load方法探索
2019-09-29 本文已影响0人
Code_人生
一、调用规则
- 1、一个类的
load
方法在所有父类load
方法调用之后调用 - 2、分类的
load
方法在当前类的load
方法调用之后调用 - 3、分类
load
的调用顺序和编译顺序有关(这个就不需要考虑分类对应的类的父子关系了)
总结:
1、先调用所有类的load
方法,调用顺序和编译顺序有关,如果有父类先调用父类的,再调用自己(这时如果父类的编译顺序再后面,也会先调用父类的,再调用自己的)(如果父类在前面那就直接调用了哈)
2、再调用分类的load
方法,调用顺序和编译顺序有关(这个就不需要考虑分类对应的类的父子关系了)
二、load方法的调用
- objc4-750源码中搜索
_objc_init
-
_dyld_objc_notify_register(&map_images, load_images, unmap_image);
-
&map_images
dyld将image加载进内存 -
load_images
dyld初始化image,load方法也在此调用 -
unmap_image
移除内存
-
// objc-os.mm
void _objc_init(void)
{
static bool initialized = false;
if (initialized) return;
initialized = true;
// fixme defer initialization until an objc-using image is found?
environ_init();
tls_init();
static_init();
lock_init();
exception_init();
_dyld_objc_notify_register(&map_images, load_images, unmap_image);
}
- 步骤1、点击
load_images
void
load_images(const char *path __unused, const struct mach_header *mh)
{
// Return without taking locks if there are no +load methods here.
if (!hasLoadMethods((const headerType *)mh)) return;
recursive_mutex_locker_t lock(loadMethodLock);
// Discover load methods
{
mutex_locker_t lock2(runtimeLock);
/** 准备
*/
prepare_load_methods((const headerType *)mh);
}
// Call +load methods (without runtimeLock - re-entrant)
call_load_methods();
}
- 步骤2、点击
prepare_load_methods
void prepare_load_methods(const headerType *mhdr)
{
size_t count, i;
runtimeLock.assertLocked();
//从 Macho 文件加载类的列表
classref_t *classlist =
_getObjc2NonlazyClassList(mhdr, &count);
for (i = 0; i < count; i++) {
//数组:[<cls,method>,<cls,method>,<cls,method>] 有顺序
schedule_class_load(remapClass(classlist[i]));
}
//针对分类的操作!
category_t **categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);
for (i = 0; i < count; i++) {
category_t *cat = categorylist[i];
Class cls = remapClass(cat->cls);
if (!cls) continue; // category for ignored weak-linked class
realizeClass(cls);
assert(cls->ISA()->isRealized());
add_category_to_loadable_list(cat);
}
}
- 步骤2.1、点击
schedule_class_load
//递归调用
static void schedule_class_load(Class cls)
{
if (!cls) return;
assert(cls->isRealized()); // _read_images should realize
if (cls->data()->flags & RW_LOADED) return;
// Ensure superclass-first ordering
schedule_class_load(cls->superclass);
add_class_to_loadable_list(cls);
cls->setInfo(RW_LOADED);
}
- 点击
add_class_to_loadable_list
void add_class_to_loadable_list(Class cls)
{
IMP method;
loadMethodLock.assertLocked();
method = cls->getLoadMethod();
if (!method) return; // Don't bother if cls has no +load method
if (PrintLoading) {
_objc_inform("LOAD: class '%s' scheduled for +load",
cls->nameForLogging());
}
if (loadable_classes_used == loadable_classes_allocated) {
loadable_classes_allocated = loadable_classes_allocated*2 + 16;
loadable_classes = (struct loadable_class *)
realloc(loadable_classes,
loadable_classes_allocated *
sizeof(struct loadable_class));
}
loadable_classes[loadable_classes_used].cls = cls;
loadable_classes[loadable_classes_used].method = method;
loadable_classes_used++;
}
- 步骤2.2、点击
add_category_to_loadable_list
void add_category_to_loadable_list(Category cat)
{
IMP method;
loadMethodLock.assertLocked();
method = _category_getLoadMethod(cat);
// Don't bother if cat has no +load method
if (!method) return;
if (PrintLoading) {
_objc_inform("LOAD: category '%s(%s)' scheduled for +load",
_category_getClassName(cat), _category_getName(cat));
}
if (loadable_categories_used == loadable_categories_allocated) {
loadable_categories_allocated = loadable_categories_allocated*2 + 16;
loadable_categories = (struct loadable_category *)
realloc(loadable_categories,
loadable_categories_allocated *
sizeof(struct loadable_category));
}
loadable_categories[loadable_categories_used].cat = cat;
loadable_categories[loadable_categories_used].method = method;
loadable_categories_used++;
}
- 步骤3、点击
call_load_methods
void call_load_methods(void)
{
static bool loading = NO;
bool more_categories;
loadMethodLock.assertLocked();
// Re-entrant calls do nothing; the outermost call will finish the job.
if (loading) return;
loading = YES;
void *pool = objc_autoreleasePoolPush();
do {
// 1. Repeatedly call class +loads until there aren't any more
while (loadable_classes_used > 0) {
//先调用类的 load 方法
call_class_loads();
}
// 2. Call category +loads ONCE
more_categories = call_category_loads();
// 3. Run more +loads if there are classes OR more untried categories
} while (loadable_classes_used > 0 || more_categories);
objc_autoreleasePoolPop(pool);
loading = NO;
}
- 总结
- 1、
load_images
- 2、
prepare_load_methods
- 2.1、调整当前的调用顺序
- 2.2、类,递归遍历,loadable_classes<cls,method>
- 2.3、分类,loadable_category,编译顺序有关的!
- 3、
call_load_methods()
- 3.1、先调用loadable_classes
- 3.2、后调用loadable_category
- 1、