10分钟看Handler的消息机制

2018-07-18  本文已影响6人  罗俊业哦

两个问题

handler发送Message到哪里,如何回调并处理Message

子线程中使用Handler

在子线程中使用Handler必须先调用Looper.prepare(),否则有RuntimeException抛出

Looper.prepare();
new Handler().post(new Runnable() {
    @Override
    public void run() {
        //run方法运行在子线程中
    }
});
Looper.loop();

接下来我们逐步分解每一步做了什么

Looper.prepare()

我们先看看Looper.prepare()的部分源码,看它准备了什么

Looper.java
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>();

private static void prepare(boolean quitAllowed) {
    //为当前线程生成Looper对象并维护在sThreadLocal中
    sThreadLocal.set(new Looper(quitAllowed));
}

private Looper(boolean quitAllowed) {
    //消息队列在此时生成
    mQueue = new MessageQueue(quitAllowed);
    mThread = Thread.currentThread();
}

最重要的就是生成了MessageQueue,每个线程仅有一个

new Handler()

在new Handler()时,获取了当前线程的MessageQueue

Handler.java
public Handler() {
    this(null, false);
}
public Handler(Callback callback, boolean async){
    //当前线程的Looper
    mLooper = Looper.myLooper();
    //如果该线程没有调用过Looper.prepare,异常就在这里抛出
    if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
    }
    //发送message将使用这个mQueue
    mQueue = mLooper.mQueue;
}
Looper.java
public static @Nullable Looper myLooper() {
    return sThreadLocal.get();
}

handler.post与sendMessage

handler.post或sendMessage系列方法最终都调用enqueueMessage,post方法多了一步将Runnable封装在Message中,以下是post涉及的源码,sendMessage大同小异

Handler.java
public final boolean post(Runnable r) {
   return  sendMessageDelayed(getPostMessage(r), 0);
}

private static Message getPostMessage(Runnable r) {
        Message m = Message.obtain();
        //注意:callback是我们传入的Runnable对象
        m.callback = r;
        return m;
}

public final boolean sendMessageDelayed(Message msg, long delayMillis) {
    if (delayMillis < 0) {
        delayMillis = 0;
    }
    return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
}
    
public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
    MessageQueue queue = mQueue;
    if (queue == null) {
        RuntimeException e = new RuntimeException(
                this + " sendMessageAtTime() called with no mQueue");
        Log.w("Looper", e.getMessage(), e);
        return false;
    }
    return enqueueMessage(queue, msg, uptimeMillis);
}

private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
    //注意:msg.target就是当前handler
    msg.target = this;
    if (mAsynchronous) {
        msg.setAsynchronous(true);
    }
    return queue.enqueueMessage(msg, uptimeMillis);
}

Looper.loop()

以下是Looper.loop()的部分源码,无限循环取Message

Looper.java
public static void loop() {
    final Looper me = myLooper();
    final MessageQueue queue = me.mQueue;
    //下面无限for循环会阻塞当前线程
    for (;;) {
        Message msg = queue.next(); // might block
        //消息由target处理,也就是发送该消息的handler
        msg.target.dispatchMessage(msg);
    }
}

以下是handler.dispatchMessage涉及的源码

Handler.java
public void dispatchMessage(Message msg) {
    if (msg.callback != null) {
        handleCallback(msg);
    } else {
        if (mCallback != null) {
            if (mCallback.handleMessage(msg)) {
                return;
            }
        }
        handleMessage(msg);
    }
}
private static void handleCallback(Message message) {
    message.callback.run();
}

/**
 * Subclasses must implement this to receive messages.
 */
public void handleMessage(Message msg) {
}

我们会发现处理消息有3种方式,每次只会选择一种,并且有优先级。

message.callback.run() > mCallback.handleMessage(msg) > handleMessage(Message msg)

总结

我们完整地梳理整个流程

Looper.prepare();//生成MessageQueue
//new Handler() 获得当前线程的MessageQueue
//post()将Message发送至MessageQueue
new Handler().post(new Runnable() {
    @Override
    public void run() {
        //run方法运行在子线程中
    }
});
//无限循环取Message,并交由发送的Handler处理
Looper.loop();
上一篇 下一篇

猜你喜欢

热点阅读