水波纹效果

2017-07-23  本文已影响0人  一只浩子
  1. 效果图


    水波纹.gif
  2. 实现代码
CALayer * spreadLayer;
    spreadLayer = [CALayer layer];
    CGFloat diameter = 160;  //扩散的大小
    spreadLayer.bounds = CGRectMake(0,0, diameter, diameter);
    spreadLayer.cornerRadius = diameter/2; //设置圆角变为圆形
    spreadLayer.position = self.scanCodeBtn.center;
    spreadLayer.backgroundColor = COLOR_GREEN.CGColor;
    // 把扩散层放到按钮下面
    [self.layer insertSublayer:spreadLayer below:self.scanCodeBtn.layer];
  CAMediaTimingFunction * defaultCurve = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionDefault];
  CAAnimationGroup * animationGroup = [CAAnimationGroup animation];
  animationGroup.duration = 2.5;//1.75
  animationGroup.repeatCount = INFINITY;//重复无限次
  animationGroup.removedOnCompletion = NO;
  animationGroup.timingFunction = defaultCurve;
  
  //尺寸比例动画
  CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale.xy"];
  scaleAnimation.fromValue = @0.5;//开始的大小
  scaleAnimation.toValue = @1.0;//最后的大小
  scaleAnimation.duration = 1.5;//动画持续时间
  
  //透明度动画
  CAKeyframeAnimation *opacityAnimation = [CAKeyframeAnimation animationWithKeyPath:@"opacity"];
  opacityAnimation.duration = 2.5;
  opacityAnimation.values = @[@1, @0.5,@0];//透明度值的设置
  //    opacityAnimation.values = @[@1, @0.67,@0.33];//透明度值的设置
  opacityAnimation.keyTimes = @[@0, @0.5,@1.0];//关键帧
  //    opacityAnimation.keyTimes = @[@0, @0.33,@0.67];//关键帧
  opacityAnimation.removedOnCompletion = NO;
  
  animationGroup.animations = @[scaleAnimation, opacityAnimation];//添加到动画组
  [spreadLayer addAnimation:animationGroup forKey:@"pulse"];
  1. Demo地址
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