UICollectionView 瀑布流

2017-10-25  本文已影响45人  不要人夸颜色好

UICollectionView 瀑布流的实现

UICollectionView 比 tableView 灵活,功能也强大很多。系统实现了流式布局,但用处还有很多限制。

要想实现更灵活的布局,就咬重写UICollectionViewLayout。

Demo地址:WaterfallCollectionLayout

先看下实现效果:

image.png

废话不多说,直接上代码:

先看WaterfallCollectionLayout.m

    #import "WaterfallCollectionLayout.h"
    #define colMargin 5
    #define colCount 4
    #define rolMargin 5
    @interface WaterfallCollectionLayout ()
    //数组存放每列的总高度
    @property(nonatomic,strong)NSMutableArray* colsHeight;
    //单元格宽度
    @property(nonatomic,assign)CGFloat colWidth;
    @end
    该类要重写以下方法:
    
    //完成布局前的初始工作
    -(void)prepareLayout;
    
    //collectionView的内容尺寸
    -(CGSize)collectionViewContentSize;
    
    //为每个item设置属性
    -(UICollectionViewLayoutAttributes *)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath;
    
    //获取制定范围的所有item的属性
    -(NSArray<UICollectionViewLayoutAttributes *> *)layoutAttributesForElementsInRect:(CGRect)rect;
    
    -(BOOL)shouldInvalidateLayoutForBoundsChange:(CGRect)newBounds;
    每次调用会清空colsHeight数组里的信息:
    
    //完成布局前的初始工作
    -(void)prepareLayout{
        [super prepareLayout];
        self.colWidth =( self.collectionView.frame.size.width - (colCount+1)*colMargin )/colCount;
        //让它重新加载
        self.colsHeight = nil;
    }
    //通过遍历colHeight数组里的所有列来获得最长的那一列,返回contentsize
    //collectionView的内容尺寸
    -(CGSize)collectionViewContentSize{
        NSNumber * longest = self.colsHeight[0];
        for (NSInteger i =0;i<self.colsHeight.count;i++) {
            NSNumber* rolHeight = self.colsHeight[i];
            if(longest.floatValue<rolHeight.floatValue){
                longest = rolHeight;
            }
        }
        return CGSizeMake(self.collectionView.frame.size.width, longest.floatValue);
    }

每个cell要出来时这个方法会被调用,在此方法中设置该cell的frame。

注意heightBlock是外部控制器传进来的block用以计算每个cell的高度,现在我只是设置了随机数。如果没有传block进来我这里直接让他崩溃了。

为每个item设置属性

    -(UICollectionViewLayoutAttributes *)layoutAttributesForItemAtIndexPath:(NSIndexPath *)indexPath{
        UICollectionViewLayoutAttributes* attr = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:indexPath];
        NSNumber * shortest = self.colsHeight[0];
        NSInteger  shortCol = 0;
        for (NSInteger i =0;i<self.colsHeight.count;i++) {
            NSNumber* rolHeight = self.colsHeight[i];
            if(shortest.floatValue>rolHeight.floatValue){
            shortest = rolHeight;
            shortCol=i;
            }
        }
        CGFloat x = (shortCol+1)*colMargin+ shortCol * self.colWidth;
        CGFloat y = shortest.floatValue+colMargin;
        
        //获取cell高度
        CGFloat height=0;
        NSAssert(self.heightBlock!=nil, @"未实现计算高度的block ");
        if(self.heightBlock){
            height = self.heightBlock(indexPath);
        }
        attr.frame= CGRectMake(x, y, self.colWidth, height);
        self.colsHeight[shortCol]=@(shortest.floatValue+colMargin+height);
        
        return attr;
    }

获取所有item的属性

    -(NSArray<UICollectionViewLayoutAttributes *> *)layoutAttributesForElementsInRect:(CGRect)rect{
        NSMutableArray* array = [NSMutableArray array];
        NSInteger items = [self.collectionView numberOfItemsInSection:0];
        for (int i = 0; i<items;i++) {
            UICollectionViewLayoutAttributes* attr = [self layoutAttributesForItemAtIndexPath:[NSIndexPath indexPathForItem:i inSection:0]];
            [array addObject:attr];
        }
        return array;
    }

实现下列方法会在出现新的cell时重新布局并调用preparelayout方法

    -(BOOL)shouldInvalidateLayoutForBoundsChange:(CGRect)newBounds{
    return YES;
    }

每列高度的存放,初始高度可以改,我这里是0

    -(NSMutableArray *)colsHeight{
        if(!_colsHeight){
            NSMutableArray * array = [NSMutableArray array];
            for(int i =0;i<colCount;i++){
                //这里可以设置初始高度
                [array addObject:@(0)];
            }
            _colsHeight = [array mutableCopy];
        }
        return _colsHeight;
    }

再来看看控制器里就是这么简单

#pragma mark getter-setter
-(UICollectionView *)collectionView{
    if(!_collectionView){
        _collectionView = [[UICollectionView alloc]initWithFrame:self.view.frame collectionViewLayout:self.layout];
        _collectionView.backgroundColor = [UIColor whiteColor];
        _collectionView.delegate=self;
        _collectionView.dataSource=self;
        [_collectionView registerClass:[CollectionViewCell class] forCellWithReuseIdentifier:identifer];
    }
    return _collectionView;
}
-(UICollectionViewLayout *)layout{
    if(!_layout){
        _layout = [[WaterfallCollectionLayout alloc]initWithItemsHeightBlock:^CGFloat(NSIndexPath *index) {
        return [self.heightArr[index.item] floatValue];
        }];
    }
    return _layout;
}
-(NSArray *)heightArr{
    if(!_heightArr){
        //随机生成高度
        NSMutableArray *arr = [NSMutableArray array];
        for (int i = 0; i<100; i++) {
            [arr addObject:@(arc4random()%50+80)];
        }
        _heightArr = [arr copy];
    }
    return _heightArr;
}
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