五,控制旋转rotation
2019-12-25 本文已影响0人
菜鸟的笔记
//方法一
transform.localEulerAngles = New Vector3 (0.0f,0.0f,0.0f);
//方法二
transform.rotation = Quaternion.Euler(0.0f,0.0f,0.0f);
//方法一
transform.localEulerAngles = New Vector3 (0.0f,0.0f,0.0f);
//方法二
transform.rotation = Quaternion.Euler(0.0f,0.0f,0.0f);