iOS开发技巧

OC底层原理03— isa探究

2020-09-11  本文已影响0人  夏天的枫_
对象的本质

在分析isa前,先分析一下我们常见的解除最多的——对象。为了探究OC对象的本质是什么,就有必要了解Clang

Clang是⼀个C语⾔、C++、Objective-C语⾔的轻量级编译器。源代码发布于BSD协议下。Clang将⽀持其普通lambda表达式、返回类型的简化处理以及更好的处理constexpr关键字。Clang是⼀个由Apple主导编写,基于LLVM的C/C++/Objective-C编译器。

// 模拟器sdk路径替换自己的即可
clang -rewrite-objc -fobjc-arc -fobjc-runtime=ios-12.0.0 -isysroot /
Applications/Xcode.app/Contents/Developer/Platforms/
iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator12.0.sdk ViewController.m

xcode安装的时候顺带安装了xcrun命令,xcrun命令在clang的基础上进⾏了
⼀些封装,要更好⽤⼀些
xcrun -sdk iphonesimulator clang -arch arm64 -rewrite-objc main.m -o main-arm64.cpp-- iPhoneSimulator
xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc main.m -o main�arm64.cpp -- iPhone
通过搜索定义的对象名

// 对象的本质——结构体
struct Book_IMPL {
    struct NSObject_IMPL NSObject_IVARS;
    NSString *_name;
};

// @property (nonatomic, copy) NSString *bookName;
/* @end */
// @implementation Book

static NSString * _I_Book_name(Book * self, SEL _cmd) { return (*(NSString **)((char *)self + OBJC_IVAR_$Book$_name)); }
extern "C" __declspec(dllimport) void objc_setProperty (id, SEL, long, id, bool, bool);
static void _I_Book_setName_(Book * self, SEL _cmd, NSString *name) {
    objc_setProperty (self, _cmd, __OFFSETOFIVAR__(struct Book, _name), (id)name, 0, 1);
}
// @end

对象:对象的本质是结构体。

isa的分析

利用之前的objc781源码工程进行底层isa的分析:
alloc -> _objc_rootAlloc -> callAlloc -> _objc_rootAllocWithZone -> _class_createInstanceFromZone会进入以下的代码

static ALWAYS_INLINE id
_class_createInstanceFromZone(Class cls, size_t extraBytes, void *zone,
                              int construct_flags = OBJECT_CONSTRUCT_NONE,
                              bool cxxConstruct = true,
                              size_t *outAllocatedSize = nil)
{
    ASSERT(cls->isRealized());

    // Read class's info bits all at once for performance
    bool hasCxxCtor = cxxConstruct && cls->hasCxxCtor();
    bool hasCxxDtor = cls->hasCxxDtor();
    bool fast = cls->canAllocNonpointer();
    size_t size;

    size = cls->instanceSize(extraBytes);
    if (outAllocatedSize) *outAllocatedSize = size;

    id obj;
    if (zone) {
        obj = (id)malloc_zone_calloc((malloc_zone_t *)zone, 1, size);
    } else {
        obj = (id)calloc(1, size);
    }
    if (slowpath(!obj)) {
        if (construct_flags & OBJECT_CONSTRUCT_CALL_BADALLOC) {
            return _objc_callBadAllocHandler(cls);
        }
        return nil;
    }

    if (!zone && fast) {
        obj->initInstanceIsa(cls, hasCxxDtor);
    } else {
        // Use raw pointer isa on the assumption that they might be
        // doing something weird with the zone or RR.
        obj->initIsa(cls);
    }

    if (fastpath(!hasCxxCtor)) {
        return obj;
    }

    construct_flags |= OBJECT_CONSTRUCT_FREE_ONFAILURE;
    return object_cxxConstructFromClass(obj, cls, construct_flags);
}

其中 initInstanceIsa, initIsa就发现isa踪迹;继续跟入:


inline void 
objc_object::initInstanceIsa(Class cls, bool hasCxxDtor)
{
    ASSERT(!cls->instancesRequireRawIsa());
    ASSERT(hasCxxDtor == cls->hasCxxDtor());

    initIsa(cls, true, hasCxxDtor);
}

inline void 
objc_object::initIsa(Class cls, bool nonpointer, bool hasCxxDtor) 
{ 
    ASSERT(!isTaggedPointer()); 
    
    if (!nonpointer) {
        isa = isa_t((uintptr_t)cls);
    } else {
        ASSERT(!DisableNonpointerIsa);
        ASSERT(!cls->instancesRequireRawIsa());

