OpenLayers6使用WebGL加载海量点
2021-07-22 本文已影响0人
WebGiser
环境:Vue2.6.11、OpenLayers6.5.0
需求:OpenLayers6使用WebGL方式加载50万个点
代码
<template>
<div class="earth">
<div id="ol-container"></div>
</div>
</template>
<script>
import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import proj from 'ol/proj';
import TileLayer from 'ol/layer/Tile';
import OSM from 'ol/source/OSM';
import VectorSource from 'ol/source/Vector';
import Point from 'ol/geom/Point';
import Feature from 'ol/Feature';
import VectorLayer from 'ol/layer/Vector';
import Style from 'ol/style/Style';
import WebGLPointsLayer from 'ol/layer/WebGLPoints';
export default {
name: 'Earth',
mounted() {
this.initMap();
this.test();
},
methods: {
initMap() {
window.map = new Map({
target: 'ol-container',
layers: [
new TileLayer({
source: new OSM()
})
],
view: new View({
projection: 'EPSG:4326',
center: [100, 20],
zoom: 2
})
})
},
test() {
let style = {
symbol: {
symbolType: 'image',
size: 3,
color: '#ff0000'
}
};
let features = [];
for (let i = 0; i < 500000; i++) {
let ran = Math.random() * 360;
let ran2 = Math.random() * 360;
let lon = -180 + ran;
let lat = -90 + ran2;
let feature = new Feature({
geometry: new Point([lon, lat])
})
features.push(feature);
}
let vectorSource = new VectorSource({
features: features
});
let layer = new WebGLPointsLayer({
source: vectorSource,
style: style
})
map.addLayer(layer);
}
}
}
</script>
<style scoped>
.earth {
width: 100%;
height: 100%;
}
#ol-container {
width: 100%;
height: 100%;
}
</style>
效果
![](https://img.haomeiwen.com/i11354300/5409df41d15b295b.png)