iOS设计模式之--工厂模式

2017-08-13  本文已影响0人  Arackboss

工厂方法模式:定义创建对象的接口,让子类决定实列化哪一个类,工厂方法使得一个类的实例化延迟到其子类。

何时使用工厂方法

代码演示及讲解

这里我们用一个最简单创建不同类型的画布的例子来演示工厂模式的实现方式

//.h里面可以定义一些属性和方法,这个取决于具体需求
#import <UIKit/UIKit.h>

@interface CanvasView : UIView
{}
...
@end


//.m文件就实现画布的默认样式
#import "CanvasView.h"
@implementation CanvasView
-(instancetype)initWithFrame:(CGRect)frame
{
    if (self = [super initWithFrame:frame]) {
       self.backgroundColor = [UIColor blackColor];
    }
        return self;
}
@end

*第二步,定义生成器,用来生成画布对象,这个生成器就生成了一张默认为黑色的画布

#import <Foundation/Foundation.h>
#import "CanvasView.h"

@interface CanvasViewGenerator : NSObject

-(CanvasView *)canvasViewWithFrame:(CGRect)frame;

@end


#import "CanvasViewGenerator.h"

@implementation CanvasViewGenerator

-(CanvasView *)canvasViewWithFrame:(CGRect)frame
{
    return [[CanvasView alloc] initWithFrame:frame];
}

@end

*下面我们开始定义不同类型的画布对象及其生成器,我们把他们定义为红色和黄色两种类型,分别命名为RedCanvasViewRedCanvasGeneratorYellowCanvasViewYellowCanvasGenerator,其中RedCanvasView和YellowCanvasView继承于CanvasView,RedCanvasGenerator和YellowCanvasGenerator继承于CanvasGenerator

//--------------------------红色画布代码--------------------------
#import "CanvasView.h"
@interface RedCanvasView : CanvasView
@end

@implementation RedCanvasView
-(instancetype)initWithFrame:(CGRect)frame
{
    if (self = [super initWithFrame:frame]) {
        self.backgroundColor = [UIColor redColor];
    }
    return self;
}
@end

#import <Foundation/Foundation.h>
#import "CanvasViewGenerator.h"
#import "RedCanvasView.h"
@interface RedCanvasViewGenerrator :CanvasViewGenerator
@end

#import "RedCanvasViewGenerrator.h"
@implementation RedCanvasViewGenerrator
-(CanvasView *)canvasViewWithFrame:(CGRect)frame
{
    return [[RedCanvasView alloc] initWithFrame:frame];
}
@end

//--------------------------黄色画布代码--------------------------
#import "CanvasView.h"
@interface YellowCanvasView : CanvasView
@end

#import "YellowCanvasView.h"
@implementation YellowCanvasView
-(instancetype)initWithFrame:(CGRect)frame
{
    if (self = [super initWithFrame:frame]) {
        self.backgroundColor = [UIColor YellowColor];
    }
    return self;
}
@end


#import <Foundation/Foundation.h>
#import "CanvasViewGenerator.h"
#import "YellowCanvasView.h"
@interface YellowCanvasViewGenerrator : CanvasViewGenerator
@end


#import "YellowCanvasViewGenerrator.h"
@implementation YellowCanvasViewGenerrator
-(CanvasView *)canvasViewWithFrame:(CGRect)frame
{
    return [[YellowCanvasView alloc] initWithFrame:frame];
}
@end

*画布使用

#import "ViewController.h"
#import "RedCanvasViewGenerrator.h"
#import "YellowCanvasViewGenerrator.h"

@interface ViewController ()
@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    RedCanvasViewGenerrator  *defaultGenerator = [[RedCanvasViewGenerrator alloc] init];
    [self loadCanvasViewWithGenerator:defaultGenerator];
}



-(void)loadCanvasViewWithGenerator:(CanvasViewGenerator *)generator
{
    [_canvasView removeFromSuperview];
    CGRect frame = CGRectMake(0, 0, self.view.bounds.size.width, self.view.bounds.size.height);
    CanvasView *canvasView = [generator canvasViewWithFrame:frame];
    self.canvasView = canvasView;
    [self.view addSubview:self.canvasView];
    
}

在控制器中,我们使用RedCanvasViewGenerrator *defaultGenerator = [[RedCanvasViewGenerrator alloc] init];
[self loadCanvasViewWithGenerator:defaultGenerator];这两个方法来创建了一个红色画布。

在下一篇中,我们将继续讨论抽象工厂模式,人们经常容易将这两个模式混淆

上一篇 下一篇

猜你喜欢

热点阅读