        isa_t newisa(0);
#if SUPPORT_INDEXED_ISA
        ASSERT(cls->classArrayIndex() > 0);
        newisa.bits = ISA_INDEX_MAGIC_VALUE;
        // isa.magic is part of ISA_MAGIC_VALUE
        // isa.nonpointer is part of ISA_MAGIC_VALUE
        newisa.has_cxx_dtor = hasCxxDtor;
        newisa.indexcls = (uintptr_t)cls->classArrayIndex();
#else
        newisa.bits = ISA_MAGIC_VALUE;
        // isa.magic is part of ISA_MAGIC_VALUE
        // isa.nonpointer is part of ISA_MAGIC_VALUE
        newisa.has_cxx_dtor = hasCxxDtor;
        newisa.shiftcls = (uintptr_t)cls >> 3;
#endif
        // This write must be performed in a single store in some cases
        // (for example when realizing a class because other threads
        // may simultaneously try to use the class).
        // fixme use atomics here to guarantee single-store and to
        // guarantee memory order w.r.t. the class index table
        // ...but not too atomic because we don't want to hurt instantiation
        isa = newisa;
    }
}

分析这段代码,isa = isa_t((uintptr_t)cls);这段代码是一个关键点,进入isa_t

union isa_t {
    isa_t() { }
    isa_t(uintptr_t value) : bits(value) { }

    Class cls;
    uintptr_t bits;
#if defined(ISA_BITFIELD)
    struct {
        ISA_BITFIELD;  // defined in isa.h
    };
#endif
};

哦豁,ISA_BITFIELD; // defined in isa.h该来的它终究还是来了,终于看到了isa的定义文件,进入发现了下面的代码:

// 针对iOS系统时的isa
# if __arm64__
#   define ISA_MASK        0x0000000ffffffff8ULL
#   define ISA_MAGIC_MASK  0x000003f000000001ULL
#   define ISA_MAGIC_VALUE 0x000001a000000001ULL
#   define ISA_BITFIELD                                                      \
      uintptr_t nonpointer        : 1;                                       \
      uintptr_t has_assoc         : 1;                                       \
      uintptr_t has_cxx_dtor      : 1;                                       \
      uintptr_t shiftcls          : 33; /*MACH_VM_MAX_ADDRESS 0x1000000000*/ \
      uintptr_t magic             : 6;                                       \
      uintptr_t weakly_referenced : 1;                                       \
      uintptr_t deallocating      : 1;                                       \
      uintptr_t has_sidetable_rc  : 1;                                       \
      uintptr_t extra_rc          : 19
#   define RC_ONE   (1ULL<<45)
#   define RC_HALF  (1ULL<<18)
// 针对macOS系统时的isa
# elif __x86_64__
#   define ISA_MASK        0x00007ffffffffff8ULL
#   define ISA_MAGIC_MASK  0x001f800000000001ULL
#   define ISA_MAGIC_VALUE 0x001d800000000001ULL
#   define ISA_BITFIELD                                                        \
      uintptr_t nonpointer        : 1;                                         \
      uintptr_t has_assoc         : 1;                                         \
      uintptr_t has_cxx_dtor      : 1;                                         \
      uintptr_t shiftcls          : 44; /*MACH_VM_MAX_ADDRESS 0x7fffffe00000*/ \
      uintptr_t magic             : 6;                                         \
      uintptr_t weakly_referenced : 1;                                         \
      uintptr_t deallocating      : 1;                                         \
      uintptr_t has_sidetable_rc  : 1;                                         \
      uintptr_t extra_rc          : 8
#   define RC_ONE   (1ULL<<56)
#   define RC_HALF  (1ULL<<7)

# else
#   error unknown architecture for packed isa
# endif

// SUPPORT_PACKED_ISA
#endif

这就是isa的结构,在iOS和macOS有这不同的字节占比,却有着相同的定义:
nonpointer:表示是否对 isa 指针开启指针优化,0:纯isa指针,1:不⽌是类对象地址,isa 中包含了类信息、对象的引⽤计数等;
has_assoc:关联对象标志位,0没有,1存在;
has_cxx_dtor:该对象是否有 C++ 或者 Objc 的析构器,如果有析构函数,则需要做析构逻辑, 如果没有,则可以更快的释放对象;
shiftcls:存储类指针的值。开启指针优化的情况下,在 arm64 架构中有 33 位⽤来存储类指针;
magic:⽤于调试器判断当前对象是真的对象还是没有初始化的空间;
weakly_referenced:志对象是否被指向或者曾经指向⼀个 ARC 的弱变量,没有弱引⽤的对象可以更快释放;
deallocating:标志对象是否正在释放内存;
has_sidetable_rc:当对象引⽤技术⼤于 10 时,则需要借⽤该变量存储进位;
extra_rc:当表示该对象的引⽤计数值,实际上是引⽤计数值减 1,
例如,如果对象的引⽤计数为 10,那么 extra_rc 为 9。如果引⽤计数⼤于 10,则需要使⽤到下⾯的 has_sidetable_rc。
通过以下图片可以更加形象的理解isa的结构:

isa结构-网络图
上一篇 下一篇

猜你喜欢

热点阅读