的效果,下面就仿照App实现了一下。

wxml部分:

<view class="touch-container">
  <view class="msg">{{msg}}</view>
  <image
    class="img"
    src="{{src}}"
    style="width: {{width}}rpx; height: {{height}}rpx; left: {{left}}rpx; top: {{top}}rpx; transform: translate(-50%, -50%) scale({{ scale }}) rotate({{ rotate }}deg);"
    bindload="bindload"
    catchtouchstart="touchstart"
    catchtouchmove="touchmove"
    catchtouchend="touchend"
  ></image>
</view>

wxss部分:

page {
  width: 100%;
  height: 100%;
  background: #ffffff;
}
.touch-container {
  width: 100%;
  height: 100%;
  padding-top: 0.1px;
}
.msg {
  width: 100%;
  height: 60rpx;
  line-height: 60rpx;
  text-align: center;
  font-size: 30rpx;
  color: #666666;
}
.img {
  position: absolute;
  width: 690rpx;
  height: 300rpx;
  transform-origin: center center;
}

js部分:

var canOnePointMove = false
var onePoint = {
  x: 0,
  y: 0
}
var twoPoint = {
  x1: 0,
  y1: 0,
  x2: 0,
  y2: 0
}
Page({
  data: {
    msg: '',
    src: 'http://img01.taopic.com/150508/318763-15050PU9398.jpg',
    width: 0,
    height: 0,
    left: 375,
    top: 600,
    scale: 1,
    rotate: 0
  },
  // 关闭上拉加载
  onReachBottom: function() {
    return
  },
  bindload: function(e) {
    var that = this
    var width = e.detail.width
    var height = e.detail.height
    if (width > 750) {
      height = 750 * height / width
      width = 750
    }
    if (height > 1200) {
      width = 1200 * width / height
      height = 1200
    }
    that.setData({
      width: width,
      height: height
    })
  },
  touchstart: function(e) {
    var that = this
    if (e.touches.length < 2) {
      canOnePointMove = true
      onePoint.x = e.touches[0].pageX * 2
      onePoint.y = e.touches[0].pageY * 2
    }else {
      twoPoint.x1 = e.touches[0].pageX * 2
      twoPoint.y1 = e.touches[0].pageY * 2
      twoPoint.x2 = e.touches[1].pageX * 2
      twoPoint.y2 = e.touches[1].pageY * 2
    }
  },
  touchmove: function(e){
    var that = this
    if (e.touches.length < 2 && canOnePointMove) {
      var onePointDiffX = e.touches[0].pageX * 2 - onePoint.x
      var onePointDiffY = e.touches[0].pageY * 2 - onePoint.y
      that.setData({
        msg: '单点移动',
        left: that.data.left + onePointDiffX,
        top: that.data.top + onePointDiffY
      })
      onePoint.x = e.touches[0].pageX * 2
      onePoint.y = e.touches[0].pageY * 2
    }else if (e.touches.length > 1) {
      var preTwoPoint = JSON.parse(JSON.stringify(twoPoint))
      twoPoint.x1 = e.touches[0].pageX * 2
      twoPoint.y1 = e.touches[0].pageY * 2
      twoPoint.x2 = e.touches[1].pageX * 2
      twoPoint.y2 = e.touches[1].pageY * 2
      // 计算角度,旋转(优先)
      var perAngle = Math.atan((preTwoPoint.y1 - preTwoPoint.y2)/(preTwoPoint.x1 - preTwoPoint.x2))*180/Math.PI
      var curAngle = Math.atan((twoPoint.y1 - twoPoint.y2)/(twoPoint.x1 - twoPoint.x2))*180/Math.PI
      if (Math.abs(perAngle - curAngle) > 1) {
        that.setData({
          msg: '旋转',
          rotate: that.data.rotate + (curAngle - perAngle)
        })
      }else {
        // 计算距离,缩放
        var preDistance = Math.sqrt(Math.pow((preTwoPoint.x1 - preTwoPoint.x2), 2) + Math.pow((preTwoPoint.y1 - preTwoPoint.y2), 2))
        var curDistance = Math.sqrt(Math.pow((twoPoint.x1 - twoPoint.x2), 2) + Math.pow((twoPoint.y1 - twoPoint.y2), 2))
        that.setData({
          msg: '缩放',
          scale: that.data.scale + (curDistance - preDistance) * 0.005
        })
      }
    }
  },
  touchend: function(e) {
    var that = this
    canOnePointMove = false
  }
})

json部分:

"navigationBarTitleText": "识别手势",
  "navigationBarTextStyle":"black",
  "navigationBarBackgroundColor": "#FFF",
  "disableScroll": true

如有问题,请大家多多指教!

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