iOS Developer

iOS多手指划线

2017-03-21  本文已影响0人  secret_t

转载请注明原创 secret_t

先来说下文章的目的,最近项目需求做多手指划线并显示功能,网上扒了好多资料,只是单手指的划线,所以就写写呗。。。

首先说说项目采用的模式:MVC模式。。。不多说,上代码。

创建两个类:DrawLineInfo DrawLineView

DrawLineInfo.h


@interface DrawLineInfo : UIView

@property (nonatomic, strong) NSMutableArray*points;//坐标集合

@property (nonatomic, strong) UIColor *lineColor;//线条颜色

@property (nonatomic, assign) CGFloat lineWidth;//线条宽

DrawLineInfo.m


- (instancetype)init {

if (self = [super init]) {

_points = [[NSMutableArray alloc] initWithCapacity:10];

}

return self;

}

model写完了,接下来就是view的实现了。。。上代码
DrawLineView.h


@interface DrawLineView : UIView

{

//存储手指

NSMutableArray *_touches;

}

@property (nonatomic, strong) NSMutableArray *allDrawLineInfos;//线条的所有信息,坐标、颜色、宽度

@property (nonatomic, strong) UIColor *currentLineColor;//当前线条的颜色,可设置

@property (nonatomic, assign) CGFloat currentLineWidth;//当前线条的宽度,可设置

/**

清除所有线

*/

- (void)cleanAllDrawLineBySelf;

DrawLineView.m实现 首先drawrect实现


- (instancetype)initWithFrame:(CGRect)frame {

self = [super initWithFrame:frame];

if (self) {

_allDrawLineInfos      = [[NSMutableArray alloc] initWithCapacity:10];

_touches                = [[NSMutableArray alloc] initWithCapacity:10];

_currentLineColor      = [UIColor redColor];

_currentLineWidth      = 1.0f;

self.backgroundColor    = [UIColor whiteColor];

}

return self;

}
- (void)drawRect:(CGRect)rect {

// Drawing code

CGContextRef context=UIGraphicsGetCurrentContext();

CGContextSetLineCap(context, kCGLineCapRound);

CGContextSetLineJoin(context, kCGLineJoinRound);

if (_allDrawLineInfos.count > 0) {

for (int i = 0; i < self.allDrawLineInfos.count; i++) {

CGContextBeginPath(context);

DrawLineInfo *info = self.allDrawLineInfos[i];

CGPoint startPoint=[[info.points objectAtIndex:0] CGPointValue];

CGContextMoveToPoint(context, startPoint.x, startPoint.y);

if (info.points.count>1) {

for (int j=0; j<[info.points count]-1; j++) {

CGPoint endPoint=[[info.points objectAtIndex:j+1] CGPointValue];

CGContextAddLineToPoint(context, endPoint.x,endPoint.y);

}

}else {

CGContextAddLineToPoint(context, startPoint.x,startPoint.y);

}

CGContextSetStrokeColorWithColor(context, info.lineColor.CGColor);

CGContextSetLineWidth(context, info.lineWidth);

CGContextStrokePath(context);

}

}

}

接下来- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent *)event


- (void)touchesBegan:(NSSet*)touches withEvent:(UIEvent *)event {

for (UITouch *t in [[event allTouches] allObjects]) {

[self drawLineTouchBeganWithTouch:t];

}

[self setNeedsDisplay];

}

/**

手指触摸开始记录坐标、线条信息

@param touch 手指

*/

- (void)drawLineTouchBeganWithTouch:(UITouch *)touch {

CGPoint p = [touch locationInView:self];

DrawLineInfo *info = [DrawLineInfo shareDrawLineInfo];

info.lineColor = self.currentLineColor;

info.lineWidth = self.currentLineWidth;

[info.points addObject:[NSValue valueWithCGPoint:p]];

[self.allDrawLineInfos addObject:info];

// 添加手指 用来判断移动过程中是否有新手指加入

[_touches addObject:touch];

}

然后- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent *)event

- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent *)event {

for (UITouch *t in [[event allTouches] allObjects]) {

// 移动过程中是否还有手指触摸,有就加进来

if (![_touches containsObject:t]) {

[self drawLineTouchBeganWithTouch:t];

}

}

for (int i = 0; i<_touches.count; i++) {

UITouch *t = _touches[i];

[self drawLineTouchMoveWithTouch:t index:i];

}

[self setNeedsDisplay];

}

/**

手指移动过程中将经过的点添加进去

@param touch 手指

@param index 对应手指下标

*/

- (void)drawLineTouchMoveWithTouch:(UITouch *)touch index:(NSInteger)index{

CGPoint p = [touch locationInView:self];

DrawLineInfo *info = [self.allDrawLineInfos objectAtIndex:index];

[info.points addObject:[NSValue valueWithCGPoint:p]];

}

ok,到这就基本完成了,实现多手指划线的功能

最后附上清除所有线条的方法


/**

清除所有线

*/

- (void)cleanAllDrawLineBySelf {

if (_allDrawLineInfos.count > 0) {

[self.allDrawLineInfos removeAllObjects];

[_touches removeAllObjects];

}

[self setNeedsDisplay];

}

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